FG_ to SG_ namespace changes.
This commit is contained in:
parent
1bf3001749
commit
17f3d48e03
23 changed files with 103 additions and 102 deletions
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@ -274,7 +274,7 @@ float get_climb_rate( void )
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float get_view_direction( void )
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{
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double view_off = SG_2PI - globals->get_current_view()->get_view_offset();
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double view_off = SGD_2PI - globals->get_current_view()->get_view_offset();
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double view = ( current_aircraft.fdm_state->get_Psi() + view_off)
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* RAD_TO_DEG;
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@ -276,8 +276,8 @@ void HudLadder :: draw( void )
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// velocity vector
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glBegin(GL_LINE_LOOP); // