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Different approach to handling the paired-ILS-on-opposite-runways situation. This uses additional information we now store (in FGRunway) to be more explicit about the behaviour (i.e only look at paired navids), and crucially, does not misbehave near either threshold. Instead it always switches about the runway midpoint (so back-course/missed-approaches are broken as before), leading to stable behaviour when touching down.

I am pretty confident this is (was, from FS2004) also the 'solution' taken by MSFS.
This commit is contained in:
jmt 2009-09-16 09:35:22 +00:00 committed by Tim Moore
parent 44bc440d32
commit 29f84492a2

View file

@ -31,6 +31,8 @@
#include "navlist.hxx"
#include <Airports/runways.hxx>
using std::string;
// FGNavList ------------------------------------------------------------------
@ -108,49 +110,38 @@ FGNavRecord *FGNavList::findByIdentAndFreq(const string& ident, const double fre
return NULL;
}
// LOC, ILS, GS, and DME antenna's could potentially be
// installed at the opposite end of the runway. So it's not
// enough to simply find the closest antenna with the right
// frequency. We need the closest antenna with the right
// frequency that is most oriented towards us. (We penalize
// stations that are facing away from us by adding 5000 meters
// which is further than matching stations would ever be
// placed from each other. (Do the expensive check only for
// directional atennas and only when there is a chance it is
// the closest station.)
static bool penaltyForNav(FGNavRecord* aNav, const SGGeod &aGeod)
// discount navids if they conflict with another on the same frequency
// this only applies to navids associated with opposite ends of a runway,
// with matching frequencies.
static bool navidUsable(FGNavRecord* aNav, const SGGeod &aircraft)
{
switch (aNav->type()) {
case FGPositioned::ILS:
case FGPositioned::LOC:
case FGPositioned::GS:
// FIXME
// case FGPositioned::DME: we can't get the heading for a DME transmitter, oops
break;
default:
return false;
FGRunway* r(aNav->runway());
if (!r || !r->reciprocalRunway()) {
return true;
}
double hdg_deg = 0.0;
if (aNav->type() == FGPositioned::GS) {
int tmp = (int)(aNav->get_multiuse() / 1000.0);
hdg_deg = aNav->get_multiuse() - (tmp * 1000);
} else {
hdg_deg = aNav->get_multiuse();
// check if the runway frequency is paired
FGNavRecord* locA = r->ILS();
FGNavRecord* locB = r->reciprocalRunway()->ILS();
if (!locA || !locB || (locA->get_freq() != locB->get_freq())) {
return true; // not paired, ok
}
double az1, az2, s;
SGGeodesy::inverse(aGeod, aNav->geod(), az1, az2, s);
az1 = az1 - hdg_deg;
SG_NORMALIZE_RANGE(az1, -180.0, 180.0);
return fabs(az1) > 90.0;
// okay, both ends have an ILS, and they're paired. We need to select based on
// aircraft position. What we're going to use is *runway* (not navid) position,
// ie whichever runway end we are closer too. This makes back-course / missed
// approach behaviour incorrect, but that's the price we accept.
double crs = SGGeodesy::courseDeg(aircraft, r->geod());
double hdgDiff = crs - r->headingDeg();
SG_NORMALIZE_RANGE(hdgDiff, -180.0, 180.0);
return (fabs(hdgDiff) < 90.0);
}
// Given a point and a list of stations, return the closest one to the
// specified point.
FGNavRecord *FGNavList::findNavFromList( const SGGeod &aircraft,
const nav_list_type &stations )
// Given a point and a list of stations, return the closest one to
// the specified point.
FGNavRecord* FGNavList::findNavFromList( const SGGeod &aircraft,
const nav_list_type &stations )
{
FGNavRecord *nav = NULL;
double d2; // in meters squared
@ -163,18 +154,13 @@ FGNavRecord *FGNavList::findNavFromList( const SGGeod &aircraft,
// find the closest station within a sensible range (FG_NAV_MAX_RANGE)
for ( it = stations.begin(); it != end; ++it ) {
FGNavRecord *station = *it;
// cout << "testing " << current->get_ident() << endl;
d2 = distSqr(station->cart(), aircraftCart);
if ( d2 < min_dist && penaltyForNav(station, aircraft))
{
double dist = sqrt(d2);
d2 = (dist + 5000) * (dist + 5000);
if ( d2 > min_dist || !navidUsable(station, aircraft)) {
continue;
}
if ( d2 < min_dist ) {
min_dist = d2;
nav = station;
}
min_dist = d2;
nav = station;
}
return nav;