Change identifiers to their new names to match hud.hxx.
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parent
fb40950e78
commit
30d239eeda
5 changed files with 39 additions and 39 deletions
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@ -457,7 +457,7 @@ readLabel(const SGPropertyNode * node)
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{
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{
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instr_item *p;
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instr_item *p;
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int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? LARGE : SMALL;
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int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? HUD_FONT_LARGE : HUD_FONT_SMALL;
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name = node->getStringValue("name");
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name = node->getStringValue("name");
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x = node->getIntValue("x");
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x = node->getIntValue("x");
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@ -813,19 +813,19 @@ int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
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}
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}
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//$$$ End - added, Neetha, 28 Nov 2k
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//$$$ End - added, Neetha, 28 Nov 2k
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static int global_day_night_switch = DAY;
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static int global_day_night_switch = HUD_DAY;
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void HUD_masterswitch( bool incr )
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void HUD_masterswitch( bool incr )
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{
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{
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if ( fgGetBool("/sim/hud/visibility") ) {
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if ( fgGetBool("/sim/hud/visibility") ) {
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if ( global_day_night_switch == DAY ) {
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if ( global_day_night_switch == HUD_DAY ) {
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global_day_night_switch = NIGHT;
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global_day_night_switch = HUD_NIGHT;
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} else {
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} else {
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fgSetBool("/sim/hud/visibility", false);
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fgSetBool("/sim/hud/visibility", false);
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}
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}
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} else {
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} else {
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fgSetBool("/sim/hud/visibility", true);
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fgSetBool("/sim/hud/visibility", true);
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global_day_night_switch = DAY;
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global_day_night_switch = HUD_DAY;
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}
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}
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}
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}
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@ -838,42 +838,42 @@ void HUD_brightkey( bool incr_bright )
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if( incr_bright ) {
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if( incr_bright ) {
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switch (brightness)
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switch (brightness)
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{
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{
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case BRT_LIGHT:
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case HUD_BRT_LIGHT:
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brightness = BRT_BLACK;
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brightness = HUD_BRT_BLACK;
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break;
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break;
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case BRT_MEDIUM:
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case HUD_BRT_MEDIUM:
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brightness = BRT_LIGHT;
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brightness = HUD_BRT_LIGHT;
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break;
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break;
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case BRT_DARK:
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case HUD_BRT_DARK:
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brightness = BRT_MEDIUM;
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brightness = HUD_BRT_MEDIUM;
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break;
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break;
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case BRT_BLACK:
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case HUD_BRT_BLACK:
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brightness = BRT_DARK;
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brightness = HUD_BRT_DARK;
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break;
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break;
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default:
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default:
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brightness = BRT_BLACK;
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brightness = HUD_BRT_BLACK;
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}
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}
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} else {
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} else {
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switch (brightness)
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switch (brightness)
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{
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{
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case BRT_LIGHT:
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case HUD_BRT_LIGHT:
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brightness = BRT_MEDIUM;
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brightness = HUD_BRT_MEDIUM;
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break;
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break;
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case BRT_MEDIUM:
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case HUD_BRT_MEDIUM:
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brightness = BRT_DARK;
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brightness = HUD_BRT_DARK;
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break;
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break;
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case BRT_DARK:
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case HUD_BRT_DARK:
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brightness = BRT_BLACK;
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brightness = HUD_BRT_BLACK;
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break;
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break;
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case BRT_BLACK:
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case HUD_BRT_BLACK:
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brightness = BRT_LIGHT;
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brightness = HUD_BRT_LIGHT;
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break;
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break;
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default:
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default:
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@ -1100,22 +1100,22 @@ void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
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glLineWidth(1.0);
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glLineWidth(1.0);
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}
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}
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if( day_night_sw == DAY) {
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if( day_night_sw == HUD_DAY) {
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switch (brightness)
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switch (brightness)
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{
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{
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case BRT_LIGHT:
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case HUD_BRT_LIGHT:
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set_hud_color (0.1f, 0.9f, 0.1f);
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set_hud_color (0.1f, 0.9f, 0.1f);
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break;
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break;
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case BRT_MEDIUM:
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case HUD_BRT_MEDIUM:
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set_hud_color (0.1f, 0.7f, 0.0f);
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set_hud_color (0.1f, 0.7f, 0.0f);
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break;
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break;
