Reverse the sense of manual propellers. Low numbers == fast
propeller, silly.
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@ -62,7 +62,7 @@ void Propeller::calc(float density, float v, float omega,
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// 0.25 and 4. A prop pitch of 0.5 results in no change from the
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// base value.
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if (_manual)
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_j0 = _baseJ0 * Math::pow(2, 4*_proppitch - 2);
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_j0 = _baseJ0 * Math::pow(2, 2 - 4*_proppitch);
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float tipspd = _r*omega;
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float V2 = v*v + tipspd*tipspd;
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