Tweaks for compiling under native Irix compilers.
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2 changed files with 17 additions and 11 deletions
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@ -580,7 +580,7 @@ void FGTexInstrument::UpdatePointer(void){
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// fgEraseArea - 'Erases' a drawn Polygon by overlaying it with a textured
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// area. Shall be a method of a panel class once.
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void fgEraseArea(GLfloat *array, int NumVerti, GLfloat texXPos, GLfloat texYPos, GLfloat XPos, GLfloat YPos, int Texid, float ScaleFactor = 1){
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void fgEraseArea(GLfloat *array, int NumVerti, GLfloat texXPos, GLfloat texYPos, GLfloat XPos, GLfloat YPos, int Texid, float ScaleFactor){
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int i, j;
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int n;
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float a;
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@ -691,7 +691,7 @@ xglMatrixMode(GL_MODELVIEW);
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xglLoadIdentity();
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xglTranslatef(BallXPos, BallYPos, 0.0);
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xglTranslatef(0.75 * sin(alphahist[0] * DEG_TO_RAD) * 31, 0.3 * (39 - (cos(alphahist[0] * DEG_TO_RAD) * 39)), 0.0);
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fgEraseArea(vertices, 72, BallTexXPos + ((0.75 * sin(alphahist[0] * DEG_TO_RAD) * 31) / 0.625), BallTexYPos + ((0.3 * (39 - (cos(alphahist[0] * DEG_TO_RAD) * 39))) / 0.625), BallXPos + (0.75 * sin(alphahist[0] * DEG_TO_RAD) * 31), BallYPos + (0.3 * (39 - (cos(alphahist[0] * DEG_TO_RAD) * 39))), 1);
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fgEraseArea(vertices, 72, BallTexXPos + ((0.75 * sin(alphahist[0] * DEG_TO_RAD) * 31) / 0.625), BallTexYPos + ((0.3 * (39 - (cos(alphahist[0] * DEG_TO_RAD) * 39))) / 0.625), BallXPos + (0.75 * sin(alphahist[0] * DEG_TO_RAD) * 31), BallYPos + (0.3 * (39 - (cos(alphahist[0] * DEG_TO_RAD) * 39))), 1, 1);
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xglDisable(GL_TEXTURE_2D);
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xglEnable(GL_BLEND);
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xglBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ONE);
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@ -714,9 +714,9 @@ xglLoadIdentity();
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xglTranslatef(XPos, YPos, 0.0);
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xglRotatef(rollhist[0] * RAD_TO_DEG + 90, 0.0, 0.0, 1.0);
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fgEraseArea(Wings, 8, PlaneTexXPos, PlaneTexYPos, XPos, YPos, 1);
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fgEraseArea(Elevator, 8, PlaneTexXPos, PlaneTexYPos, XPos, YPos, 1);
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fgEraseArea(Rudder, 8, PlaneTexXPos, PlaneTexYPos, XPos, YPos, 1);
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fgEraseArea(Wings, 8, PlaneTexXPos, PlaneTexYPos, XPos, YPos, 1, 1);
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fgEraseArea(Elevator, 8, PlaneTexXPos, PlaneTexYPos, XPos, YPos, 1, 1);
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fgEraseArea(Rudder, 8, PlaneTexXPos, PlaneTexYPos, XPos, YPos, 1, 1);
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xglLoadIdentity();
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xglTranslatef(XPos, YPos, 0.0);
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@ -778,7 +778,7 @@ vertices[(2 * n) + 1] = sin(10 * n * DEG_TO_RAD) * BallRadius;
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}
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}
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void DrawScale(float XPos, float YPos, float InnerRadius, float OuterRadius, float alpha1, float alpha2, int steps, float LineWidth, float red, float green, float blue, bool filled = false){
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void DrawScale(float XPos, float YPos, float InnerRadius, float OuterRadius, float alpha1, float alpha2, int steps, float LineWidth, float red, float green, float blue, bool filled){
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int i;
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float diff = (alpha2 - alpha1) / (float)(steps - 1);
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@ -876,8 +876,8 @@ void FGRpmGauge::Init(void){
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xglEnd();
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DrawScale(XPos, YPos, 22.5, 25.625, 50, 135, 10, 1.0, 0.0, 0.7, 0.0,FILLED);
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DrawScale(XPos, YPos, 21.0, 25.625, -70, 180, 8, 1.8, 0.88, 0.88, 0.88);
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DrawScale(XPos, YPos, 22.5, 25.0, -70, 180, 40, 0.6, 0.5, 0.5, 0.5);
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DrawScale(XPos, YPos, 21.0, 25.625, -70, 180, 8, 1.8, 0.88, 0.88, 0.88, false);
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DrawScale(XPos, YPos, 22.5, 25.0, -70, 180, 40, 0.6, 0.5, 0.5, 0.5, false);
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xglEndList();
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}
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@ -1051,7 +1051,7 @@ xglEnable(GL_TEXTURE_2D);
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xglLoadIdentity();
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xglTranslatef(XPos, YPos, 0.0);
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xglRotatef(-tape[0], 0.0, 0.0, 1.0);
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fgEraseArea(vertices, 20, (GLfloat)(teXpos), (GLfloat)(texYpos), (GLfloat)(XPos), (GLfloat)(YPos), 0);
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fgEraseArea(vertices, 20, (GLfloat)(teXpos), (GLfloat)(texYpos), (GLfloat)(XPos), (GLfloat)(YPos), 0, 1);
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UpdatePointer();
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@ -1059,6 +1059,9 @@ xglEnable(GL_TEXTURE_2D);
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}
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// $Log$
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// Revision 1.18 1999/03/09 20:58:17 curt
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// Tweaks for compiling under native Irix compilers.
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//
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// Revision 1.17 1999/03/08 21:56:09 curt
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// Added panel changes sent in by Friedemann.
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//
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@ -243,8 +243,8 @@ float YPos;
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GLfloat vertices[20];
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}Pointer;
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void fgEraseArea(GLfloat *array, int NumVerti, GLfloat texXPos, GLfloat texYPos, GLfloat XPos, GLfloat YPos, int Texid, float ScaleFactor = 1);
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void DrawScale(float XPos, float YPos, float InnerRadius, float OuterRadius, float alpha1, float alpha2, int steps, float LineWidth, float red, float green, float blue, bool filled = false);
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void fgEraseArea(GLfloat *array, int NumVerti, GLfloat texXPos, GLfloat texYPos, GLfloat XPos, GLfloat YPos, int Texid, float ScaleFactor);
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void DrawScale(float XPos, float YPos, float InnerRadius, float OuterRadius, float alpha1, float alpha2, int steps, float LineWidth, float red, float green, float blue, bool filled);
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void DrawBeechcraftLogo(float XPos, float YPos, float Width, float Height);
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void PrintMatrix( void);
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@ -254,6 +254,9 @@ void PrintMatrix( void);
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// $Log$
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// Revision 1.9 1999/03/09 20:58:18 curt
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// Tweaks for compiling under native Irix compilers.
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//
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// Revision 1.8 1999/03/08 21:56:10 curt
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// Added panel changes sent in by Friedemann.
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//
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