From 28ee2efbf95fbdc4f0fcc72fb0f66971b2f0a697 Mon Sep 17 00:00:00 2001
From: curt <curt>
Date: Wed, 12 May 1999 02:07:21 +0000
Subject: [PATCH] Changes to support plib-1.0.7's font code. GUI improvements
 contributed by Norman Vine. 3dfx.sh wrapper script now sets voodoo2 variables
 as well. Start of support for user defined texture scale. Start of support
 for precalculated texture coordinates.

---
 Simulator/Autopilot/autopilot.cxx |  7 +++--
 Simulator/GUI/gui.cxx             |  6 ++--
 Simulator/Main/3dfx.sh            | 15 ++++++++++
 Simulator/Main/GLUTkey.cxx        |  8 ++---
 Simulator/Main/fg_init.cxx        | 35 +++++++++++++---------
 Simulator/Main/options.cxx        | 45 +++++++++++++++++-----------
 Simulator/Main/views.hxx          |  1 +
 Simulator/Objects/obj.cxx         | 50 ++++++++++++++++++++++++++-----
 8 files changed, 119 insertions(+), 48 deletions(-)

diff --git a/Simulator/Autopilot/autopilot.cxx b/Simulator/Autopilot/autopilot.cxx
index 279c13fbf..354a81bcd 100644
--- a/Simulator/Autopilot/autopilot.cxx
+++ b/Simulator/Autopilot/autopilot.cxx
@@ -240,6 +240,8 @@ static float TmpRollOutSmoothValue;
 static puDialogBox     *APAdjustDialog;
 static puFrame         *APAdjustFrame;
 static puText          *APAdjustDialogMessage;
+static puFont          APAdjustLegendFont;
+static puFont          APAdjustLabelFont;
 
 static int DialogX = 40;
 static int DialogY = 100;
@@ -477,10 +479,11 @@ void fgAPAdjustInit( void )
     MaxAileronValue     = APData->MaxAileron    / MaxAileronAdjust;
     RollOutSmoothValue  = APData->RollOutSmooth / RollOutSmoothAdjust;
 
+    puGetDefaultFonts (  &APAdjustLegendFont,  &APAdjustLabelFont );
     APAdjustDialog = new puDialogBox (DialogX, DialogY);
     {
-        int horiz_slider_height =  puGetStringHeight () +
-	    puGetStringDescender () +
+        int horiz_slider_height =  puGetStringHeight (APAdjustLabelFont) +
+	    puGetStringDescender (APAdjustLabelFont) +
 	    PUSTR_TGAP + PUSTR_BGAP+5;
 
         APAdjustFrame  =  new puFrame (0,0,230, 85+4*horiz_slider_height);
diff --git a/Simulator/GUI/gui.cxx b/Simulator/GUI/gui.cxx
index 8f2be6c6e..d3db56ff3 100644
--- a/Simulator/GUI/gui.cxx
+++ b/Simulator/GUI/gui.cxx
@@ -91,8 +91,8 @@ static puOneShot    *YNdialogBoxOkButton = 0;
 static puOneShot    *YNdialogBoxNoButton = 0;
 
 // Accessor CallBacks for external PUI Objects
-extern void NewAltitude( puObject *cb );
-extern void NewHeading( puObject *cb );
+// extern void NewAltitude( puObject *cb );
+// extern void NewHeading( puObject *cb );
 extern void fgAPAdjust( puObject * );
 extern void fgLatLonFormatToggle( puObject *);
 
@@ -512,7 +512,7 @@ puCallback viewSubmenuCb        [] = {
 char *aircraftSubmenu           [] = {
     "Autopilot", "Heading", "Altitude", "Navigation", "Communication", NULL};
 puCallback aircraftSubmenuCb    [] = {
-    fgAPAdjust, NewHeading, NewAltitude, fgLatLonFormatToggle, notCb, NULL };
+    fgAPAdjust, notCb, notCb, fgLatLonFormatToggle, notCb, NULL };
 
 char *environmentSubmenu        [] = {
     "Airport", "Terrain", "Weather", NULL};
diff --git a/Simulator/Main/3dfx.sh b/Simulator/Main/3dfx.sh
index 2a310ebf7..0e7b718be 100755
--- a/Simulator/Main/3dfx.sh
+++ b/Simulator/Main/3dfx.sh
@@ -16,12 +16,18 @@ if [ $WINDOW = "YES" ]; then
 
     export SST_VGA_PASS=1
     export SST_NOSHUTDOWN=1
+
+    export SSTV2_VGA_PASS=1
+    export SSTV2_NOSHUTDOWN=1
 else 
     # full screen
     export MESA_GLX_FX=fullscreen
 
     unset SST_VGA_PASS
     unset SST_NOSHUTDOWN
+
+    unset SSTV2_VGA_PASS
+    unset SSTV2_NOSHUTDOWN
 fi
 
 export FX_GLIDE_NO_SPLASH=1
@@ -33,9 +39,18 @@ export SST_GRXCLK=57
 export SST_GAMMA=1.0
 export SST_SCREENREFRESH=60
 
