1
0
Fork 0

0.7.9pre2 changes.

This commit is contained in:
curt 2002-02-13 16:03:54 +00:00
parent 304ff21697
commit 25dda46476
2 changed files with 373 additions and 52 deletions

View file

@ -4328,6 +4328,21 @@ SOURCE=.\src\FDM\YASim\YASim.cxx
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\YASim.hxx
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Airplane.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4343,6 +4358,21 @@ SOURCE=.\src\FDM\YASim\Airplane.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Airplane.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Atmosphere.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4358,6 +4388,36 @@ SOURCE=.\src\FDM\YASim\Atmosphere.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Atmosphere.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\BodyEnvironment.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\ControlMap.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4373,6 +4433,21 @@ SOURCE=.\src\FDM\YASim\ControlMap.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\ControlMap.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\FGFDM.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4388,6 +4463,21 @@ SOURCE=.\src\FDM\YASim\FGFDM.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\FGFDM.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Gear.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4403,6 +4493,21 @@ SOURCE=.\src\FDM\YASim\Gear.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Gear.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Glue.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4418,6 +4523,21 @@ SOURCE=.\src\FDM\YASim\Glue.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Glue.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Integrator.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4433,6 +4553,21 @@ SOURCE=.\src\FDM\YASim\Integrator.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Integrator.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Jet.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4448,6 +4583,21 @@ SOURCE=.\src\FDM\YASim\Jet.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Jet.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Math.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4463,6 +4613,21 @@ SOURCE=.\src\FDM\YASim\Math.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Math.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Model.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4478,6 +4643,21 @@ SOURCE=.\src\FDM\YASim\Model.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Model.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\PistonEngine.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4493,7 +4673,7 @@ SOURCE=.\src\FDM\YASim\PistonEngine.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Propeller.cpp
SOURCE=.\src\FDM\YASim\PistonEngine.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4523,6 +4703,51 @@ SOURCE=.\src\FDM\YASim\PropEngine.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\PropEngine.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Propeller.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Propeller.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\RigidBody.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4538,6 +4763,51 @@ SOURCE=.\src\FDM\YASim\RigidBody.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\RigidBody.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\SimpleJet.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\SimpleJet.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Surface.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4553,6 +4823,21 @@ SOURCE=.\src\FDM\YASim\Surface.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Surface.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Thruster.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4568,6 +4853,36 @@ SOURCE=.\src\FDM\YASim\Thruster.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Thruster.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Vector.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_YASim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_YASim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\Wing.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4583,7 +4898,7 @@ SOURCE=.\src\FDM\YASim\Wing.cpp
# End Source File
# Begin Source File
SOURCE=.\src\FDM\YASim\SimpleJet.cpp
SOURCE=.\src\FDM\YASim\Wing.hpp
!IF "$(CFG)" == "FlightGear - Win32 Release"

