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Fix order of initializers in constructor

This commit is contained in:
Tim Moore 2009-08-24 17:58:27 +02:00
parent 5a1e0d92f4
commit 185ede0159

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@ -540,9 +540,9 @@ FGGroundCache::get_body(double t, SGMatrixd& bodyToWorld, SGVec3d& linearVel,
class FGGroundCache::CatapultFinder : public BVHVisitor { class FGGroundCache::CatapultFinder : public BVHVisitor {
public: public:
CatapultFinder(const SGSphered& sphere, const double& t) : CatapultFinder(const SGSphered& sphere, const double& t) :
_haveLineSegment(false),
_sphere(sphere), _sphere(sphere),
_time(t), _time(t)
_haveLineSegment(false)
{ } { }
virtual void apply(BVHGroup& leaf) virtual void apply(BVHGroup& leaf)