+export SSTV2_FASTMEM=1
+export SSTV2_FASTPCIRD=1
+export SSTV2_GRXCLK=57
+export SSTV2_GAMMA=1.0
+export SSTV2_SCREENREFRESH=60
+
 # Enable this if you wand solid vswap - disable to measure speeds
 export SST_SWAP_EN_WAIT_ON_VSYNC=0
+export SSTV2_SWAP_EN_WAIT_ON_VSYNC=0
+
 # export SST_SWA_EN_WAIT_ON_VSYNC=1
+# export SSTV2_SWA_EN_WAIT_ON_VSYNC=1
 
 echo executing $*
 
diff --git a/Simulator/Main/GLUTkey.cxx b/Simulator/Main/GLUTkey.cxx
index 5b8e608c7..3a097ad64 100644
--- a/Simulator/Main/GLUTkey.cxx
+++ b/Simulator/Main/GLUTkey.cxx
@@ -56,8 +56,8 @@
 #include "options.hxx"
 #include "views.hxx"
 
-extern void NewAltitude( puObject *cb );
-extern void NewHeading( puObject *cb );
+// extern void NewAltitude( puObject *cb );
+// extern void NewHeading( puObject *cb );
 
 // Force an update of the sky and lighting parameters
 static void local_update_sky_and_lighting_params( void ) {
@@ -374,12 +374,12 @@ void GLUTspecialkey(int k, int x, int y) {
 	    return;
 	case GLUT_KEY_F11: // F11 Altitude Dialog.
 	    FG_LOG(FG_INPUT, FG_INFO, "Invoking Altitude call back function");
-	    NewAltitude( NULL );
+	    // NewAltitude( NULL );
 	    //exit(1);
 	    return;
 	case GLUT_KEY_F12: // F12 Heading Dialog...
 	    FG_LOG(FG_INPUT, FG_INFO, "Invoking Heading call back function");
-	    NewHeading( NULL );
+	    // NewHeading( NULL );
 	    return;
 	case GLUT_KEY_UP:
 	    if( fgAPAltitudeEnabled() || fgAPTerrainFollowEnabled() ) {
diff --git a/Simulator/Main/fg_init.cxx b/Simulator/Main/fg_init.cxx
index fa723fbe5..f569e5032 100644
--- a/Simulator/Main/fg_init.cxx
+++ b/Simulator/Main/fg_init.cxx
@@ -388,7 +388,7 @@ int fgInitSubsystems( void )
     // above values
 
     fgFDMInit( current_options.get_flight_model(), cur_fdm_state,
-		       1.0 / DEFAULT_MODEL_HZ );
+	       1.0 / DEFAULT_MODEL_HZ );
 
     // I'm just sticking this here for now, it should probably move
     // eventually
@@ -429,14 +429,18 @@ int fgInitSubsystems( void )
 void fgReInitSubsystems( void )
 {
     FGInterface *f = current_aircraft.fdm_state;
-//    fgLIGHT *l = &cur_light_params;
-//    fgTIME *t = &cur_time_params;
     FGView *v = &current_view;
-
-	fgInitPosition();
+    FGTime *t = FGTime::cur_time_params;
+    
+    int toggle_pause = t->getPause();
+    
+    if( !toggle_pause )
+        t->togglePauseMode();
+    
+    fgInitPosition();
     if( fgTileMgrInit() ) {
-		// Load the local scenery data
-		fgTileMgrUpdate();
+	// Load the local scenery data
+	fgTileMgrUpdate();
     } else {
     	FG_LOG( FG_GENERAL, FG_ALERT, "Error in Tile Manager initialization!" );
 		exit(-1);
@@ -462,11 +466,11 @@ void fgReInitSubsystems( void )
 				(sea_level_radius_meters * METER_TO_FEET) );
     f->set_Sea_level_radius( sea_level_radius_meters * METER_TO_FEET );
 	
-	f->set_sin_cos_longitude(f->get_Longitude());
-	f->set_sin_cos_latitude(f->get_Latitude());
+    f->set_sin_cos_longitude(f->get_Longitude());
+    f->set_sin_cos_latitude(f->get_Latitude());
 	
