Fixed a spelling error in the api. (ouch) :-)
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2660a4720d
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1b40b5e4c9
2 changed files with 7 additions and 7 deletions
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@ -301,10 +301,10 @@ void FGElectricalSystem::update (double dt) {
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connectors[i]->set_value( 0.0 );
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}
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// for each supplier, propogate the electrical current
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// for each supplier, propagate the electrical current
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for ( i = 0; i < suppliers.size(); ++i ) {
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// cout << " Updating: " << suppliers[i]->get_name() << endl;
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propogate( suppliers[i], 0.0, " " );
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propagate( suppliers[i], 0.0, " " );
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}
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}
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@ -346,8 +346,8 @@ bool FGElectricalSystem::build () {
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}
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// propogate the electrical current through the network
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void FGElectricalSystem::propogate( FGElectricalComponent *node, double val,
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// propagate the electrical current through the network
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void FGElectricalSystem::propagate( FGElectricalComponent *node, double val,
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string s ) {
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s += " ";
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@ -388,9 +388,9 @@ void FGElectricalSystem::propogate( FGElectricalComponent *node, double val,
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}
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// cout << s << node->get_name() << " -> " << node->get_value() << endl;
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// propogate to all children
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// propagate to all children
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for ( i = 0; i < node->get_num_outputs(); ++i ) {
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propogate( node->get_output(i), current, s );
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propagate( node->get_output(i), current, s );
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}
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}
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@ -204,7 +204,7 @@ public:
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virtual void update (double dt);
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bool build ();
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void propogate( FGElectricalComponent *node, double val, string s = "" );
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void propagate( FGElectricalComponent *node, double val, string s = "" );
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FGElectricalComponent *find ( const string &name );
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protected:
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