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- read all joystick files from $FG_ROOT/Input/Joysticks automatically

(no need to list the paths explicitly in $FG_ROOT/joysticks.xml any more)
- move identified js nodes to /input/joysticks/js[0-9], but
- don't overwrite already set joystick data there
- remove all nodes when they aren't used any more
- add "id" node, which contains the js id that lead to the selection
  of a "named js" config
- add "source" node containing the path of the used js config file
- execute all nasal script groups at initialization time
This commit is contained in:
mfranz 2005-06-11 14:26:11 +00:00
parent 57aa9274d7
commit 325d545132
2 changed files with 120 additions and 34 deletions

View file

@ -25,7 +25,7 @@
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
# include <windows.h>
#endif
#include <simgear/compiler.h>
@ -50,6 +50,7 @@
#include <Cockpit/panel_io.hxx>
#include <GUI/gui.h>
#include <Model/panelnode.hxx>
#include <Scripting/NasalSys.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
@ -185,6 +186,12 @@ FGInput::reinit ()
init();
}
void
FGInput::postinit ()
{
_postinit_joystick();
}
void
FGInput::update (double dt)
{
@ -388,6 +395,31 @@ FGInput::_init_keyboard ()
}
void
FGInput::_scan_joystick_dir(SGPath *path, SGPropertyNode* node, int *index)
{
ulDir *dir = ulOpenDir(path->c_str());
if (dir) {
ulDirEnt* dent;
while ((dent = ulReadDir(dir)) != 0) {
if (dent->d_name[0] == '.')
continue;
SGPath p(path->str());
p.append(dent->d_name);
_scan_joystick_dir(&p, node, index);
}
ulCloseDir(dir);
} else if (path->extension() == "xml") {
SG_LOG(SG_INPUT, SG_DEBUG, "Reading joystick file " << path->str());
SGPropertyNode *n = node->getChild("js-named", (*index)++, true);
readProperties(path->str(), n);
n->setStringValue("source", path->c_str());
}
}
void
FGInput::_init_joystick ()
{
@ -400,40 +432,65 @@ FGInput::_init_joystick ()
js_nodes = fgGetNode("/input/joysticks", true);
}
// read all joystick xml files into /input/joysticks/js_named[1000++]
SGPath path(globals->get_fg_root());
path.append("Input/Joysticks");
int js_named_index = 1000;
_scan_joystick_dir(&path, js_nodes, &js_named_index);
// build name->node map for each <name> (reverse order)
map<string, SGPropertyNode_ptr> jsmap;
vector<SGPropertyNode_ptr> js_named = js_nodes->getChildren("js-named");
for (int k = (int)js_named.size() - 1; k >= 0; k--) {
SGPropertyNode *n = js_named[k];
vector<SGPropertyNode_ptr> names = n->getChildren("name");
if (names.size() && (n->getChildren("axis").size() || n->getChildren("button").size()))
for (unsigned int j = 0; j < names.size(); j++)
jsmap[names[j]->getStringValue()] = n;
}
for (int i = 0; i < MAX_JOYSTICKS; i++) {
SGPropertyNode_ptr js_node = js_nodes->getChild("js", i);
if (js_node == 0) {
SG_LOG(SG_INPUT, SG_DEBUG, "No bindings for joystick " << i);
js_node = js_nodes->getChild("js", i, true);
}
jsJoystick * js = new jsJoystick(i);
_joystick_bindings[i].js = js;
if (js->notWorking()) {
SG_LOG(SG_INPUT, SG_DEBUG, "Joystick " << i << " not found");
continue;
} else {
bool found_js = false;
const char * name = js->getName();
SG_LOG(SG_INPUT, SG_INFO, "Looking for bindings for joystick \""
<< name << '"');
vector<SGPropertyNode_ptr> nodes = js_nodes->getChildren("js-named");
for (unsigned int i = 0; i < nodes.size(); i++) {
SGPropertyNode_ptr node = nodes[i];
vector<SGPropertyNode_ptr> name_nodes = node->getChildren("name");
for (unsigned int j = 0; j < name_nodes.size(); j++) {
const char * js_name = name_nodes[j]->getStringValue();
SG_LOG(SG_INPUT, SG_INFO, " Trying \"" << js_name << '"');
if (!strcmp(js_name, name)) {
SG_LOG(SG_INPUT, SG_INFO, " Found bindings");
js_node = node;
found_js = true;
break;
}
}
if (found_js)
break;
}
}
const char * name = js->getName();
SGPropertyNode_ptr js_node = js_nodes->getChild("js", i);
if (js_node) {
SG_LOG(SG_INPUT, SG_INFO, "Using existing bindings for joystick " << i);
