- add (damped) aileron/rudder trimming (may be needed for mibs)
- use an FPS-independent lowpass filter for all damped properties - cleanup
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2 changed files with 86 additions and 88 deletions
145
src/FDM/UFO.cxx
145
src/FDM/UFO.cxx
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@ -35,25 +35,28 @@
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#include "UFO.hxx"
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#include "UFO.hxx"
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const double throttle_damp = 0.2;
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const double aileron_damp = 0.05;
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const double elevator_damp = 0.05;
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const double elevator_trim_damp = 0.05;
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const double rudder_damp = 0.4;
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FGUFO::FGUFO( double dt )
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FGUFO::FGUFO( double dt ) :
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: Throttle(0.0),
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Throttle(new lowpass(fgGetDouble("/controls/damping/throttle", 0.3))),
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Aileron(0.0),
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Aileron(new lowpass(fgGetDouble("/controls/damping/aileron", 0.65))),
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Elevator(0.0),
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Elevator(new lowpass(fgGetDouble("/controls/damping/elevator", 0.65))),
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Elevator_Trim(0.0),
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Rudder(new lowpass(fgGetDouble("/controls/damping/rudder", 0.05))),
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Rudder(0.0),
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Aileron_Trim(new lowpass(fgGetDouble("/controls/damping/aileron-trim", 0.65))),
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Elevator_Trim(new lowpass(fgGetDouble("/controls/damping/elevator-trim", 0.65))),
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Rudder_Trim(new lowpass(fgGetDouble("/controls/damping/rudder-trim", 0.05))),
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Speed_Max(fgGetNode("/engines/engine/speed-max-mps", true))
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Speed_Max(fgGetNode("/engines/engine/speed-max-mps", true))
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{
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{
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// set_delta_t( dt );
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}
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}
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FGUFO::~FGUFO() {
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FGUFO::~FGUFO() {
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delete Throttle;
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delete Aileron;
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delete Elevator;
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delete Rudder;
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delete Aileron_Trim;
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delete Elevator_Trim;
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delete Rudder_Trim;
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}
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}
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@ -71,94 +74,70 @@ void FGUFO::update( double dt ) {
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// cout << "FGLaRCsim::update()" << endl;
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// cout << "FGLaRCsim::update()" << endl;
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if (is_suspended())
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if (is_suspended())
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return;
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return;
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double time_step = dt;
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double time_step = dt;
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// read the throttle
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// read the throttle
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double th = globals->get_controls()->get_throttle( 0 );
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double throttle = globals->get_controls()->get_throttle( 0 );
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if ( globals->get_controls()->get_brake_left() > 0.5
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double brake_left = globals->get_controls()->get_brake_left();
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|| globals->get_controls()->get_brake_right() > 0.5 )
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double brake_right = globals->get_controls()->get_brake_right();
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{
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th = -th;
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}
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Throttle = th * throttle_damp + Throttle * (1 - throttle_damp);
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// read the state of the control surfaces
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if (brake_left > 0.5 || brake_right > 0.5)
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Aileron = globals->get_controls()->get_aileron() * aileron_damp
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throttle = -throttle;
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+ Aileron * (1 - aileron_damp);
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Elevator = globals->get_controls()->get_elevator() * elevator_damp
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+ Elevator * (1 - elevator_damp);
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Elevator_Trim = globals->get_controls()->get_elevator_trim()
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* elevator_trim_damp
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+ Elevator_Trim * (1 - elevator_trim_damp);
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Rudder = globals->get_controls()->get_rudder() * rudder_damp
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+ Rudder * (1 - rudder_damp);
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// the velocity of the aircraft
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throttle = Throttle->filter(dt, throttle);
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double velocity = Throttle * Speed_Max->getDoubleValue(); // meters/sec
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// read and lowpass-filter the state of the control surfaces
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double aileron = Aileron->filter(dt, globals->get_controls()->get_aileron());
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double elevator = Elevator->filter(dt, globals->get_controls()->get_elevator());
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double rudder = Rudder->filter(dt, globals->get_controls()->get_rudder());
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aileron += Aileron_Trim->filter(dt, globals->get_controls()->get_aileron_trim());
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elevator += Elevator_Trim->filter(dt, globals->get_controls()->get_elevator_trim());
