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Eliminated current_input and added FGInput to the subsystems managed

by FGSubsystemMgr.
This commit is contained in:
david 2002-10-04 13:20:53 +00:00
parent 598db3d528
commit 29eb5f7f5d
4 changed files with 254 additions and 233 deletions

View file

@ -69,9 +69,12 @@ SG_USING_STD(vector);
////////////////////////////////////////////////////////////////////////
// Local data structures.
// Local variables.
////////////////////////////////////////////////////////////////////////
static FGInput * default_input = 0;
////////////////////////////////////////////////////////////////////////
// Implementation of FGBinding.
@ -173,17 +176,17 @@ FGBinding::fire (double setting) const
// From main.cxx
extern void fgReshape( int width, int height );
FGInput current_input;
FGInput::FGInput ()
{
// no op
if (default_input == 0)
default_input = this;
}
FGInput::~FGInput ()
{
// no op
if (default_input == this)
default_input = 0;
}
void
@ -222,6 +225,15 @@ FGInput::update (double dt)
_update_mouse();
}
void
FGInput::makeDefault (bool status)
{
if (status)
default_input = this;
else if (default_input == this)
default_input = 0;
}
void
FGInput::doKey (int k, int modifiers, int x, int y)
{
@ -1024,40 +1036,48 @@ void
GLUTkey(unsigned char k, int x, int y)
{
// Give PUI a chance to grab it first.
if (!puKeyboard(k, PU_DOWN))
current_input.doKey(k, get_mods(), x, y);
if (!puKeyboard(k, PU_DOWN)) {
if (default_input != 0)
default_input->doKey(k, get_mods(), x, y);
}
}
void
GLUTkeyup(unsigned char k, int x, int y)
{
current_input.doKey(k, get_mods()|FGInput::FG_MOD_UP, x, y);
if (default_input != 0)
default_input->doKey(k, get_mods()|FGInput::FG_MOD_UP, x, y);
}
void
GLUTspecialkey(int k, int x, int y)
{
// Give PUI a chance to grab it first.
if (!puKeyboard(k + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN))
current_input.doKey(k + 256, get_mods(), x, y);
if (!puKeyboard(k + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN)) {
if (default_input != 0)
default_input->doKey(k + 256, get_mods(), x, y);
}
}
void
GLUTspecialkeyup(int k, int x, int y)
{
current_input.doKey(k + 256, get_mods()|FGInput::FG_MOD_UP, x, y);
if (default_input != 0)
default_input->doKey(k + 256, get_mods()|FGInput::FG_MOD_UP, x, y);
}
void
GLUTmouse (int button, int updown, int x, int y)
{
current_input.doMouseClick(button, updown, x, y);
if (default_input != 0)
default_input->doMouseClick(button, updown, x, y);
}
void
GLUTmotion (int x, int y)
{
current_input.doMouseMotion(x, y);
if (default_input != 0)
default_input->doMouseMotion(x, y);
}
// end of input.cxx

View file

@ -194,6 +194,18 @@ public:
virtual void update (double dt);
/**
* Control whether this is the default module to receive events.
*
* The first input module created will set itself as the default
* automatically.
*
* @param status true if this should be the default module for
* events, false otherwise.
*/
virtual void makeDefault (bool status = true);
/**
* Handle a single keystroke.
*
@ -398,9 +410,6 @@ private:
};
extern FGInput current_input;
////////////////////////////////////////////////////////////////////////
// GLUT callbacks.

View file

@ -1121,8 +1121,9 @@ bool fgInitSubsystems( void ) {
// Initialize the input subsystem.
////////////////////////////////////////////////////////////////////
current_input.init();
current_input.bind();
globals->get_subsystem_mgr()->add(FGSubsystemMgr::GENERAL,
"input",
new FGInput);
////////////////////////////////////////////////////////////////////

View file

@ -126,8 +126,6 @@ SG_USING_STD(endl);
#include <Time/sunpos.hxx>
#include <Time/tmp.hxx>
#include <Input/input.hxx>
// ADA
#include <simgear/misc/sgstream.hxx>
#include <simgear/math/point3d.hxx>
@ -796,9 +794,6 @@ void fgRenderFrame() {
// glDisable( GL_CULL_FACE );
// glDisable( GL_TEXTURE_2D );
// update the input subsystem
current_input.update(delta_time_sec);
// update the controls subsystem
globals->get_controls()->update(delta_time_sec);
@ -823,7 +818,6 @@ void fgRenderFrame() {
glEnable( GL_DEPTH_TEST );
glEnable( GL_FOG );
// globals->get_logger()->update(delta_time_sec);
}
glutSwapBuffers();
@ -1138,13 +1132,10 @@ static void fgMainLoop( void ) {
#ifdef ENABLE_AUDIO_SUPPORT
if ( fgGetBool("/sim/sound/audible")
&& globals->get_soundmgr()->is_working() ) {
// globals->get_fx()->update( delta_time_sec );
globals->get_soundmgr()->update( delta_time_sec );
}
#endif
// globals->get_systemmgr()->update( delta_time_sec );
// globals->get_instrumentmgr()->update( delta_time_sec );
globals->get_subsystem_mgr()->update(delta_time_sec);
//