Vivian MEAZZA:
"BUGFIX - fix initiation order - make sure that the AI Model list is populated before we attempt to attach submodels."
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235b35ef9a
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3233ce8a44
2 changed files with 18 additions and 14 deletions
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@ -26,7 +26,6 @@ const double FGSubmodelMgr::lbs_to_slugs = 0.031080950172;
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FGSubmodelMgr::FGSubmodelMgr()
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{
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x_offset = y_offset = 0.0;
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z_offset = -4.0;
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pitch_offset = 2.0;
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@ -70,12 +69,15 @@ void FGSubmodelMgr::init()
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_user_speed_north_fps_node = fgGetNode("/velocities/speed-north-fps", true);
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_contrail_altitude_node = fgGetNode("/environment/params/contrail-altitude", true);
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contrail_altitude = _contrail_altitude_node->getDoubleValue();
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_contrail_trigger = fgGetNode("ai/submodels/contrails", true);
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contrail_altitude = _contrail_altitude_node->getDoubleValue();
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_contrail_trigger = fgGetNode("ai/submodels/contrails", true);
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_contrail_trigger->setBoolValue(false);
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ai = (FGAIManager*)globals->get_subsystem("ai_model");
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}
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void FGSubmodelMgr::postinit() {
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// postinit, so that the AI list is populated
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loadAI();
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}
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@ -95,7 +97,6 @@ void FGSubmodelMgr::unbind()
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void FGSubmodelMgr::update(double dt)
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{
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if (!(_serviceable_node->getBoolValue()))
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return;
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@ -106,6 +107,7 @@ void FGSubmodelMgr::update(double dt)
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_contrail_trigger->setBoolValue(_user_alt_node->getDoubleValue() > contrail_altitude);
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submodel_iterator = submodels.begin();
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while (submodel_iterator != submodels.end()) {
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i++;
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@ -321,16 +323,16 @@ void FGSubmodelMgr::transform(submodel* sm)
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if (ind == 0) {
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// set the data for a submodel tied to the main model
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IC.lat = _user_lat_node->getDoubleValue();
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IC.lon = _user_lon_node->getDoubleValue();
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IC.alt = _user_alt_node->getDoubleValue();
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IC.roll = _user_roll_node->getDoubleValue(); // rotation about x axis
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IC.elevation = _user_pitch_node->getDoubleValue(); // rotation about y axis
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IC.azimuth = _user_heading_node->getDoubleValue(); // rotation about z axis
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IC.speed = _user_speed_node->getDoubleValue();
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IC.speed_down_fps = _user_speed_down_fps_node->getDoubleValue();
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IC.speed_east_fps = _user_speed_east_fps_node->getDoubleValue();
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IC.speed_north_fps = _user_speed_north_fps_node->getDoubleValue();
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IC.lat = _user_lat_node->getDoubleValue();
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IC.lon = _user_lon_node->getDoubleValue();
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IC.alt = _user_alt_node->getDoubleValue();
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IC.roll = _user_roll_node->getDoubleValue(); // rotation about x axis
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IC.elevation = _user_pitch_node->getDoubleValue(); // rotation about y axis
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IC.azimuth = _user_heading_node->getDoubleValue(); // rotation about z axis
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IC.speed = _user_speed_node->getDoubleValue();
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IC.speed_down_fps = _user_speed_down_fps_node->getDoubleValue();
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IC.speed_east_fps = _user_speed_east_fps_node->getDoubleValue();
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IC.speed_north_fps = _user_speed_north_fps_node->getDoubleValue();
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} else {
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// set the data for a submodel tied to an AI Object
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@ -483,6 +485,7 @@ void FGSubmodelMgr::loadAI()
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while (sm_list_itr != end) {
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string path = (*sm_list_itr)->_getPath();
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bool serviceable = (*sm_list_itr)->_getServiceable();
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if (path.empty()) {
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++sm_list_itr;
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continue;
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@ -90,6 +90,7 @@ public:
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void load();
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void init();
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void postinit();
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void bind();
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void unbind();
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void update(double dt);
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