Extend FGPositioned API to support queries by name as well as ident.
This commit is contained in:
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5c2dbb4239
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2d5924939e
2 changed files with 191 additions and 77 deletions
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@ -82,7 +82,8 @@ public:
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typedef std::set<FGPositioned*, OrderByType> BucketEntry;
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typedef std::map<long int, BucketEntry> SpatialPositionedIndex;
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static NamedPositionedIndex global_namedIndex;
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static NamedPositionedIndex global_identIndex;
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static NamedPositionedIndex global_nameIndex;
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static SpatialPositionedIndex global_spatialIndex;
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SpatialPositionedIndex::iterator
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@ -103,10 +104,16 @@ addToIndices(FGPositioned* aPos)
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{
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assert(aPos);
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if (!aPos->ident().empty()) {
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global_namedIndex.insert(global_namedIndex.begin(),
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global_identIndex.insert(global_identIndex.begin(),
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std::make_pair(aPos->ident(), aPos));
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}
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if (!aPos->name().empty()) {
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global_nameIndex.insert(global_nameIndex.begin(),
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std::make_pair(aPos->name(), aPos));
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}
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SpatialPositionedIndex::iterator it = bucketEntryForPositioned(aPos);
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it->second.insert(aPos);
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}
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@ -117,10 +124,10 @@ removeFromIndices(FGPositioned* aPos)
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assert(aPos);
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if (!aPos->ident().empty()) {
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NamedPositionedIndex::iterator it = global_namedIndex.find(aPos->ident());
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while (it != global_namedIndex.end() && (it->first == aPos->ident())) {
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NamedPositionedIndex::iterator it = global_identIndex.find(aPos->ident());
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while (it != global_identIndex.end() && (it->first == aPos->ident())) {
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if (it->second == aPos) {
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global_namedIndex.erase(it);
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global_identIndex.erase(it);
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break;
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}
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@ -128,6 +135,18 @@ removeFromIndices(FGPositioned* aPos)
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} // of multimap walk
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}
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if (!aPos->name().empty()) {
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NamedPositionedIndex::iterator it = global_nameIndex.find(aPos->name());
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while (it != global_nameIndex.end() && (it->first == aPos->name())) {
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if (it->second == aPos) {
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global_nameIndex.erase(it);
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break;
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}
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++it;
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} // of multimap walk
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}
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SpatialPositionedIndex::iterator sit = bucketEntryForPositioned(aPos);
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sit->second.erase(aPos);
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}
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@ -236,9 +255,10 @@ sortByDistance(const SGGeod& aPos, FGPositioned::List& aResult)
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}
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static FGPositionedRef
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namedFindClosest(const std::string& aIdent, const SGGeod& aOrigin, FGPositioned::Filter* aFilter)
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namedFindClosest(const NamedPositionedIndex& aIndex, const std::string& aName,
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const SGGeod& aOrigin, FGPositioned::Filter* aFilter)
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{
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NamedIndexRange range = global_namedIndex.equal_range(aIdent);
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NamedIndexRange range = aIndex.equal_range(aName);
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if (range.first == range.second) {
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return NULL;
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}
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@ -361,8 +381,8 @@ char** searchAirportNamesAndIdents(const std::string& aFilter)
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ct.toupper((char *)filter.data(), (char *)filter.data() + filter.size());
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}
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NamedPositionedIndex::const_iterator it = global_namedIndex.begin();
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NamedPositionedIndex::const_iterator end = global_namedIndex.end();
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NamedPositionedIndex::const_iterator it = global_identIndex.begin();
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NamedPositionedIndex::const_iterator end = global_identIndex.end();
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// note this is a vector of raw pointers, not smart pointers, because it
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// may get very large and smart-pointer-atomicity-locking then becomes a
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@ -440,6 +460,77 @@ FGPositioned::Filter::passType(Type aTy) const
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return (minType() <= aTy) && (maxType() >= aTy);
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}
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static FGPositioned::List
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findAllSortedByRange(const NamedPositionedIndex& aIndex,
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const std::string& aName, const SGGeod& aPos, FGPositioned::Filter* aFilter)
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{
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FGPositioned::List result;
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NamedIndexRange range = aIndex.equal_range(aName);
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for (; range.first != range.second; ++range.first) {
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FGPositioned* candidate = range.first->second;
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if (aFilter) {
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if (aFilter->hasTypeRange() && !aFilter->passType(candidate->type())) {
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continue;
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}
