- improve comments (contents and spelling)
- fix bad indentation (mixed 2/4 spaces or tabs/spaces)
This commit is contained in:
parent
3842fa0edc
commit
2ece66aded
1 changed files with 105 additions and 102 deletions
|
@ -15,9 +15,9 @@ const int displayStatsKey = 1;
|
||||||
const int printStatsKey = 2;
|
const int printStatsKey = 2;
|
||||||
|
|
||||||
|
|
||||||
// The manipulator is responsible for updating a Viewer's camera. It's
|
// The manipulator is responsible for updating a Viewer's camera. Its
|
||||||
// event handling method is also a convenient place to run the the FG
|
// event handling method is also a convenient place to run the FG idle
|
||||||
// idle and draw handlers.
|
// and draw handlers.
|
||||||
|
|
||||||
FGManipulator::FGManipulator() :
|
FGManipulator::FGManipulator() :
|
||||||
idleHandler(0),
|
idleHandler(0),
|
||||||
|
@ -39,9 +39,9 @@ FGManipulator::FGManipulator() :
|
||||||
statsHandler->setKeyEventPrintsOutStats(printStatsKey);
|
statsHandler->setKeyEventPrintsOutStats(printStatsKey);
|
||||||
statsEvent->setEventType(GUIEventAdapter::KEYDOWN);
|
statsEvent->setEventType(GUIEventAdapter::KEYDOWN);
|
||||||
|
|
||||||
// OSG reports KeyPad keycodes independent of the NumLock modifier.
|
// OSG reports NumPad keycodes independent of the NumLock modifier.
|
||||||
// KP-4/KP-Left is always KEY_KP_Left (ff96), so we have to generate
|
// Both KP-4 and KP-Left are reported as KEY_KP_Left (0xff96), so we
|
||||||
// the locked keys ourselves.
|
// have to generate the locked keys ourselves.
|
||||||
numlockKeyMap[GUIEventAdapter::KEY_KP_Insert] = '0';
|
numlockKeyMap[GUIEventAdapter::KEY_KP_Insert] = '0';
|
||||||
numlockKeyMap[GUIEventAdapter::KEY_KP_End] = '1';
|
numlockKeyMap[GUIEventAdapter::KEY_KP_End] = '1';
|
||||||
numlockKeyMap[GUIEventAdapter::KEY_KP_Down] = '2';
|
numlockKeyMap[GUIEventAdapter::KEY_KP_Down] = '2';
|
||||||
|
@ -72,7 +72,7 @@ osg::Matrixd FGManipulator::getMatrix() const
|
||||||
osg::Matrixd FGManipulator::getInverseMatrix() const
|
osg::Matrixd FGManipulator::getInverseMatrix() const
|
||||||
{
|
{
|
||||||
return (osg::Matrixd::translate(-position)
|
return (osg::Matrixd::translate(-position)
|
||||||
* osg::Matrixd::rotate(attitude.inverse())) ;
|
* osg::Matrixd::rotate(attitude.inverse())) ;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Not used, but part of the interface.
|
// Not used, but part of the interface.
|
||||||
|
@ -80,7 +80,7 @@ void FGManipulator::setNode(osg::Node* node)
|
||||||
{
|
{
|
||||||
_node = node;
|
_node = node;
|
||||||
}
|
}
|
||||||
|
|
||||||
const osg::Node* FGManipulator::getNode() const
|
const osg::Node* FGManipulator::getNode() const
|
||||||
{
|
{
|
||||||
return _node.get();
|
return _node.get();
|
||||||
|
@ -91,7 +91,7 @@ osg::Node* FGManipulator::getNode()
|
||||||
return _node.get();
|
return _node.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
// All the usual translation from window system to FG / plib
|
// Translate OSG modifier mask to FG modifier mask.
