- don't set computer sound volume -- that's up to the user
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@ -94,7 +94,7 @@ bool FGSoundMgr::init() {
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last.stamp();
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last.stamp();
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safety = FG_MAX_SOUND_SAFETY;
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safety = FG_MAX_SOUND_SAFETY;
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audio_mixer -> setMasterVolume ( 80 ) ; /* 80% of max volume. */
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// audio_mixer -> setMasterVolume ( 80 ) ; /* 80% of max volume. */
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audio_sched -> setSafetyMargin ( FG_SOUND_SAFETY_MULT * safety ) ;
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audio_sched -> setSafetyMargin ( FG_SOUND_SAFETY_MULT * safety ) ;
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sound_map_iterator current = sounds.begin();
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sound_map_iterator current = sounds.begin();
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