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Document fixed-near-far.

This commit is contained in:
Mathias Froehlich 2011-10-23 16:43:18 +02:00
parent fea00cc9f8
commit 2bc5604797

View file

@ -138,6 +138,11 @@ window, camera, or gui tags.
and other background elements may not be drawn if the view plane is and other background elements may not be drawn if the view plane is
closer than 120km. closer than 120km.
fixed-near-far - bool
If true the near and far values are taken from above, if false
near and far are adapted from the scene and visibility.
Defaults to true.
offset-x, offset-y - double offset-x, offset-y - double
Offsets of the viewing volume specified by the other parameters in Offsets of the viewing volume specified by the other parameters in
the near plane, in meters. the near plane, in meters.
@ -154,10 +159,20 @@ window, camera, or gui tags.
near, far - double near, far - double
The near and far planes, in meters from the camera eye point. The near and far planes, in meters from the camera eye point.
fixed-near-far - bool
If true the near and far values are taken from above, if false
near and far are adapted from the scene and visibility.
Defaults to true.
ortho ortho
This specifies an orthographic view. The parameters are the sames as This specifies an orthographic view. The parameters are the sames as
the frustum node's. the frustum node's.
fixed-near-far - bool
If true the near and far values are taken from above, if false
near and far are adapted from the scene and visibility.
Defaults to true.
master-perspective master-perspective
Defines a persective projection matrix for use as the leading display Defines a persective projection matrix for use as the leading display
in a seamless multiscreen configuration. This kind of perspective in a seamless multiscreen configuration. This kind of perspective