Stop TTS from playing over itself.
Simple blocking of the SGSubsystem until the current TTS sample has finished playing, allowing a 0.5s gap between transmissions. Good radio comms!
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parent
63d8c2fd83
commit
3135d87218
4 changed files with 23 additions and 17 deletions
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@ -33,7 +33,7 @@ using std::string;
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#include "VoiceSynthesizer.hxx"
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FGFLITEVoice::FGFLITEVoice(FGVoiceMgr * mgr, const SGPropertyNode_ptr node, const char * sampleGroupRefName)
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: FGVoice(mgr), _synthesizer( NULL)
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: FGVoice(mgr), _synthesizer( NULL), _seconds_to_run(0.0)
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{
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_sampleName = node->getStringValue("desc", node->getPath().c_str());
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@ -68,14 +68,21 @@ void FGFLITEVoice::speak(const string & msg)
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}
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}
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void FGFLITEVoice::update()
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void FGFLITEVoice::update(double dt)
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{
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_seconds_to_run -= dt;
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if (_seconds_to_run < 0.0) {
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SGSharedPtr<SGSoundSample> sample = _sampleQueue.pop();
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if (sample.valid()) {
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_sgr->remove(_sampleName);
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_sgr->add(sample, _sampleName);
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_sgr->resume();
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_sgr->play(_sampleName, false);
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// Don't play any further TTS until we've finished playing this sample,
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// allowing 500ms for a gap between transmissions. Good radio comms!
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_seconds_to_run = 0.5 + ((float) sample->get_no_samples()) / ((float) sample->get_frequency());
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}
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}
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}
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@ -35,7 +35,7 @@ public:
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FGFLITEVoice(FGVoiceMgr *, const SGPropertyNode_ptr, const char * sampleGroupRefName = "flite-voice");
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virtual ~FGFLITEVoice();
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virtual void speak(const std::string & msg);
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virtual void update();
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virtual void update(double dt);
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private:
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FGFLITEVoice(const FGFLITEVoice & other);
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@ -45,6 +45,7 @@ private:
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VoiceSynthesizer * _synthesizer;
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SGLockedQueue<SGSharedPtr<SGSoundSample> > _sampleQueue;
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std::string _sampleName;
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double _seconds_to_run;
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};
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#endif // _FLITEVOICE_HXX
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@ -43,7 +43,7 @@ public:
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FGFestivalVoice(FGVoiceMgr *, const SGPropertyNode_ptr);
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virtual ~FGFestivalVoice();
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virtual void speak( const string & msg );
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virtual void update();
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virtual void update(double);
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void setVolume(double);
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void setPitch(double);
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void setSpeed(double);
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@ -129,14 +129,14 @@ void FGVoiceMgr::shutdown()
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}
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void FGVoiceMgr::update(double)
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void FGVoiceMgr::update(double dt)
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{
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if (!_enabled)
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return;
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_paused = !_pausedNode->getBoolValue();
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for (unsigned int i = 0; i < _voices.size(); i++) {
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_voices[i]->update();
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_voices[i]->update(dt);
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#if !defined(ENABLE_THREADS)
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_voices[i]->speak();
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#endif
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@ -235,7 +235,7 @@ void FGFestivalVoice::speak( const string & msg )
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}
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void FGFestivalVoice::update(void)
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void FGFestivalVoice::update(double dt)
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{
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double d;
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d = _volumeNode->getDoubleValue();
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@ -333,5 +333,3 @@ void FGVoiceMgr::FGVoice::valueChanged(SGPropertyNode *node)
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pushMessage(m);
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}
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@ -99,7 +99,7 @@ public:
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FGVoice(FGVoiceMgr * mgr ) : _mgr(mgr) {}
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virtual ~FGVoice() {}
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virtual void speak( const std::string & msg ) = 0;
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virtual void update() = 0;
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virtual void update(double dt) = 0;
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void pushMessage( const std::string & m);
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bool speak();
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