Reset: guard against NULL HUD / lighting
This commit is contained in:
parent
6eb4e833ae
commit
2322fca9c9
1 changed files with 13 additions and 4 deletions
|
@ -221,9 +221,12 @@ public:
|
|||
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
||||
glPushClientAttrib(~0u);
|
||||
|
||||
HUD *hud = static_cast<HUD*>(globals->get_subsystem("hud"));
|
||||
hud->draw(state);
|
||||
|
||||
// HUD can be NULL
|
||||
HUD *hud = static_cast<HUD*>(globals->get_subsystem("hud"));
|
||||
if (hud) {
|
||||
hud->draw(state);
|
||||
}
|
||||
|
||||
glPopClientAttrib();
|
||||
glPopAttrib();
|
||||
}
|
||||
|
@ -255,6 +258,11 @@ public:
|
|||
osg::Light* light = lightSource->getLight();
|
||||
|
||||
FGLight *l = static_cast<FGLight*>(globals->get_subsystem("lighting"));
|
||||
if (!l) {
|
||||
// lighting is down during re-init
|
||||
return;
|
||||
}
|
||||
|
||||
if (_isSun) {
|
||||
light->setAmbient(Vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
light->setDiffuse(Vec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
|
@ -492,7 +500,8 @@ public:
|
|||
void
|
||||
FGRenderer::init( void )
|
||||
{
|
||||
eventHandler = new FGEventHandler();
|
||||
if (!eventHandler)
|
||||
eventHandler = new FGEventHandler();
|
||||
|
||||
sgUserDataInit( globals->get_props() );
|
||||
|
||||
|
|
Loading…
Reference in a new issue