106
NEWS
View file

@ -1,12 +1,54 @@
New in 0.7.9
* February 16, 2002
New in 0.7.9pre2
* February 13, 2002
* MSVC fixes.
* IRIX fixes.
* FreeBSD fixes.
* Mac OS X fixes.
* Better cygwin and mingwin support.
* Better support for gcc-3.0
* JSBSim FGPiston mixture improvements
* Enable Audio by default in MSVC builds
* Added a clock freeze option.
New in 0.7.9pre1
* February 12, 2002
* Switch to JSBSim (jsbsim.sf.net) as our default flight model.
* Added additional aircraft: Cessna 182, Cessna 172 (ifr panel),
and a Cessna 310 (twin prop).
* Added an entirely new set of flight dynamics modeling code by Andy Ross.
Includes several aircraft such as a 747, A4, and DC-3.
This is (Y)et (A)nother Flight Dynamics (Sim)ulator. It is a first cut
of a "different take" on FDM design. It's intended to be very simple
to use, producing reasonable results for aircraft of all sorts and sizes,
while maintaining simulation plausibility even in odd flight conditions
like spins and aerobatics. It's at the point now where one can
actually fly the planes around.
* Added an optional embedded http server that provides a property
manager interface to external programs and scripts.
* Added an optional embedded http server that can serve out live
screen shots to anyone on the web.
* Sync with the latest JSBSim code.
* Added simple ATIS support.
* More flexible autopilot that can be tuned per aircraft.
* Many updates to the HUD to allow it to handle a much bigger set of
symbology and functionality
* Support for back course ILS approaches.
* Implimented DME ETE and speed.
* Added support for rudder and aileron trim.
* Many improvents with piston engine and propeller modeling. Engine
startup procedures work, and engine guages work.
* Added support for retractable gear.
* Added 'master freeze' and 'fuel freeze' modes. Would like to add
other freeze modes soon.
* Added a 'high' level aircraft config file that specifies things like
the FDM code to use, the aircraft config file, the 3d model, the
instrument panel, autopilot config, etc.
* Added a neat external 'chase' view control panel.
* Added a GUI interface to the property manager system.
* Moved keybinding definitions to a config file.
* Many additions and improvements to the sound effects including
stall horn, tire squeek, ground rumble, wind noise, flaps, etc.
* Enable introduction music in windows (off by default on all platforms)
* Added support for the OpenGC glass cockpit project.
* Added support for flying ILS approaches in both runway directions if the
same frequency is used in both cases.
* Added an autogen.sh script for those compiling from CVS code.
* Attempt to support more incompatible varients of the
@ -52,48 +94,12 @@ New in 0.7.9
* Make the tile cache system more tolerant of situations where the tile
cache is full, but no entry qualifies for removal.
* Switch to JSBSim (jsbsim.sf.net) as our default flight model.
* Added additional aircraft: Cessna 182, Cessna 172 (ifr panel),
and a Cessna 310 (twin prop).
* Added an entirely new set of flight dynamics modeling code by Andy Ross.
Includes several aircraft such as a 747, A4, and DC-3.
This is (Y)et (A)nother Flight Dynamics (Sim)ulator. It is a first cut
of a "different take" on FDM design. It's intended to be very simple
to use, producing reasonable results for aircraft of all sorts and sizes,
while maintaining simulation plausibility even in odd flight conditions
like spins and aerobatics. It's at the point now where one can
actually fly the planes around.
* Added an optional embedded http server that provides a property
manager interface to external programs and scripts.
* Added an optional embedded http server that can serve out live
screen shots to anyone on the web.
* Sync with the latest JSBSim code.
* Added simple ATIS support.
* More flexible autopilot that can be tuned per aircraft.
* Many updates to the HUD to allow it to handle a much bigger set of
symbology and functionality
* Support for back course ILS approaches.
* Implimented DME ETE and speed.
* Added support for rudder and aileron trim.
* Many improvents with piston engine and propeller modeling. Engine
startup procedures work, and engine guages work.
* Added support for retractable gear.
* Added 'master freeze' and 'fuel freeze' modes. Would like to add
other freeze modes soon.
* Added a 'high' level aircraft config file that specifies things like
the FDM code to use, the aircraft config file, the 3d model, the
instrument panel, autopilot config, etc.
* Added a neat external 'chase' view control panel.
* Added a GUI interface to the property manager system.
* Moved keybinding definitions to a config file.
* Many additions and improvements to the sound effects including
stall horn, tire squeek, ground rumble, wind noise, flaps, etc.
* Enable introduction music in windows (off by default on all platforms)
* Added support for the OpenGC glass cockpit project.
* Added support for flying ILS approaches in both runway directions if the
same frequency is used in both cases.
* MSVC fixes.
* IRIX fixes.
* FreeBSD fixes.
* Mac OS X fixes.
* Better cygwin and mingwin support.
* Better support for gcc-3.0
New in 0.7.8