Removed configuration option --with-old-mouse and FG_OLD_MOUSE macro.
Removed configuration option --with-new-environment and FG_NEW_ENVIRONMENT macro. Added configuration option --with-weathercm and FG_WEATHERCM macro. FGEnvironment is now the default; use --with-weathercm to get the old weather.
This commit is contained in:
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94a667a061
commit
1fe50d4cd2
11 changed files with 61 additions and 73 deletions
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@ -64,15 +64,12 @@
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/* Define to include Oliver's networking support */
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#undef FG_NETWORK_OLK
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/* Define to avoid Christian's new weather code */
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#undef FG_NEW_ENVIRONMENT
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/* Define to use Christian's old weather code */
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#undef FG_WEATHERCM
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/* Define to enable new Plib joystick features (post 1.4) */
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#undef FG_PLIB_JOYSTICK_GETNAME
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/* Define to use old mouse support */
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#undef FG_OLD_MOUSE
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/* Define if we are building FGFS (should always be defined) */
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#undef FGFS
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@ -24,11 +24,11 @@
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#include <simgear/misc/sg_path.hxx>
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#ifdef FG_NEW_ENVIRONMENT
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#ifdef FG_WEATHERCM
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# include <WeatherCM/FGLocalWeatherDatabase.h>
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#else
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# include <Environment/environment_mgr.hxx>
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# include <Environment/environment.hxx>
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#else
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#include <WeatherCM/FGLocalWeatherDatabase.h>
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#endif
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//Constructor
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@ -189,12 +189,12 @@ void FGApproach::Update() {
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// ============================================================================
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void FGApproach::get_active_runway() {
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#ifdef FG_NEW_ENVIRONMENT
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FGEnvironment stationweather =
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globals->get_environment_mgr()->getEnvironment(lat, lon, elev);
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#else
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#ifdef FG_WEATHERCM
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sgVec3 position = { lat, lon, elev };
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FGPhysicalProperty stationweather = WeatherDatabase->get(position);
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#else
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FGEnvironment stationweather =
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globals->get_environment_mgr()->getEnvironment(lat, lon, elev);
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#endif
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SGPath path( globals->get_fg_root() );
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@ -203,9 +203,7 @@ void FGApproach::get_active_runway() {
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FGRunways runways( path.c_str() );
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//Set the heading to into the wind
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#ifdef FG_NEW_ENVIRONMENT
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double hdg = stationweather.get_wind_from_heading_deg();
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#else
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#ifdef FG_WEATHERCM
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double wind_x = stationweather.Wind[0];
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double wind_y = stationweather.Wind[1];
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@ -223,6 +221,8 @@ void FGApproach::get_active_runway() {
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if (hdg < 0.0)
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hdg += 360.0;
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}
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#else
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double hdg = stationweather.get_wind_from_heading_deg();
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#endif
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FGRunway runway;
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@ -40,11 +40,11 @@ SG_USING_STD(cout);
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//#include <simgear/misc/sgstream.hxx>
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#include <simgear/misc/sg_path.hxx>
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#ifdef FG_NEW_ENVIRONMENT
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#ifdef FG_WEATHERCM
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# include <WeatherCM/FGLocalWeatherDatabase.h>
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#else
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# include <Environment/environment_mgr.hxx>
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# include <Environment/environment.hxx>
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#else
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# include <WeatherCM/FGLocalWeatherDatabase.h>
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#endif
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#include <Main/fg_props.hxx>
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@ -143,12 +143,12 @@ void FGATIS::UpdateTransmission() {
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int hours;
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// int minutes;
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#ifdef FG_NEW_ENVIRONMENT
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FGEnvironment stationweather =
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globals->get_environment_mgr()->getEnvironment(lat, lon, elev);
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#else
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#ifdef FG_WEATHERCM
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sgVec3 position = { lat, lon, elev };
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FGPhysicalProperty stationweather = WeatherDatabase->get(position);
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#else
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FGEnvironment stationweather =
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globals->get_environment_mgr()->getEnvironment(lat, lon, elev);
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#endif
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transmission = "";
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@ -177,10 +177,10 @@ void FGATIS::UpdateTransmission() {
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// Get the temperature
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// (Hardwire it for now since the global property returns the temperature at the current altitude
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//temperature = fgGetDouble("/environment/weather/temperature-K");
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#ifdef FG_NEW_ENVIRONMENT
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sprintf(buf, "%i", int(stationweather.get_temperature_degc()));
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#else
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#ifdef FG_WEATHERCM
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sprintf(buf, "%i", int(stationweather.Temperature - 273.15));
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#else
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sprintf(buf, "%i", int(stationweather.get_temperature_degc()));
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#endif
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transmission += " Temperature ";
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transmission += buf;
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@ -190,10 +190,10 @@ void FGATIS::UpdateTransmission() {
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// pressure is: stationweather.AirPressure in Pascal
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// Get the visibility
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#ifdef FG_NEW_ENVIRONMENT
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visibility = stationweather.get_visibility_m();
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#else
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#ifdef FG_WEATHERCM
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visibility = fgGetDouble("/environment/visibility-m");
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#else
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visibility = stationweather.get_visibility_m();
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#endif
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sprintf(buf, "%i", int(visibility/1600));
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transmission += " Visibility ";
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@ -217,18 +217,7 @@ void FGATIS::UpdateTransmission() {
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path.append( "runways.mk4" );
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FGRunways runways( path.c_str() );
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#ifdef FG_NEW_ENVIRONMENT
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double speed = stationweather.get_wind_speed_kt();
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double hdg = stationweather.get_wind_from_heading_deg();
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if (speed == 0) {
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transmission += " Winds light and variable";
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} else {
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// FIXME: get gust factor in somehow
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char buf2[72];
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sprintf(buf2, "%s %i %s %i %s", " Winds ", int(speed),
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" knots from ", int(hdg), " degrees");
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}
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#else
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#ifdef FG_WEATHERCM
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//Set the heading to into the wind
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double wind_x = stationweather.Wind[0];
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double wind_y = stationweather.Wind[1];
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@ -253,6 +242,17 @@ void FGATIS::UpdateTransmission() {
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sprintf(buf2, "%s %i %s %i %s", " Winds ", int(speed), " knots from ", int(hdg), " degrees");
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transmission += buf2;
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}
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#else
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double speed = stationweather.get_wind_speed_kt();
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double hdg = stationweather.get_wind_from_heading_deg();
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if (speed == 0) {
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transmission += " Winds light and variable";
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} else {
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// FIXME: get gust factor in somehow
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char buf2[72];
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sprintf(buf2, "%s %i %s %i %s", " Winds ", int(speed),
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" knots from ", int(hdg), " degrees");
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}
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#endif
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string rwy_no = runways.search(ident, int(hdg));
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@ -169,7 +169,7 @@ void balloon::update()
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/* later, but currently was my main concern to get it going... */
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/************************************************************************/
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#ifndef FG_NEW_ENVIRONMENT
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#ifdef FG_WEATHERCM
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sgVec3 v;
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FGPhysicalProperty wdbpos = WeatherDatabase->get(position);
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@ -226,7 +226,7 @@ void balloon::update()
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sgVec3 fTotal, fFriction, fLift;
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sgScaleVec3(fTotal, gravity_vector, mTotal);
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#ifndef FG_NEW_ENVIRONMENT
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#ifdef FG_WEATHERCM
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sgScaleVec3(fFriction, v, cw_envelope * wind_facing_area_of_balloon * WeatherDatabase->getAirDensity(position) * speed / 2.0); //wind resistance
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sgScaleVec3(fLift, gravity_vector, -balloon_envelope_volume * wdbpos.AirPressure / (287.14 * wdbpos.Temperature));
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#endif
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@ -197,11 +197,9 @@ FGInput::init ()
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glutKeyboardUpFunc(GLUTkeyup);
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glutSpecialFunc(GLUTspecialkey);
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glutSpecialUpFunc(GLUTspecialkeyup);
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#ifndef FG_OLD_MOUSE
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glutMouseFunc (GLUTmouse);
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glutMotionFunc (GLUTmotion);
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glutPassiveMotionFunc (GLUTmotion);
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#endif
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}
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void
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@ -4,10 +4,10 @@ else
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SERIAL_LIBS =
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endif
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if ENABLE_NEW_ENVIRONMENT
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WEATHER_LIBS = $(top_builddir)/src/Environment/libEnvironment.a
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else
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if ENABLE_WEATHERCM
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WEATHER_LIBS = $(top_builddir)/src/WeatherCM/libWeatherCM.a
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else
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WEATHER_LIBS = $(top_builddir)/src/Environment/libEnvironment.a
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endif
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if ENABLE_NETWORK_OLK
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@ -111,7 +111,7 @@
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#include <Time/moonpos.hxx>
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#include <Time/tmp.hxx>
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#ifndef FG_NEW_ENVIRONMENT
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#ifdef FG_WEATHERCM
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# include <WeatherCM/FGLocalWeatherDatabase.h>
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#else
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# include <Environment/environment_mgr.hxx>
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////////////////////////////////////////////////////////////////////
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// Initialize the weather modeling subsystem
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#ifndef FG_NEW_ENVIRONMENT
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#ifdef FG_WEATHERCM
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// Initialize the WeatherDatabase
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SG_LOG(SG_GENERAL, SG_INFO, "Creating LocalWeatherDatabase");
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sgVec3 position;
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@ -34,11 +34,11 @@
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#include <Aircraft/aircraft.hxx>
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#include <Time/tmp.hxx>
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#include <FDM/UIUCModel/uiuc_aircraftdir.h>
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#ifndef FG_NEW_ENVIRONMENT
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#ifdef FG_WEATHERCM
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# include <WeatherCM/FGLocalWeatherDatabase.h>
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#else
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# include <Environment/environment.hxx>
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#endif // FG_NEW_ENVIRONMENT
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#endif // FG_WEATHERCM
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#include <Objects/matlib.hxx>
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#include <GUI/gui.h>
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@ -53,11 +53,11 @@ SG_USING_STD(istream);
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SG_USING_STD(ostream);
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#endif
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#if !defined(FG_NEW_ENVIRONMENT)
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#ifdef FG_WEATHERCM
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static double getWindNorth ();
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static double getWindEast ();
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static double getWindDown ();
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#endif // FG_NEW_ENVIRONMENT
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#endif // FG_WEATHERCM
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static bool winding_ccw = true; // FIXME: temporary
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@ -401,7 +401,7 @@ getHeadingMag ()
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}
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#if !defined(FG_NEW_ENVIRONMENT)
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#ifdef FG_WEATHERCM
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/**
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* Get the current visibility (meters).
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@ -487,7 +487,7 @@ setWindDown (double speed)
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speed);
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}
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#endif // FG_NEW_ENVIRONMENT
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#endif // FG_WEATHERCM
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static long
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getWarp ()
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fgTie("/orientation/heading-magnetic-deg", getHeadingMag);
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// Environment
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#if !defined(FG_NEW_ENVIRONMENT)
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#ifdef FG_WEATHERCM
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fgTie("/environment/visibility-m", getVisibility, setVisibility);
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fgSetArchivable("/environment/visibility-m");
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fgTie("/environment/wind-from-north-fps", getWindNorth, setWindNorth);
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@ -151,7 +151,7 @@ float scene_farplane = 120000.0f;
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static double delta_time_sec = 0;
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#ifndef FG_NEW_ENVIRONMENT
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#ifdef FG_WEATHERCM
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# include <WeatherCM/FGLocalWeatherDatabase.h>
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#else
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# include <Environment/environment_mgr.hxx>
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// init routine and we don't have to worry about it again.
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#endif
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#ifdef FG_NEW_ENVIRONMENT
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globals->get_environment_mgr()->update(0); // FIXME: use real delta time
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#ifndef FG_WEATHERCM
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globals->get_environment_mgr()->update(delta_time_sec);
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#endif
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// Fix elevation. I'm just sticking this here for now, it should
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// keyboard and mouse callbacks are set in FGInput::init
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#ifdef FG_OLD_MOUSE
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// call guiMouseFunc() whenever our little rodent is used
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glutMouseFunc ( guiMouseFunc );
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glutMotionFunc (guiMotionFunc );
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glutPassiveMotionFunc (guiMotionFunc );
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#endif
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// call fgMainLoop() whenever there is
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// nothing else to do
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glutIdleFunc( fgIdleFunction );
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globals = new FGGlobals;
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#if defined(FG_NEW_ENVIRONMENT)
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#ifndef FG_WEATHERCM
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globals->set_environment_mgr(new FGEnvironmentMgr);
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#endif
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@ -908,7 +908,7 @@ parse_option (const string& arg)
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fgSetDouble("/environment/wind-from-heading-deg", dir);
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fgSetDouble("/environment/wind-speed-kt", speed);
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#if !defined (FG_NEW_ENVIRONMENT)
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#ifdef FG_WEATHERCM
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// convert to fps
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speed *= SG_NM_TO_METER * SG_METER_TO_FEET * (1.0/3600);
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while (dir > 360)
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speed * cos(dir));
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fgSetDouble("/environment/wind-from-east-fps",
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speed * sin(dir));
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#endif // FG_NEW_ENVIRONMENT
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#endif // FG_WEATHERCM
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} else if ( arg.find( "--wp=" ) == 0 ) {
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parse_wp( arg.substr( 5 ) );
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} else if ( arg.find( "--flight-plan=") == 0) {
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@ -1,7 +1,7 @@
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if ENABLE_NEW_ENVIRONMENT
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WEATHER_DIR = Environment
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else
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if ENABLE_WEATHERCM
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WEATHER_DIR = WeatherCM
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else
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WEATHER_DIR = Environment
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endif
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if ENABLE_NETWORK_OLK
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