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if (!aFilter->pass(candidate)) {
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continue;
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}
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}
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result.push_back(range.first->second);
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}
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sortByDistance(aPos, result);
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return result;
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}
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static FGPositionedRef
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findWithPartial(const NamedPositionedIndex& aIndex, const std::string& aName,
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FGPositioned::Filter* aFilter, int aOffset, bool& aNext)
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{
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// see comment in findNextWithPartialId concerning upperBoundId
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std::string upperBoundId = aName;
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upperBoundId[upperBoundId.size()-1]++;
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NamedPositionedIndex::const_iterator upperBound = aIndex.lower_bound(upperBoundId);
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NamedIndexRange range = aIndex.equal_range(aName);
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FGPositionedRef result;
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while (range.first != upperBound) {
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for (; range.first != range.second; ++range.first) {
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FGPositionedRef candidate = range.first->second;
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if (aFilter) {
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if (aFilter->hasTypeRange() && !aFilter->passType(candidate->type())) {
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continue;
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}
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if (!aFilter->pass(candidate)) {
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continue;
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}
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}
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if (result) {
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aNext = true;
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return result;
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} else if (aOffset == 0) {
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// okay, found our result. we need to go around once more to set aNext
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result = candidate;
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} else {
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--aOffset; // seen one more valid result, decrement the count
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}
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}
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// Unable to match the filter with this range - try the next range.
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range = aIndex.equal_range(range.second->first);
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}
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// if we fell out, we reached the end of the valid range. We might have a
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// valid result, but we definitiely don't have a next result.
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aNext = false;
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return result;
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}
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///////////////////////////////////////////////////////////////////////////////
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FGPositioned::FGPositioned(Type ty, const std::string& aIdent, const SGGeod& aPos, bool aIndexed) :
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@ -501,6 +592,8 @@ FGPositioned::Type FGPositioned::typeFromName(const std::string& aName)
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// aliases
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{"waypoint", WAYPOINT},
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{"apt", AIRPORT},
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{"any", INVALID},
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{"all", INVALID},
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{NULL, INVALID}
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};
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@ -550,7 +643,7 @@ const char* FGPositioned::nameForType(Type aTy)
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FGPositionedRef
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FGPositioned::findClosestWithIdent(const std::string& aIdent, const SGGeod& aPos, Filter* aFilter)
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{
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return namedFindClosest(aIdent, aPos, aFilter);
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return namedFindClosest(global_identIndex, aIdent, aPos, aFilter);
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}
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FGPositioned::List
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@ -565,25 +658,13 @@ FGPositioned::findWithinRange(const SGGeod& aPos, double aRangeNm, Filter* aFilt
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FGPositioned::List
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FGPositioned::findAllWithIdentSortedByRange(const std::string& aIdent, const SGGeod& aPos, Filter* aFilter)
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{
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List result;
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NamedIndexRange range = global_namedIndex.equal_range(aIdent);
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for (; range.first != range.second; ++range.first) {
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FGPositioned* candidate = range.first->second;
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if (aFilter) {
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if (aFilter->hasTypeRange() && !aFilter->passType(candidate->type())) {
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continue;
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}
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return findAllSortedByRange(global_identIndex, aIdent, aPos, aFilter);
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}
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if (!aFilter->pass(candidate)) {
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continue;
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}
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}
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result.push_back(range.first->second);
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}
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sortByDistance(aPos, result);
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return result;
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FGPositioned::List
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FGPositioned::findAllWithNameSortedByRange(const std::string& aName, const SGGeod& aPos, Filter* aFilter)
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{
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return findAllSortedByRange(global_nameIndex, aName, aPos, aFilter);
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}
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FGPositionedRef
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@ -612,9 +693,9 @@ FGPositioned::findNextWithPartialId(FGPositionedRef aCur, const std::string& aId
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// e.g., if the partial ID is "KI", we wish to search "KIxxx" but not "KJ".