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rudder += Rudder_Trim->filter(dt, globals->get_controls()->get_rudder_trim());
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double velocity = throttle * Speed_Max->getDoubleValue(); // meters/sec
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double old_pitch = get_Theta();
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double old_pitch = get_Theta();
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double pitch_rate = SGD_PI_4; // assume I will be pitching up
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double pitch_rate = SGD_PI_4; // assume I will be pitching up
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double target_pitch = (-Elevator - Elevator_Trim) * SGD_PI_2;
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double target_pitch = -elevator * SGD_PI_2;
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// if I am pitching down
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if (old_pitch > target_pitch) // pitching down
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if (old_pitch > target_pitch)
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// set the pitch rate to negative (down)
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pitch_rate *= -1;
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pitch_rate *= -1;
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double pitch = old_pitch + (pitch_rate * time_step);
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double pitch = old_pitch + (pitch_rate * time_step);
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// if I am pitching up
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if (pitch_rate > 0.0) { // pitching up
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if (pitch_rate > 0.0)
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if (pitch > target_pitch)
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{
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// clip the pitch at the limit
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if ( pitch > target_pitch)
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{
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pitch = target_pitch;
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pitch = target_pitch;
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}
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}
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} else if (pitch_rate < 0.0) { // pitching down
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// if I am pitching down
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if (pitch < target_pitch)
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else if (pitch_rate < 0.0)
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{
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// clip the pitch at the limit
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if ( pitch < target_pitch)
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{
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pitch = target_pitch;
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pitch = target_pitch;
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}
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}
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}
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double old_roll = get_Phi();
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double old_roll = get_Phi();
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double roll_rate = SGD_PI_4;
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double roll_rate = SGD_PI_4;
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double target_roll = Aileron * SGD_PI_2;
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double target_roll = aileron * SGD_PI_2;
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if (old_roll > target_roll)
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if (old_roll > target_roll)
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roll_rate *= -1;
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roll_rate *= -1;
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double roll = old_roll + (roll_rate * time_step);
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double roll = old_roll + (roll_rate * time_step);
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// if I am rolling CW
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if (roll_rate > 0.0) { // rolling CW
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if (roll_rate > 0.0)
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if (roll > target_roll)
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{
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// clip the roll at the limit
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if ( roll > target_roll)
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{
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roll = target_roll;
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roll = target_roll;
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}
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}
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} else if (roll_rate < 0.0) { // rolling CCW
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// if I am rolling CCW
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if (roll < target_roll)
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else if (roll_rate < 0.0)
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{
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// clip the roll at the limit
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if ( roll < target_roll)
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{
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roll = target_roll;
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roll = target_roll;
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}
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}
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}
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// the vertical speed of the aircraft
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// the vertical speed of the aircraft
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double real_climb_rate = sin (pitch) * SG_METER_TO_FEET * velocity; // feet/sec
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double real_climb_rate = sin (pitch) * SG_METER_TO_FEET * velocity; // feet/sec
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_set_Climb_Rate( -Elevator * 10.0 );
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_set_Climb_Rate( -elevator * 10.0 );
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double climb = real_climb_rate * time_step;
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double climb = real_climb_rate * time_step;
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// the lateral speed of the aircraft
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// the lateral speed of the aircraft
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@ -172,19 +151,19 @@ void FGUFO::update( double dt ) {
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// angle of turn
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// angle of turn
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double turn_rate = sin(roll) * SGD_PI_4; // radians/sec
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double turn_rate = sin(roll) * SGD_PI_4; // radians/sec
