- read all joystick files from $FG_ROOT/Input/Joysticks automatically
(no need to list the paths explicitly in $FG_ROOT/joysticks.xml any more) - move identified js nodes to /input/joysticks/js[0-9], but - don't overwrite already set joystick data there - remove all nodes when they aren't used any more - add "id" node, which contains the js id that lead to the selection of a "named js" config - add "source" node containing the path of the used js config file - execute all nasal script groups at initialization time
This commit is contained in:
parent
57aa9274d7
commit
325d545132
2 changed files with 120 additions and 34 deletions
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@ -25,7 +25,7 @@
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#endif
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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# include <windows.h>
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#endif
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#include <simgear/compiler.h>
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@ -50,6 +50,7 @@
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#include <Cockpit/panel_io.hxx>
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#include <GUI/gui.h>
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#include <Model/panelnode.hxx>
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#include <Scripting/NasalSys.hxx>
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#include <Main/globals.hxx>
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#include <Main/fg_props.hxx>
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@ -185,6 +186,12 @@ FGInput::reinit ()
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init();
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}
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void
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FGInput::postinit ()
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{
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_postinit_joystick();
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}
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void
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FGInput::update (double dt)
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{
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@ -388,6 +395,31 @@ FGInput::_init_keyboard ()
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}
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void
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FGInput::_scan_joystick_dir(SGPath *path, SGPropertyNode* node, int *index)
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{
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ulDir *dir = ulOpenDir(path->c_str());
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if (dir) {
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ulDirEnt* dent;
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while ((dent = ulReadDir(dir)) != 0) {
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if (dent->d_name[0] == '.')
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continue;
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SGPath p(path->str());
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p.append(dent->d_name);
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_scan_joystick_dir(&p, node, index);
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}
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ulCloseDir(dir);
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} else if (path->extension() == "xml") {
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SG_LOG(SG_INPUT, SG_DEBUG, "Reading joystick file " << path->str());
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SGPropertyNode *n = node->getChild("js-named", (*index)++, true);
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readProperties(path->str(), n);
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n->setStringValue("source", path->c_str());
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}
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}
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void
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FGInput::_init_joystick ()
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{
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@ -400,40 +432,65 @@ FGInput::_init_joystick ()
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js_nodes = fgGetNode("/input/joysticks", true);
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}
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// read all joystick xml files into /input/joysticks/js_named[1000++]
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SGPath path(globals->get_fg_root());
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path.append("Input/Joysticks");
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int js_named_index = 1000;
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_scan_joystick_dir(&path, js_nodes, &js_named_index);
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// build name->node map for each <name> (reverse order)
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map<string, SGPropertyNode_ptr> jsmap;
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vector<SGPropertyNode_ptr> js_named = js_nodes->getChildren("js-named");
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for (int k = (int)js_named.size() - 1; k >= 0; k--) {
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SGPropertyNode *n = js_named[k];
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vector<SGPropertyNode_ptr> names = n->getChildren("name");
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if (names.size() && (n->getChildren("axis").size() || n->getChildren("button").size()))
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for (unsigned int j = 0; j < names.size(); j++)
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jsmap[names[j]->getStringValue()] = n;
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}
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for (int i = 0; i < MAX_JOYSTICKS; i++) {
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SGPropertyNode_ptr js_node = js_nodes->getChild("js", i);
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if (js_node == 0) {
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SG_LOG(SG_INPUT, SG_DEBUG, "No bindings for joystick " << i);
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js_node = js_nodes->getChild("js", i, true);
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}
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jsJoystick * js = new jsJoystick(i);
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_joystick_bindings[i].js = js;
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if (js->notWorking()) {
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SG_LOG(SG_INPUT, SG_DEBUG, "Joystick " << i << " not found");
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continue;
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} else {
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bool found_js = false;
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const char * name = js->getName();
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SG_LOG(SG_INPUT, SG_INFO, "Looking for bindings for joystick \""
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<< name << '"');
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vector<SGPropertyNode_ptr> nodes = js_nodes->getChildren("js-named");
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for (unsigned int i = 0; i < nodes.size(); i++) {
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SGPropertyNode_ptr node = nodes[i];
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vector<SGPropertyNode_ptr> name_nodes = node->getChildren("name");
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for (unsigned int j = 0; j < name_nodes.size(); j++) {
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const char * js_name = name_nodes[j]->getStringValue();
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SG_LOG(SG_INPUT, SG_INFO, " Trying \"" << js_name << '"');
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if (!strcmp(js_name, name)) {
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SG_LOG(SG_INPUT, SG_INFO, " Found bindings");
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js_node = node;
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found_js = true;
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break;
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}
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}
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if (found_js)
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break;
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}
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}
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const char * name = js->getName();
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SGPropertyNode_ptr js_node = js_nodes->getChild("js", i);
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if (js_node) {