-	f->set_sin_lat_geocentric(sin(lat_geoc));
-	f->set_cos_lat_geocentric(cos(lat_geoc));
+    f->set_sin_lat_geocentric(sin(lat_geoc));
+    f->set_cos_lat_geocentric(cos(lat_geoc));
 
     // The following section sets up the flight model EOM parameters
     // and should really be read in from one or more files.
@@ -500,7 +504,7 @@ void fgReInitSubsystems( void )
     v->UpdateWorldToEye(f);
 
     fgFDMInit( current_options.get_flight_model(), cur_fdm_state, 
-		       1.0 / DEFAULT_MODEL_HZ );
+	       1.0 / DEFAULT_MODEL_HZ );
 
     scenery.cur_elev = f->get_Runway_altitude() * FEET_TO_METER;
 
@@ -508,6 +512,9 @@ void fgReInitSubsystems( void )
 	f->set_Altitude( f->get_Runway_altitude() + 3.758099 );
     }
 
-	controls.reset_all();
-	fgAPReset();
+    controls.reset_all();
+    fgAPReset();
+
+    if( !toggle_pause )
+        t->togglePauseMode();
 }
diff --git a/Simulator/Main/options.cxx b/Simulator/Main/options.cxx
index a9477ac25..5df50ddda 100644
--- a/Simulator/Main/options.cxx
+++ b/Simulator/Main/options.cxx
@@ -209,7 +209,14 @@ fgOPTIONS::fgOPTIONS() :
 
 void 
 fgOPTIONS::toggle_panel() {
-	
+    
+    FGTime *t = FGTime::cur_time_params;
+    
+    int toggle_pause = t->getPause();
+    
+    if( !toggle_pause )
+        t->togglePauseMode();
+    
     if( panel_status ) {
 	panel_status = false;
     } else {
@@ -220,9 +227,12 @@ fgOPTIONS::toggle_panel() {
 	    new FGPanel;
 	fov *= 0.4232;
     } else {
-	fov *= (1.0 /0.4232);
+	fov *= (1.0 / 0.4232);
     }
     fgReshape( xsize, ysize);
+    
+    if( !toggle_pause )
+        t->togglePauseMode();
 }
 
 double
@@ -306,19 +316,19 @@ fgOPTIONS::parse_time(const string& time_in) {
 
 long int fgOPTIONS::parse_date( const string& date)
 {
-  struct tm gmt;
-  char * date_str, num[256];
-  int i;
-  // initialize to zero
-  gmt.tm_sec = 0;
-  gmt.tm_min = 0;
-  gmt.tm_hour = 0;
-  gmt.tm_mday = 0;
-  gmt.tm_mon = 0;
-  gmt.tm_year = 0;
-  gmt.tm_isdst = 0; // ignore daylight savingtime for the moment
-  date_str = (char *)date.c_str();
-  // get year
+    struct tm gmt;
+    char * date_str, num[256];
+    int i;
+    // initialize to zero
+    gmt.tm_sec = 0;
+    gmt.tm_min = 0;
+    gmt.tm_hour = 0;
+    gmt.tm_mday = 0;
+    gmt.tm_mon = 0;
+    gmt.tm_year = 0;
+    gmt.tm_isdst = 0; // ignore daylight savingtime for the moment
+    date_str = (char *)date.c_str();
+    // get year
     if ( strlen(date_str) ) {
 	i = 0;
 	while ( (date_str[0] != ':') && (date_str[0] != '\0') ) {
@@ -332,7 +342,7 @@ long int fgOPTIONS::parse_date( const string& date)
 	num[i] = '\0';
 	gmt.tm_year = atoi(num) - 1900;
     }
-   // get month
+    // get month
     if ( strlen(date_str) ) {
 	i = 0;
 	while ( (date_str[0] != ':') && (date_str[0] != '\0') ) {
@@ -690,8 +700,7 @@ int fgOPTIONS::parse_config_file( const string& path ) {
     FG_LOG( FG_GENERAL, FG_INFO, "Processing config file: " << path );
 
     in >> skipcomment;
-    while ( !in.eof() )
-    {
+    while ( !in.eof() ) {
 	string line;
 