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double turn = turn_rate * time_step;
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double turn = turn_rate * time_step;
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double yaw = fabs(Rudder) < .2 ? 0.0 : Rudder / (25 + fabs(speed) * .1);
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double yaw = fabs(rudder) < .2 ? 0.0 : rudder / (25 + fabs(speed) * .1);
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// update (lon/lat) position
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// update (lon/lat) position
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double lat2, lon2, az2;
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double lat2, lon2, az2;
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if ( fabs(speed) > SG_EPSILON ) {
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if ( fabs(speed) > SG_EPSILON ) {
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geo_direct_wgs_84 ( get_Altitude(),
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geo_direct_wgs_84 ( get_Altitude(),
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get_Latitude() * SGD_RADIANS_TO_DEGREES,
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get_Latitude() * SGD_RADIANS_TO_DEGREES,
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get_Longitude() * SGD_RADIANS_TO_DEGREES,
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get_Longitude() * SGD_RADIANS_TO_DEGREES,
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get_Psi() * SGD_RADIANS_TO_DEGREES,
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get_Psi() * SGD_RADIANS_TO_DEGREES,
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dist, &lat2, &lon2, &az2 );
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dist, &lat2, &lon2, &az2 );
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_set_Longitude( lon2 * SGD_DEGREES_TO_RADIANS );
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_set_Longitude( lon2 * SGD_DEGREES_TO_RADIANS );
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_set_Latitude( lat2 * SGD_DEGREES_TO_RADIANS );
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_set_Latitude( lat2 * SGD_DEGREES_TO_RADIANS );
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}
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}
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// cout << "lon error = " << fabs(end.x()*SGD_RADIANS_TO_DEGREES - lon2)
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// cout << "lon error = " << fabs(end.x()*SGD_RADIANS_TO_DEGREES - lon2)
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@ -199,8 +178,8 @@ void FGUFO::update( double dt ) {
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_set_Euler_Angles(roll, pitch, heading);
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_set_Euler_Angles(roll, pitch, heading);
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_set_Euler_Rates(0,0,0);
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_set_Euler_Rates(0,0,0);
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_set_Geocentric_Position( lat_geoc, get_Longitude(),
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_set_Geocentric_Position( lat_geoc, get_Longitude(),
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sl_radius + get_Altitude() + climb );
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sl_radius + get_Altitude() + climb );
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// cout << "sea level radius (ft) = " << sl_radius << endl;
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// cout << "sea level radius (ft) = " << sl_radius << endl;
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// cout << "(setto) sea level radius (ft) = " << get_Sea_level_radius() << endl;
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// cout << "(setto) sea level radius (ft) = " << get_Sea_level_radius() << endl;
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_update_ground_elev_at_pos();
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_update_ground_elev_at_pos();
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@ -212,3 +191,5 @@ void FGUFO::update( double dt ) {
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set_V_east(sin(heading) * velocity * SG_METER_TO_FEET);
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set_V_east(sin(heading) * velocity * SG_METER_TO_FEET);
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set_V_down(-real_climb_rate);
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set_V_down(-real_climb_rate);
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}
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}
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@ -24,16 +24,33 @@
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#ifndef _UFO_HXX
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#ifndef _UFO_HXX
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#define _UFO_HXX
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#define _UFO_HXX
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#include "flight.hxx"
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#include "flight.hxx"
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class FGUFO: public FGInterface {
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class FGUFO: public FGInterface {
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double Throttle;
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class lowpass {
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double Aileron;
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double _coeff;
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double Elevator;
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double _last;
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double Elevator_Trim;
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bool _initialized;
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double Rudder;
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public:
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lowpass(double coeff) : _coeff(coeff), _initialized(false) {}
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double filter(double dt, double value) {
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if (!_initialized) {
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_initialized = true;
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return _last = value;
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}
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double c = dt / (_coeff + dt);
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return _last = value * c + _last * (1.0 - c);
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}
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};
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lowpass *Throttle;
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lowpass *Aileron;
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lowpass *Elevator;
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lowpass *Rudder;
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lowpass *Aileron_Trim;
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lowpass *Elevator_Trim;
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lowpass *Rudder_Trim;
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SGPropertyNode_ptr Speed_Max;
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SGPropertyNode_ptr Speed_Max;
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public:
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public:
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