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SG_LOG(SG_INPUT, SG_INFO, "Using existing bindings for joystick " << i);
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} else {
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SG_LOG(SG_INPUT, SG_INFO, "Looking for bindings for joystick \"" << name << '"');
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SGPropertyNode_ptr named;
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if ((named = jsmap[name])) {
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string source = named->getStringValue("source", "");
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if (source.empty())
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SG_LOG(SG_INPUT, SG_INFO, "... found joystick (user defined)");
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else
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SG_LOG(SG_INPUT, SG_INFO, "... found joystick: \"" << source << '"');
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} else if ((named = jsmap["default"])) {
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string source = named->getStringValue("source", "");
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SG_LOG(SG_INPUT, SG_INFO, "No config found for joystick \"" << name
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<< "\"\nUsing default: \"" << source << '"');
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} else {
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SG_LOG(SG_INPUT, SG_ALERT, "No default joystick found! (<name>default</name>)");
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continue;
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}
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js_node = js_nodes->getChild("js", i, true);
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copyProperties(named, js_node);
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js_node->setStringValue("id", name);
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}
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#ifdef WIN32
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JOYCAPS jsCaps ;
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joyGetDevCaps( i, &jsCaps, sizeof(jsCaps) );
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#else
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int nbuttons = MAX_JOYSTICK_BUTTONS;
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#endif
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int naxes = js->getNumAxes();
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if (naxes > MAX_JOYSTICK_AXES) naxes = MAX_JOYSTICK_AXES;
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_joystick_bindings[i].naxes = naxes;
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continue;
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}
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if (n_axis >= (size_t)naxes) {
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if (n_axis >= naxes) {
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SG_LOG(SG_INPUT, SG_DEBUG, "Dropping bindings for axis " << n_axis);
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continue;
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}
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// Initialize the virtual axis buttons.
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_init_button(axis_node->getChild("low"), a.low, "low");
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a.low_threshold = axis_node->getDoubleValue("low-threshold", -0.9);
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_init_button(axis_node->getChild("high"), a.high, "high");
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a.high_threshold = axis_node->getDoubleValue("high-threshold", 0.9);
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a.interval_sec = axis_node->getDoubleValue("interval-sec",0.0);
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_init_button(button_node,
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_joystick_bindings[i].buttons[n_but],
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buf);
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// get interval-sec property
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// get interval-sec property
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button &b = _joystick_bindings[i].buttons[n_but];
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if (button_node != 0) {
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b.interval_sec = button_node->getDoubleValue("interval-sec",0.0);
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js->setMaxRange(maxRange);
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js->setCenter(center);
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}
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for (unsigned int m = 0; m < js_named.size(); m++)
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js_nodes->removeChild("js-named", js_named[m]->getIndex(), false);
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}
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void
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FGInput::_postinit_joystick()
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{
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vector<SGPropertyNode_ptr> js = fgGetNode("/input/joysticks")->getChildren("js");
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for (unsigned int i = 0; i < js.size(); i++) {
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vector<SGPropertyNode_ptr> nasal = js[i]->getChildren("nasal");
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for (unsigned int j = 0; j < nasal.size(); j++)
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((FGNasalSys*)globals->get_subsystem("nasal"))->handleCommand(nasal[j]);
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}
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}
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//
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// Map of all known cursor names
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// This used to contain all the Glut cursors, but those are
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// position fires the bindings.
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if (fabs(axis_values[j] - a.last_value) > a.tolerance) {
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// SG_LOG(SG_INPUT, SG_DEBUG, "Axis " << j << " has moved");
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SGPropertyNode node;
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a.last_value = axis_values[j];
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// SG_LOG(SG_INPUT, SG_DEBUG, "There are "
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// << a.bindings[modifiers].size() << " bindings");
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#include <simgear/compiler.h>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/structure/subsystem_mgr.hxx>
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#include <simgear/structure/commands.hxx>
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#include <simgear/props/condition.hxx>
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//
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virtual void init ();
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virtual void reinit ();
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virtual void postinit ();
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virtual void update (double dt);
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virtual void suspend ();
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virtual void resume ();
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void _init_joystick ();
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/**
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* Scan directory recursively for "named joystick" configuration files,
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* and read them into /input/joysticks/js-named[index]++.
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*/
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void _scan_joystick_dir (SGPath *path, SGPropertyNode* node, int *index);
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/**
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* Initialize mouse bindings.
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*/
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button &b,
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const string name);
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/**
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* Initialize nasal parts that had to wait for the nasal to get
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* functional.
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*/
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void _postinit_joystick ();
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/**
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* Update the keyboard.
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