Add a function to allow transmission of messages to AI entities - the actual implementation is a bit of a temporary hack at the moment
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2 changed files with 7 additions and 8 deletions
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@ -46,6 +46,9 @@ FGAIEntity::~FGAIEntity() {
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void FGAIEntity::Update(double dt) {
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}
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void FGAIEntity::RegisterTransmission(int code) {
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}
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// Run the internal calculations
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//void FGAIEntity::Update() {
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void FGAIEntity::Transform() {
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@ -18,14 +18,6 @@
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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/*****************************************************************
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*
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* WARNING - Curt has some ideas about AI traffic so anything in here
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* may get rewritten or scrapped. Contact Curt curt@flightgear.org
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* before spending any time or effort on this code!!!
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*
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******************************************************************/
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#ifndef _FG_AIEntity_HXX
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#define _FG_AIEntity_HXX
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@ -52,6 +44,10 @@ public:
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// Run the internal calculations
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virtual void Update(double dt);
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// Send a transmission *TO* the AIEntity.
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// FIXME int code is a hack - eventually this will receive Alexander's coded messages.
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virtual void RegisterTransmission(int code);
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protected:
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Point3D pos; // WGS84 lat & lon in degrees, elev above sea-level in meters
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