 #ifdef GETLINE_NEEDS_TERMINATOR
diff --git a/Simulator/Main/views.hxx b/Simulator/Main/views.hxx
index 22f84d063..332176bb3 100644
--- a/Simulator/Main/views.hxx
+++ b/Simulator/Main/views.hxx
@@ -241,6 +241,7 @@ public:
     inline double *get_surface_south() { return surface_south; }
     inline double *get_surface_east() { return surface_east; }
     inline double *get_local_up() { return local_up; }
+    inline double *get_view_forward() { return view_forward; }
     inline const MAT3mat *get_WORLD_TO_EYE() const { return &WORLD_TO_EYE; }
     inline GLfloat *get_MODEL_VIEW() { return MODEL_VIEW; }
 };
diff --git a/Simulator/Objects/obj.cxx b/Simulator/Objects/obj.cxx
index 936d20a87..c20c397c4 100644
--- a/Simulator/Objects/obj.cxx
+++ b/Simulator/Objects/obj.cxx
@@ -67,6 +67,7 @@ FG_USING_STD(string);
 
 
 static double normals[FG_MAX_NODES][3];
+static double tex_coords[FG_MAX_NODES*3][3];
 
 
 // given three points defining a triangle, calculate the normal
@@ -135,8 +136,9 @@ int fgObjLoad( const string& path, fgTILE *t) {
     // GLfloat sgenparams[] = { 1.0, 0.0, 0.0, 0.0 };
     GLint display_list = 0;
     int shading;
-    int in_fragment = 0, in_faces = 0, vncount;
+    int in_fragment = 0, in_faces = 0, vncount, vtcount;
     int n1 = 0, n2 = 0, n3 = 0, n4 = 0;
+    int tex;
     int last1 = 0, last2 = 0, odd = 0;
     double (*nodes)[3];
     Point3D center;
@@ -155,6 +157,7 @@ int fgObjLoad( const string& path, fgTILE *t) {
     in_fragment = 0;
     t->ncount = 0;
     vncount = 0;
+    vtcount = 0;
     t->bounding_radius = 0.0;
     nodes = t->nodes;
     center = t->center;
@@ -273,6 +276,18 @@ int fgObjLoad( const string& path, fgTILE *t) {
 			    "Read too many vertex normals ... dying :-(" );
 		    exit(-1);
 		}
+	    } else if ( token == "vt" ) {
+		// vertex texture coordinate
+		if ( vtcount < FG_MAX_NODES*3 ) {
+		    in >> tex_coords[vtcount][0]
+		       >> tex_coords[vtcount][1];
+		    vtcount++;
+		} else {
+		    FG_LOG( FG_TERRAIN, FG_ALERT, 
+			    "Read too many vertex texture coords ... dying :-("
+			    );
+		    exit(-1);
+		}
 	    } else if ( token == "v" ) {
 		// node (vertex)
 		if ( t->ncount < FG_MAX_NODES ) {
@@ -397,14 +412,28 @@ int fgObjLoad( const string& path, fgTILE *t) {
 
 		in >> n1;
 		xglNormal3dv(normals[n1]);
-		pp = calc_tex_coords(nodes[n1], center);
-		xglTexCoord2f(pp.lon(), pp.lat());
+		if ( in.get( c ) && c == '/' ) {
+		    in >> tex;
+		    pp.setx( tex_coords[tex][0] );
+		    pp.sety( tex_coords[tex][1] );
+		} else {
+		    in.putback( c );
+		    pp = calc_tex_coords(nodes[n1], center);
+		}
+		xglTexCoord2f(pp.x(), pp.y());
 		xglVertex3dv(nodes[n1]);
 
 		in >> n2;
 		xglNormal3dv(normals[n2]);
-		pp = calc_tex_coords(nodes[n2], center);
-		xglTexCoord2f(pp.lon(), pp.lat());
+		if ( in.get( c ) && c == '/' ) {
+		    in >> tex;
+		    pp.setx( tex_coords[tex][0] );
+		    pp.sety( tex_coords[tex][1] );
+		} else {
+		    in.putback( c );
+		    pp = calc_tex_coords(nodes[n2], center);
+		}
+		xglTexCoord2f(pp.x(), pp.y());
 		xglVertex3dv(nodes[n2]);
 		
 		// read all subsequent numbers until next thing isn't a number
@@ -423,8 +452,15 @@ int fgObjLoad( const string& path, fgTILE *t) {
 		    //      << n1 << "," << n2 << "," << n3 
 		    //      << endl;
 		    xglNormal3dv(normals[n3]);
-		    pp = calc_tex_coords(nodes[n3], center);
-		    xglTexCoord2f(pp.lon(), pp.lat());
+		    if ( in.get( c ) && c == '/' ) {
+			in >> tex;
+			pp.setx( tex_coords[tex][0] );
+			pp.sety( tex_coords[tex][1] );
+		    } else {
+			in.putback( c );
+			pp = calc_tex_coords(nodes[n3], center);
+		    }
+		    xglTexCoord2f(pp.x(), pp.y());
 		    xglVertex3dv(nodes[n3]);
 
 		    fragment.add_face(n1, n2, n3);