- removed hard-coded bindings for ^G, ^T, ESC, M, T, X, Z, m, p, t, x,
z, F2, F4, and F9 (see keyboard.xml for replacements) - no longer dump position report to log when paused (CLO: Argh! Gasp! I use that!)
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1 changed files with 0 additions and 141 deletions
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@ -54,10 +54,6 @@
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#include <Cockpit/panel.hxx>
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#include <Cockpit/panel_io.hxx>
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#include <GUI/gui.h>
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#include <Scenery/tilemgr.hxx>
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#include <Objects/matlib.hxx>
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#include <Time/light.hxx>
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#include <Time/tmp.hxx>
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#ifndef FG_OLD_WEATHER
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# include <WeatherCM/FGLocalWeatherDatabase.h>
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@ -260,13 +256,6 @@ FGInput::doKey (int k, int modifiers, int x, int y)
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if (modifiers & FG_MOD_SHIFT) {
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switch (k) {
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case 7: // Ctrl-G key
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current_autopilot->set_AltitudeMode(
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FGAutopilot::FG_ALTITUDE_GS1 );
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current_autopilot->set_AltitudeEnabled(
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! current_autopilot->get_AltitudeEnabled()
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);
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return;
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case 18: // Ctrl-R key
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// temporary
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winding_ccw = !winding_ccw;
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@ -276,13 +265,6 @@ FGInput::doKey (int k, int modifiers, int x, int y)
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glFrontFace ( GL_CW );
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}
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return;
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case 20: // Ctrl-T key
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current_autopilot->set_AltitudeMode(
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FGAutopilot::FG_ALTITUDE_TERRAIN );
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current_autopilot->set_AltitudeEnabled(
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! current_autopilot->get_AltitudeEnabled()
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);
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return;
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case 72: // H key
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HUD_brightkey( true );
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return;
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@ -290,14 +272,6 @@ FGInput::doKey (int k, int modifiers, int x, int y)
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// Minimal Hud
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fgHUDInit2(¤t_aircraft);
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return;
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case 77: // M key
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globals->inc_warp( -60 );
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fgUpdateSkyAndLightingParams();
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return;
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case 84: // T key
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globals->inc_warp_delta( -30 );
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fgUpdateSkyAndLightingParams();
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return;
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case 87: // W key
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#if defined(FX) && !defined(WIN32)
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global_fullscreen = ( !global_fullscreen );
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@ -305,26 +279,6 @@ FGInput::doKey (int k, int modifiers, int x, int y)
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XMesaSetFXmode( global_fullscreen ?
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XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW );
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# endif
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#endif
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return;
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case 88: // X key
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fov = globals->get_current_view()->get_fov();
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fov *= 1.05;
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if ( fov > FG_FOV_MAX ) {
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fov = FG_FOV_MAX;
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}
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globals->get_current_view()->set_fov(fov);
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// v->force_update_fov_math();
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return;
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case 90: // Z key
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#ifndef FG_OLD_WEATHER
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tmp = WeatherDatabase->getWeatherVisibility();
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tmp /= 1.10;
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WeatherDatabase->setWeatherVisibility( tmp );
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#else
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tmp = current_weather.get_visibility(); // in meters
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tmp /= 1.10;
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current_weather.set_visibility( tmp );
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#endif
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return;
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@ -349,94 +303,9 @@ FGInput::doKey (int k, int modifiers, int x, int y)
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case 105: // i key
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fgHUDInit(¤t_aircraft); // normal HUD
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return;
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case 109: // m key
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globals->inc_warp( 60 );
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fgUpdateSkyAndLightingParams();
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return;
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case 112: // p key
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globals->set_freeze( ! globals->get_freeze() );
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{
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SGBucket p( f->get_Longitude() * SGD_RADIANS_TO_DEGREES,
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f->get_Latitude() * SGD_RADIANS_TO_DEGREES );
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SGPath tile_path( globals->get_fg_root() );
