Modified Files:
src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx: Remove unused code
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2 changed files with 0 additions and 31 deletions
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@ -59,10 +59,6 @@
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#include "hud.hxx"
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// This is a structure that contains all data related to
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// cockpit/panel/hud system
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static pCockpit ac_cockpit;
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// The following routines obtain information concerntin the aircraft's
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// current state and return it to calling instrument display routines.
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// They should eventually be member functions of the aircraft.
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@ -541,21 +537,12 @@ bool fgCockpitInit( fgAIRCRAFT *cur_aircraft )
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// current aircraft.
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fgHUDInit( cur_aircraft );
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ac_cockpit = new fg_Cockpit();
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SG_LOG( SG_COCKPIT, SG_INFO,
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" Code " << ac_cockpit->code() << " Status "
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<< ac_cockpit->status() );
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return true;
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}
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void fgCockpitUpdate( osg::State* state ) {
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SG_LOG( SG_COCKPIT, SG_DEBUG,
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"Cockpit: code " << ac_cockpit->code() << " status "
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<< ac_cockpit->status() );
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static const SGPropertyNode * xsize_node = fgGetNode("/sim/startup/xsize");
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static const SGPropertyNode * ysize_node = fgGetNode("/sim/startup/ysize");
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static const SGPropertyNode * hud_visibility_node
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@ -36,25 +36,7 @@
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#include "Aircraft/aircraft.hxx"
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#include "panel.hxx"
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// Class fg_Cockpit This class is a holder for the heads up display
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// and is initialized with a
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class fg_Cockpit {
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private:
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int Code;
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int cockpitStatus;
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SGPropertyNode_ptr hud_status;
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public:
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fg_Cockpit () : Code(1), cockpitStatus(0) {};
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int code ( void ) { return Code; }
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int status( void ) { return cockpitStatus; }
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};
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typedef fg_Cockpit * pCockpit;
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bool fgCockpitInit( fgAIRCRAFT *cur_aircraft );
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void fgCockpitUpdate( osg::State* );
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#endif /* _COCKPIT_HXX */
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