|
||||||
static int osgToFGModifiers(int modifiers)
|
static int osgToFGModifiers(int modifiers)
|
||||||
{
|
{
|
||||||
int result = 0;
|
int result = 0;
|
||||||
|
@ -116,7 +116,7 @@ static int osgToFGModifiers(int modifiers)
|
||||||
}
|
}
|
||||||
|
|
||||||
void FGManipulator::init(const osgGA::GUIEventAdapter& ea,
|
void FGManipulator::init(const osgGA::GUIEventAdapter& ea,
|
||||||
osgGA::GUIActionAdapter& us)
|
osgGA::GUIActionAdapter& us)
|
||||||
{
|
{
|
||||||
currentModifiers = osgToFGModifiers(ea.getModKeyMask());
|
currentModifiers = osgToFGModifiers(ea.getModKeyMask());
|
||||||
(void)handle(ea, us);
|
(void)handle(ea, us);
|
||||||
|
@ -126,73 +126,73 @@ static bool
|
||||||
eventToViewport(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us,
|
eventToViewport(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us,
|
||||||
int& x, int& y)
|
int& x, int& y)
|
||||||
{
|
{
|
||||||
x = -1;
|
x = -1;
|
||||||
y = -1;
|
y = -1;
|
||||||
|
|
||||||
const osgViewer::Viewer* viewer;
|
const osgViewer::Viewer* viewer;
|
||||||
viewer = dynamic_cast<const osgViewer::Viewer*>(&us);
|
viewer = dynamic_cast<const osgViewer::Viewer*>(&us);
|
||||||
if (!viewer)
|
if (!viewer)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
float lx, ly;
|
float lx, ly;
|
||||||
const osg::Camera* camera;
|
const osg::Camera* camera;
|
||||||
camera = viewer->getCameraContainingPosition(ea.getX(), ea.getY(), lx, ly);
|
camera = viewer->getCameraContainingPosition(ea.getX(), ea.getY(), lx, ly);
|
||||||
|
|
||||||
if (!(camera && fgOSIsMainCamera(camera)))
|
if (!(camera && fgOSIsMainCamera(camera)))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
x = int(lx);
|
x = int(lx);
|
||||||
y = int(camera->getViewport()->height() - ly);
|
y = int(camera->getViewport()->height() - ly);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FGManipulator::handle(const osgGA::GUIEventAdapter& ea,
|
bool FGManipulator::handle(const osgGA::GUIEventAdapter& ea,
|
||||||
osgGA::GUIActionAdapter& us)
|
osgGA::GUIActionAdapter& us)
|
||||||
{
|
{
|
||||||
int x = 0;
|
int x = 0;
|
||||||
int y = 0;
|
int y = 0;
|
||||||
handleStats(us);
|
|
||||||
|
|
||||||
switch (ea.getEventType()) {
|
switch (ea.getEventType()) {
|
||||||
case osgGA::GUIEventAdapter::FRAME:
|
case osgGA::GUIEventAdapter::FRAME:
|
||||||
if (idleHandler)
|
if (idleHandler)
|
||||||
(*idleHandler)();
|
(*idleHandler)();
|
||||||
if (drawHandler)
|
if (drawHandler)
|
||||||
(*drawHandler)();
|
(*drawHandler)();
|
||||||
mouseWarped = false;
|
mouseWarped = false;
|
||||||
return true;
|
handleStats(us);
|
||||||
|
return true;
|
||||||
case osgGA::GUIEventAdapter::KEYDOWN:
|
case osgGA::GUIEventAdapter::KEYDOWN:
|
||||||
case osgGA::GUIEventAdapter::KEYUP:
|
case osgGA::GUIEventAdapter::KEYUP:
|
||||||
{
|
{
|
||||||
int key, modmask;
|
int key, modmask;
|
||||||
handleKey(ea, key, modmask);
|
handleKey(ea, key, modmask);
|
||||||
eventToViewport(ea, us, x, y);
|
eventToViewport(ea, us, x, y);
|
||||||
if (keyHandler)
|
if (keyHandler)
|
||||||
(*keyHandler)(key, modmask, x, y);
|
(*keyHandler)(key, modmask, x, y);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
case osgGA::GUIEventAdapter::PUSH:
|
case osgGA::GUIEventAdapter::PUSH:
|
||||||
case osgGA::GUIEventAdapter::RELEASE:
|
case osgGA::GUIEventAdapter::RELEASE:
|
||||||
{
|
{
|
||||||
bool mainWindow = eventToViewport(ea, us, x, y);
|
bool mainWindow = eventToViewport(ea, us, x, y);
|
||||||
int button = 0;
|
int button = 0;
|
||||||
switch (ea.getButton()) {
|
switch (ea.getButton()) {
|
||||||
case osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON:
|
case osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON:
|
||||||
button = 0;
|
button = 0;
|
||||||
break;
|
break;
|
||||||
case osgGA::GUIEventAdapter::MIDDLE_MOUSE_BUTTON:
|
case osgGA::GUIEventAdapter::MIDDLE_MOUSE_BUTTON:
|
||||||
button = 1;
|
button = 1;
|
||||||
break;
|
break;
|
||||||
case osgGA::GUIEventAdapter::RIGHT_MOUSE_BUTTON:
|
case osgGA::GUIEventAdapter::RIGHT_MOUSE_BUTTON:
|
||||||
button = 2;
|
button = 2;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (mouseClickHandler)
|
if (mouseClickHandler)
|
||||||
(*mouseClickHandler)(button,
|
(*mouseClickHandler)(button,
|
||||||
(ea.getEventType()
|
(ea.getEventType()
|
||||||
== osgGA::GUIEventAdapter::RELEASE), x, y, mainWindow, &ea);
|
== osgGA::GUIEventAdapter::RELEASE), x, y, mainWindow, &ea);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
case osgGA::GUIEventAdapter::SCROLL:
|
case osgGA::GUIEventAdapter::SCROLL:
|
||||||
{
|
{
|
||||||
|
@ -219,79 +219,82 @@ bool FGManipulator::handle(const osgGA::GUIEventAdapter& ea,
|
||||||
// events for this frame. We really want to flush the event
|
// events for this frame. We really want to flush the event
|
||||||
// queue of mouse events, but don't have the ability to do
|
// queue of mouse events, but don't have the ability to do
|
||||||
// that with osgViewer.