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case BRT_DARK:
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case HUD_BRT_DARK:
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set_hud_color (0.0f, 0.6f, 0.0f);
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set_hud_color (0.0f, 0.6f, 0.0f);
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break;
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break;
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case BRT_BLACK:
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case HUD_BRT_BLACK:
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set_hud_color( 0.0f, 0.0f, 0.0f);
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set_hud_color( 0.0f, 0.0f, 0.0f);
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break;
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break;
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@ -1123,22 +1123,22 @@ void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
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set_hud_color (0.1f, 0.9f, 0.1f);
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set_hud_color (0.1f, 0.9f, 0.1f);
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}
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}
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} else {
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} else {
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if( day_night_sw == NIGHT) {
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if( day_night_sw == HUD_NIGHT) {
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switch (brightness)
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switch (brightness)
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{
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{
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case BRT_LIGHT:
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case HUD_BRT_LIGHT:
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set_hud_color (0.9f, 0.1f, 0.1f);
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set_hud_color (0.9f, 0.1f, 0.1f);
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break;
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break;
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case BRT_MEDIUM:
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case HUD_BRT_MEDIUM:
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set_hud_color (0.7f, 0.0f, 0.1f);
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set_hud_color (0.7f, 0.0f, 0.1f);
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break;
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break;
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case BRT_DARK:
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case HUD_BRT_DARK:
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set_hud_color (0.6f, 0.0f, 0.0f);
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set_hud_color (0.6f, 0.0f, 0.0f);
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break;
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break;
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case BRT_BLACK:
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case HUD_BRT_BLACK:
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set_hud_color( 0.0f, 0.0f, 0.0f);
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set_hud_color( 0.0f, 0.0f, 0.0f);
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break;
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break;
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@ -3,7 +3,7 @@
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UINT instr_item :: instances = 0; // Initial value of zero
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UINT instr_item :: instances = 0; // Initial value of zero
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int instr_item :: brightness = BRT_MEDIUM;
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int instr_item :: brightness = HUD_BRT_MEDIUM;
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//glRGBTRIPLE instr_item :: color = {0.1, 0.7, 0.0};
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//glRGBTRIPLE instr_item :: color = {0.1, 0.7, 0.0};
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glRGBTRIPLE instr_item :: color = {0.0, 1.0, 0.0};
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glRGBTRIPLE instr_item :: color = {0.0, 1.0, 0.0};
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@ -187,12 +187,12 @@ draw( void ) // Required method in base class
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posincr = 0; // 0;
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posincr = 0; // 0;
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}
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}
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if( fontSize == SMALL ) {
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if( fontSize == HUD_FONT_SMALL ) {
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textString( scrn_rect.left + posincr, scrn_rect.top,
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textString( scrn_rect.left + posincr, scrn_rect.top,
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label_buffer, GLUT_BITMAP_8_BY_13 ,get_digits()); //suma
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label_buffer, GLUT_BITMAP_8_BY_13 ,get_digits()); //suma
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}
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}
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else {
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else {
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if( fontSize == LARGE ) {
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if( fontSize == HUD_FONT_LARGE ) {
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textString( scrn_rect.left + posincr, scrn_rect.top,
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textString( scrn_rect.left + posincr, scrn_rect.top,
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label_buffer, GLUT_BITMAP_9_BY_15 ,get_digits()); //suma
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label_buffer, GLUT_BITMAP_9_BY_15 ,get_digits()); //suma
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}
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}
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@ -136,12 +136,12 @@ draw( void ) // Required method in base class
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posincr = 0; // 0;
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posincr = 0; // 0;
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}
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}
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if( fontSize == SMALL ) {
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if( fontSize == HUD_FONT_SMALL ) {
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textString( scrn_rect.left + posincr, scrn_rect.top,
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textString( scrn_rect.left + posincr, scrn_rect.top,
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label_buffer, GLUT_BITMAP_8_BY_13, get_digits()); //suma
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label_buffer, GLUT_BITMAP_8_BY_13, get_digits()); //suma
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}
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}
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else {
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else {
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if( fontSize == LARGE ) {
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if( fontSize == HUD_FONT_LARGE ) {
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textString( scrn_rect.left + posincr, scrn_rect.top,
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textString( scrn_rect.left + posincr, scrn_rect.top,
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label_buffer, GLUT_BITMAP_9_BY_15,get_digits()); //suma
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label_buffer, GLUT_BITMAP_9_BY_15,get_digits()); //suma
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}
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}
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@ -139,12 +139,12 @@ draw( void ) // Required method in base class
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posincr = 0;
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posincr = 0;
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}
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}
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if( fontSize == SMALL ) {
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if( fontSize == HUD_FONT_SMALL ) {
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textString( scrn_rect.left + posincr, scrn_rect.top,
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textString( scrn_rect.left + posincr, scrn_rect.top,
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label_buffer, GLUT_BITMAP_8_BY_13, get_digits()); //suma
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label_buffer, GLUT_BITMAP_8_BY_13, get_digits()); //suma
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}
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}
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else {
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else {
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if( fontSize == LARGE ) {
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if( fontSize == HUD_FONT_LARGE ) {
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textString( scrn_rect.left + posincr, scrn_rect.top,
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textString( scrn_rect.left + posincr, scrn_rect.top,
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label_buffer, GLUT_BITMAP_9_BY_15, get_digits()); //suma
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label_buffer, GLUT_BITMAP_9_BY_15, get_digits()); //suma
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}
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}
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