Update the red and green fog colors for better matching cloud edges
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@ -111,7 +111,7 @@ void fgLIGHT::Update( void ) {
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GLfloat base_sky_color[4] = { 0.336, 0.406, 0.574, 1.0 };
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#endif
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// base fog color
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GLfloat base_fog_color[4] = { 0.90, 0.90, 1.00, 1.0 };
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GLfloat base_fog_color[4] = { 0.80, 0.83, 1.0, 1.0 };
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double deg, ambient, diffuse, specular, sky_brightness;
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f = current_aircraft.fdm_state;
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