|
// that with osgViewer.
|
||||||
if (mouseWarped)
|
if (mouseWarped)
|
||||||
return true;
|
return true;
|
||||||
if (eventToViewport(ea, us, x, y) && mouseMotionHandler)
|
if (eventToViewport(ea, us, x, y) && mouseMotionHandler)
|
||||||
(*mouseMotionHandler)(x, y);
|
(*mouseMotionHandler)(x, y);
|
||||||
return true;
|
return true;
|
||||||
case osgGA::GUIEventAdapter::RESIZE:
|
case osgGA::GUIEventAdapter::RESIZE:
|
||||||
if (resizable && windowResizeHandler)
|
if (resizable && windowResizeHandler)
|
||||||
(*windowResizeHandler)(ea.getWindowWidth(), ea.getWindowHeight());
|
(*windowResizeHandler)(ea.getWindowWidth(), ea.getWindowHeight());
|
||||||
return true;
|
return true;
|
||||||
case osgGA::GUIEventAdapter::CLOSE_WINDOW:
|
case osgGA::GUIEventAdapter::CLOSE_WINDOW:
|
||||||
case osgGA::GUIEventAdapter::QUIT_APPLICATION:
|
case osgGA::GUIEventAdapter::QUIT_APPLICATION:
|
||||||
fgOSExit(0);
|
fgOSExit(0);
|
||||||
return true;
|
return true;
|
||||||
default:
|
default:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void FGManipulator::handleKey(const osgGA::GUIEventAdapter& ea, int& key,
|
void FGManipulator::handleKey(const osgGA::GUIEventAdapter& ea, int& key,
|
||||||
int& modifiers)
|
int& modifiers)
|
||||||
{
|
{
|
||||||
|
using namespace osgGA;
|
||||||
key = ea.getKey();
|
key = ea.getKey();
|
||||||
// XXX Probably other translations are needed too.
|
// XXX Probably other translations are needed too.
|
||||||
switch (key) {
|
switch (key) {
|
||||||
case osgGA::GUIEventAdapter::KEY_Escape: key = 0x1b; break;
|
case GUIEventAdapter::KEY_Escape: key = 0x1b; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Return: key = '\n'; break;
|
case GUIEventAdapter::KEY_Return: key = '\n'; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_BackSpace: key = '\b'; break;
|
case GUIEventAdapter::KEY_BackSpace: key = '\b'; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Delete: key = 0x7f; break;
|
case GUIEventAdapter::KEY_Delete: key = 0x7f; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Tab: key = '\t'; break;
|
case GUIEventAdapter::KEY_Tab: key = '\t'; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Left: key = PU_KEY_LEFT; break;
|
case GUIEventAdapter::KEY_Left: key = PU_KEY_LEFT; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Up: key = PU_KEY_UP; break;
|
case GUIEventAdapter::KEY_Up: key = PU_KEY_UP; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Right: key = PU_KEY_RIGHT; break;
|
case GUIEventAdapter::KEY_Right: key = PU_KEY_RIGHT; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Down: key = PU_KEY_DOWN; break;
|
case GUIEventAdapter::KEY_Down: key = PU_KEY_DOWN; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Page_Up: key = PU_KEY_PAGE_UP; break;
|
case GUIEventAdapter::KEY_Page_Up: key = PU_KEY_PAGE_UP; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Page_Down: key = PU_KEY_PAGE_DOWN; break;
|
case GUIEventAdapter::KEY_Page_Down: key = PU_KEY_PAGE_DOWN; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Home: key = PU_KEY_HOME; break;
|
case GUIEventAdapter::KEY_Home: key = PU_KEY_HOME; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_End: key = PU_KEY_END; break;
|
case GUIEventAdapter::KEY_End: key = PU_KEY_END; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_Insert: key = PU_KEY_INSERT; break;
|
case GUIEventAdapter::KEY_Insert: key = PU_KEY_INSERT; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F1: key = PU_KEY_F1; break;
|
case GUIEventAdapter::KEY_F1: key = PU_KEY_F1; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F2: key = PU_KEY_F2; break;
|
case GUIEventAdapter::KEY_F2: key = PU_KEY_F2; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F3: key = PU_KEY_F3; break;
|
case GUIEventAdapter::KEY_F3: key = PU_KEY_F3; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F4: key = PU_KEY_F4; break;
|
case GUIEventAdapter::KEY_F4: key = PU_KEY_F4; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F5: key = PU_KEY_F5; break;
