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Make the onscreen fps display toggleable via a boolean property.

This commit is contained in:
curt 2004-06-14 16:25:32 +00:00
parent 8e1482f746
commit 1fa0f4157c

View file

@ -721,12 +721,7 @@ void fgCockpitUpdate( void ) {
// This will check the global hud linked list pointer.
// If these is anything to draw it will.
fgUpdateHUD();
}
#define DISPLAY_COUNTER
#ifdef DISPLAY_COUNTER
else
{
} else if ( fgGetBool( "/sim/hud/draw-fps-when-off", false ) ) {
char buf[64];
float fps = get_frame_rate();
// float tris = fps * get_vfc_tris_drawn();
@ -757,7 +752,6 @@ void fgCockpitUpdate( void ) {
glMatrixMode( GL_MODELVIEW );
glPopMatrix();
}
#endif // #ifdef DISPLAY_COUNTER
glViewport( 0, 0, iwidth, iheight );
}