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tile_path.append( "Scenery" );
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tile_path.append( p.gen_base_path() );
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tile_path.append( p.gen_index_str() );
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// printf position and attitude information
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SG_LOG( SG_INPUT, SG_INFO,
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"Lon = " << f->get_Longitude() * SGD_RADIANS_TO_DEGREES
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<< " Lat = " << f->get_Latitude() * SGD_RADIANS_TO_DEGREES
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<< " Altitude = " << f->get_Altitude() * SG_FEET_TO_METER
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);
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SG_LOG( SG_INPUT, SG_INFO,
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"Heading = " << f->get_Psi() * SGD_RADIANS_TO_DEGREES
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<< " Roll = " << f->get_Phi() * SGD_RADIANS_TO_DEGREES
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<< " Pitch = " << f->get_Theta() * SGD_RADIANS_TO_DEGREES );
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SG_LOG( SG_INPUT, SG_INFO, tile_path.c_str());
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}
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return;
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case 116: // t key
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globals->inc_warp_delta( 30 );
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fgUpdateSkyAndLightingParams();
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return;
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case 120: // x key
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fov = globals->get_current_view()->get_fov();
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fov /= 1.05;
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if ( fov < FG_FOV_MIN ) {
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fov = FG_FOV_MIN;
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}
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globals->get_current_view()->set_fov(fov);
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// v->force_update_fov_math();
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return;
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case 122: // z key
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#ifndef FG_OLD_WEATHER
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tmp = WeatherDatabase->getWeatherVisibility();
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tmp *= 1.10;
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WeatherDatabase->setWeatherVisibility( tmp );
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#else
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tmp = current_weather.get_visibility(); // in meters
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tmp *= 1.10;
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current_weather.set_visibility( tmp );
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#endif
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return;
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case 27: // ESC
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// if( fg_DebugOutput ) {
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// fclose( fg_DebugOutput );
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// }
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SG_LOG( SG_INPUT, SG_ALERT,
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"Program exit requested." );
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ConfirmExitDialog();
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return;
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// START SPECIALS
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case 256+GLUT_KEY_F2: // F2 Reload Tile Cache...
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{
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bool freeze = globals->get_freeze();
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SG_LOG(SG_INPUT, SG_INFO, "ReIniting TileCache");
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if ( !freeze )
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globals->set_freeze( true );
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BusyCursor(0);
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if ( global_tile_mgr.init() ) {
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// Load the local scenery data
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global_tile_mgr.update(
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cur_fdm_state->get_Longitude() * SGD_RADIANS_TO_DEGREES,
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cur_fdm_state->get_Latitude() * SGD_RADIANS_TO_DEGREES );
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} else {
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SG_LOG( SG_GENERAL, SG_ALERT,
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"Error in Tile Manager initialization!" );
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exit(-1);
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}
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BusyCursor(1);
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if ( !freeze )
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globals->set_freeze( false );
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return;
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}
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case 256+GLUT_KEY_F4: // F4 Update lighting manually
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fgUpdateSkyAndLightingParams();
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return;
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case 256+GLUT_KEY_F6: // F6 toggles Autopilot target location
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if ( current_autopilot->get_HeadingMode() !=
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FGAutopilot::FG_HEADING_WAYPOINT ) {
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@ -466,16 +335,6 @@ FGInput::doKey (int k, int modifiers, int x, int y)
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}
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return;
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}
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case 256+GLUT_KEY_F9: // F9 toggles textures on and off...
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SG_LOG( SG_INPUT, SG_INFO, "Toggling texture" );
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if ( fgGetBool("/sim/rendering/textures")) {
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fgSetBool("/sim/rendering/textures", false);
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material_lib.set_step( 1 );
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} else {
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fgSetBool("/sim/rendering/textures", true);
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material_lib.set_step( 0 );
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}
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return;
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case 256+GLUT_KEY_F10: // F10 toggles menu on and off...
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SG_LOG(SG_INPUT, SG_INFO, "Invoking call back function");
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guiToggleMenu();
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