|
case GUIEventAdapter::KEY_F5: key = PU_KEY_F5; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F6: key = PU_KEY_F6; break;
|
case GUIEventAdapter::KEY_F6: key = PU_KEY_F6; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F7: key = PU_KEY_F7; break;
|
case GUIEventAdapter::KEY_F7: key = PU_KEY_F7; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F8: key = PU_KEY_F8; break;
|
case GUIEventAdapter::KEY_F8: key = PU_KEY_F8; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F9: key = PU_KEY_F9; break;
|
case GUIEventAdapter::KEY_F9: key = PU_KEY_F9; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F10: key = PU_KEY_F10; break;
|
case GUIEventAdapter::KEY_F10: key = PU_KEY_F10; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F11: key = PU_KEY_F11; break;
|
case GUIEventAdapter::KEY_F11: key = PU_KEY_F11; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_F12: key = PU_KEY_F12; break;
|
case GUIEventAdapter::KEY_F12: key = PU_KEY_F12; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_KP_Delete: key = '.'; break;
|
case GUIEventAdapter::KEY_KP_Delete: key = '.'; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_KP_Enter: key = '\r'; break;
|
case GUIEventAdapter::KEY_KP_Enter: key = '\r'; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_KP_Add: key = '+'; break;
|
case GUIEventAdapter::KEY_KP_Add: key = '+'; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_KP_Divide: key = '/'; break;
|
case GUIEventAdapter::KEY_KP_Divide: key = '/'; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_KP_Multiply: key = '*'; break;
|
case GUIEventAdapter::KEY_KP_Multiply: key = '*'; break;
|
||||||
case osgGA::GUIEventAdapter::KEY_KP_Subtract: key = '-'; break;
|
case GUIEventAdapter::KEY_KP_Subtract: key = '-'; break;
|
||||||
}
|
}
|
||||||
osgGA::GUIEventAdapter::EventType eventType = ea.getEventType();
|
osgGA::GUIEventAdapter::EventType eventType = ea.getEventType();
|
||||||
|
|
||||||
std::map<int, int>::iterator numPadIter = numlockKeyMap.find(key);
|
std::map<int, int>::iterator numPadIter = numlockKeyMap.find(key);
|
||||||
|
|
||||||
if (numPadIter != numlockKeyMap.end()) {
|
if (numPadIter != numlockKeyMap.end()) {
|
||||||
if (ea.getModKeyMask() & osgGA::GUIEventAdapter::MODKEY_NUM_LOCK) {
|
if (ea.getModKeyMask() & osgGA::GUIEventAdapter::MODKEY_NUM_LOCK) {
|
||||||
key = numPadIter->second;
|
key = numPadIter->second;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
modifiers = osgToFGModifiers(ea.getModKeyMask());
|
modifiers = osgToFGModifiers(ea.getModKeyMask());
|
||||||
currentModifiers = modifiers;
|
currentModifiers = modifiers;
|
||||||
if (eventType == osgGA::GUIEventAdapter::KEYUP)
|
if (eventType == osgGA::GUIEventAdapter::KEYUP)
|
||||||
modifiers |= KEYMOD_RELEASED;
|
modifiers |= KEYMOD_RELEASED;
|
||||||
|
|
||||||
// Release the letter key, for which the keypress was reported
|
// Release the letter key, for which the key press was reported. This
|
||||||
|
// is to deal with Ctrl-press -> a-press -> Ctrl-release -> a-release
|
||||||
|
// correctly.
|
||||||
if (key >= 0 && key < 128) {
|
if (key >= 0 && key < 128) {
|
||||||
if (modifiers & KEYMOD_RELEASED) {
|
if (modifiers & KEYMOD_RELEASED) {
|
||||||
key = release_keys[key];
|
key = release_keys[key];
|
||||||
|
@ -320,7 +323,7 @@ void FGManipulator::handleStats(osgGA::GUIActionAdapter& us)
|
||||||
if (type != statsType) {
|
if (type != statsType) {
|
||||||
statsEvent->setKey(displayStatsKey);
|
statsEvent->setKey(displayStatsKey);
|
||||||
do {
|
do {
|
||||||
statsType = ++statsType % osgViewer::StatsHandler::LAST;
|
statsType = (statsType + 1) % osgViewer::StatsHandler::LAST;
|
||||||
statsHandler->handle(*statsEvent, us);
|
statsHandler->handle(*statsEvent, us);
|
||||||
} while (statsType != type);
|
} while (statsType != type);
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue