Make the onscreen fps display toggleable via a boolean property.
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1 changed files with 1 additions and 7 deletions
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@ -721,12 +721,7 @@ void fgCockpitUpdate( void ) {
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// This will check the global hud linked list pointer.
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// If these is anything to draw it will.
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fgUpdateHUD();
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}
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#define DISPLAY_COUNTER
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#ifdef DISPLAY_COUNTER
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else
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{
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} else if ( fgGetBool( "/sim/hud/draw-fps-when-off", false ) ) {
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char buf[64];
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float fps = get_frame_rate();
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// float tris = fps * get_vfc_tris_drawn();
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@ -757,7 +752,6 @@ void fgCockpitUpdate( void ) {
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glMatrixMode( GL_MODELVIEW );
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glPopMatrix();
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}
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#endif // #ifdef DISPLAY_COUNTER
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glViewport( 0, 0, iwidth, iheight );
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}
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