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std::string upperBoundId = aId;
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upperBoundId[upperBoundId.size()-1]++;
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NamedPositionedIndex::const_iterator upperBound = global_namedIndex.lower_bound(upperBoundId);
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NamedPositionedIndex::const_iterator upperBound = global_identIndex.lower_bound(upperBoundId);
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NamedIndexRange range = global_namedIndex.equal_range(aId);
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NamedIndexRange range = global_identIndex.equal_range(aId);
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while (range.first != upperBound) {
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for (; range.first != range.second; ++range.first) {
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FGPositionedRef candidate = range.first->second;
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@ -639,7 +720,7 @@ FGPositioned::findNextWithPartialId(FGPositionedRef aCur, const std::string& aId
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}
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// Unable to match the filter with this range - try the next range.
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range = global_namedIndex.equal_range(range.second->first);
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range = global_identIndex.equal_range(range.second->first);
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}
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return NULL; // Reached the end of the valid sequence with no match.
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@ -648,46 +729,14 @@ FGPositioned::findNextWithPartialId(FGPositionedRef aCur, const std::string& aId
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FGPositionedRef
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FGPositioned::findWithPartialId(const std::string& aId, Filter* aFilter, int aOffset, bool& aNext)
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{
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// see comment in findNextWithPartialId concerning upperBoundId
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std::string upperBoundId = aId;
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upperBoundId[upperBoundId.size()-1]++;
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NamedPositionedIndex::const_iterator upperBound = global_namedIndex.lower_bound(upperBoundId);
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return findWithPartial(global_identIndex, aId, aFilter, aOffset, aNext);
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}
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NamedIndexRange range = global_namedIndex.equal_range(aId);
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FGPositionedRef result;
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while (range.first != upperBound) {
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for (; range.first != range.second; ++range.first) {
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FGPositionedRef candidate = range.first->second;
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if (aFilter) {
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if (aFilter->hasTypeRange() && !aFilter->passType(candidate->type())) {
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continue;
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}
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if (!aFilter->pass(candidate)) {
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continue;
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}
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}
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if (result) {
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aNext = true;
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return result;
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} else if (aOffset == 0) {
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// okay, found our result. we need to go around once more to set aNext
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result = candidate;
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} else {
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--aOffset; // seen one more valid result, decrement the count
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}
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}
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// Unable to match the filter with this range - try the next range.
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range = global_namedIndex.equal_range(range.second->first);
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}
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// if we fell out, we reached the end of the valid range. We might have a
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// valid result, but we definitiely don't have a next result.