} else {
SG_LOG(SG_INPUT, SG_INFO, "Looking for bindings for joystick \"" << name << '"');
SGPropertyNode_ptr named;
if ((named = jsmap[name])) {
string source = named->getStringValue("source", "");
if (source.empty())
SG_LOG(SG_INPUT, SG_INFO, "... found joystick (user defined)");
else
SG_LOG(SG_INPUT, SG_INFO, "... found joystick: \"" << source << '"');
} else if ((named = jsmap["default"])) {
string source = named->getStringValue("source", "");
SG_LOG(SG_INPUT, SG_INFO, "No config found for joystick \"" << name
<< "\"\nUsing default: \"" << source << '"');
} else {
SG_LOG(SG_INPUT, SG_ALERT, "No default joystick found! (<name>default</name>)");
continue;
}
js_node = js_nodes->getChild("js", i, true);
copyProperties(named, js_node);
js_node->setStringValue("id", name);
}
#ifdef WIN32
JOYCAPS jsCaps ;
joyGetDevCaps( i, &jsCaps, sizeof(jsCaps) );
@ -442,7 +499,7 @@ FGInput::_init_joystick ()
#else
int nbuttons = MAX_JOYSTICK_BUTTONS;
#endif
int naxes = js->getNumAxes();
if (naxes > MAX_JOYSTICK_AXES) naxes = MAX_JOYSTICK_AXES;
_joystick_bindings[i].naxes = naxes;
@ -484,7 +541,7 @@ FGInput::_init_joystick ()
continue;
}
if (n_axis >= (size_t)naxes) {
if (n_axis >= naxes) {
SG_LOG(SG_INPUT, SG_DEBUG, "Dropping bindings for axis " << n_axis);
continue;
}
@ -502,7 +559,7 @@ FGInput::_init_joystick ()
// Initialize the virtual axis buttons.
_init_button(axis_node->getChild("low"), a.low, "low");
a.low_threshold = axis_node->getDoubleValue("low-threshold", -0.9);
_init_button(axis_node->getChild("high"), a.high, "high");
a.high_threshold = axis_node->getDoubleValue("high-threshold", 0.9);
a.interval_sec = axis_node->getDoubleValue("interval-sec",0.0);
@ -532,8 +589,8 @@ FGInput::_init_joystick ()
_init_button(button_node,
_joystick_bindings[i].buttons[n_but],
buf);
// get interval-sec property
// get interval-sec property
button &b = _joystick_bindings[i].buttons[n_but];
if (button_node != 0) {
b.interval_sec = button_node->getDoubleValue("interval-sec",0.0);
@ -545,8 +602,24 @@ FGInput::_init_joystick ()
js->setMaxRange(maxRange);
js->setCenter(center);
}
for (unsigned int m = 0; m < js_named.size(); m++)
js_nodes->removeChild("js-named", js_named[m]->getIndex(), false);
}
void
FGInput::_postinit_joystick()
{
vector<SGPropertyNode_ptr> js = fgGetNode("/input/joysticks")->getChildren("js");
for (unsigned int i = 0; i < js.size(); i++) {
vector<SGPropertyNode_ptr> nasal = js[i]->getChildren("nasal");
for (unsigned int j = 0; j < nasal.size(); j++)
((FGNasalSys*)globals->get_subsystem("nasal"))->handleCommand(nasal[j]);
}
}
//
// Map of all known cursor names
// This used to contain all the Glut cursors, but those are
@ -696,7 +769,6 @@ FGInput::_update_joystick (double dt)
// position fires the bindings.
if (fabs(axis_values[j] - a.last_value) > a.tolerance) {
// SG_LOG(SG_INPUT, SG_DEBUG, "Axis " << j << " has moved");
SGPropertyNode node;
a.last_value = axis_values[j];
// SG_LOG(SG_INPUT, SG_DEBUG, "There are "
// << a.bindings[modifiers].size() << " bindings");

View file

@ -33,6 +33,7 @@
#include <simgear/compiler.h>
#include <simgear/misc/sg_path.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/structure/commands.hxx>
#include <simgear/props/condition.hxx>
@ -195,6 +196,7 @@ public:
//
virtual void init ();
virtual void reinit ();
virtual void postinit ();
virtual void update (double dt);
virtual void suspend ();
virtual void resume ();
@ -359,6 +361,13 @@ private:
void _init_joystick ();
/**
* Scan directory recursively for "named joystick" configuration files,
* and read them into /input/joysticks/js-named[index]++.
*/
void _scan_joystick_dir (SGPath *path, SGPropertyNode* node, int *index);
/**
* Initialize mouse bindings.
*/
@ -372,6 +381,11 @@ private:
button &b,
const string name);
/**
* Initialize nasal parts that had to wait for the nasal to get
* functional.
*/
void _postinit_joystick ();
/**
* Update the keyboard.