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noise reduction

This commit is contained in:
mfranz 2006-02-15 22:03:15 +00:00
parent 94aca555e9
commit 2aedb080d7

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@ -1157,7 +1157,7 @@ do_play_audio_message (const SGPropertyNode * arg)
FGFX *fx = (FGFX *)globals->get_subsystem("fx");
string path = arg->getStringValue("path");
string file = arg->getStringValue("file");
cout << "playing " << path << " / " << file << endl;
// cout << "playing " << path << " / " << file << endl;
fx->play_message( path, file );
return true;
@ -1223,8 +1223,8 @@ do_replay (const SGPropertyNode * arg)
fgSetDouble( "/sim/replay/time", r->get_start_time() );
}
cout << "start = " << r->get_start_time()
<< " end = " << r->get_end_time() << endl;
// cout << "start = " << r->get_start_time()
// << " end = " << r->get_end_time() << endl;
return true;
}