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aNext = false;
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return result;
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FGPositionedRef
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FGPositioned::findWithPartialName(const std::string& aName, Filter* aFilter, int aOffset, bool& aNext)
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{
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return findWithPartial(global_nameIndex, aName, aFilter, aOffset, aNext);
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}
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/**
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@ -698,9 +747,10 @@ class PartialIdentFilter : public FGPositioned::Filter
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{
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public:
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PartialIdentFilter(const std::string& ident, FGPositioned::Filter* filter) :
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_ident(ident),
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_inner(filter)
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{ ; }
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{
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_ident = boost::to_upper_copy(ident);
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}
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virtual bool pass(FGPositioned* aPos) const
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{
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@ -722,21 +772,69 @@ private:
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FGPositioned::Filter* _inner;
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};
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FGPositionedRef
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FGPositioned::findClosestWithPartialId(const SGGeod& aPos, const std::string& aId, Filter* aFilter, int aOffset, bool& aNext)
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static FGPositionedRef
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findClosestWithPartial(const SGGeod& aPos, FGPositioned::Filter* aFilter, int aOffset, bool& aNext)
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{
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PartialIdentFilter pf(aId, aFilter);
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// why aOffset +2 ? at offset=3, we want the fourth search result, but also
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// to know if the fifth result exists (to set aNext flag for iterative APIs)
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List matches = spatialGetClosest(aPos, aOffset + 2, 1000.0, &pf);
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FGPositioned::List matches =
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spatialGetClosest(aPos, aOffset + 2, 1000.0, aFilter);
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if ((int) matches.size() <= aOffset) {
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SG_LOG(SG_GENERAL, SG_INFO, "FGPositioned::findClosestWithPartialId, couldn't match enough with prefix:" << aId);
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SG_LOG(SG_GENERAL, SG_INFO, "findClosestWithPartial, couldn't match enough with prefix");
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aNext = false;
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return NULL; // couldn't find a match within the cutoff distance
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}
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aNext = ((int) matches.size() >= (aOffset + 2));
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return matches[aOffset];
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}
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FGPositionedRef
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FGPositioned::findClosestWithPartialId(const SGGeod& aPos, const std::string& aId, Filter* aFilter, int aOffset, bool& aNext)
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{
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PartialIdentFilter pf(aId, aFilter);
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return findClosestWithPartial(aPos, &pf, aOffset, aNext);
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}
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/**
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* Wrapper filter which proxies to an inner filter, but also ensures the
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* name starts with supplied partial name.
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*/
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class PartialNameFilter : public FGPositioned::Filter
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{
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public:
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PartialNameFilter(const std::string& nm, FGPositioned::Filter* filter) :
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_inner(filter)
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{
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_name = nm;
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}
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virtual bool pass(FGPositioned* aPos) const
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{
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if (!_inner->pass(aPos)) {
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return false;
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}
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return (::strncasecmp(aPos->name().c_str(), _name.c_str(), _name.size()) == 0);
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}
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virtual FGPositioned::Type minType() const
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{ return _inner->minType(); }
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virtual FGPositioned::Type maxType() const
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{ return _inner->maxType(); }
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private:
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std::string _name;
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FGPositioned::Filter* _inner;
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};
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FGPositionedRef
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FGPositioned::findClosestWithPartialName(const SGGeod& aPos, const std::string& aName, Filter* aFilter, int aOffset, bool& aNext)
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{
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PartialNameFilter pf(aName, aFilter);
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return findClosestWithPartial(aPos, &pf, aOffset, aNext);
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}
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@ -162,6 +162,11 @@ public:
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* As above, but searches using an offset index
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*/
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static FGPositionedRef findWithPartialId(const std::string& aId, Filter* aFilter, int aOffset, bool& aNext);
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/**
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* As above, but search names instead of idents
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*/
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static FGPositionedRef findWithPartialName(const std::string& aName, Filter* aFilter, int aOffset, bool& aNext);
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/**
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* Find all items with the specified ident, and return then sorted by
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@ -171,6 +176,11 @@ public:
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*/
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static List findAllWithIdentSortedByRange(const std::string& aIdent, const SGGeod& aPos, Filter* aFilter = NULL);
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/**
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* As above, but searches names instead of idents
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*/
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static List findAllWithNameSortedByRange(const std::string& aName, const SGGeod& aPos, Filter* aFilter = NULL);
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/**
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* Find the closest item to a position, which pass the specified filter
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* A cutoff range in NM must be specified, to constrain the search acceptably.
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@ -199,6 +209,12 @@ public:
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*/
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static FGPositionedRef findClosestWithPartialId(const SGGeod& aPos, const std::string& aId, Filter* aFilter, int aOffset, bool& aNext);
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/**
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* As above, but matches on name
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*/
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static FGPositionedRef findClosestWithPartialName(const SGGeod& aPos, const std::string& aName, Filter* aFilter, int aOffset, bool& aNext);
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/**
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* Map a candidate type string to a real type. Returns INVALID if the string
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* does not correspond to a defined type.
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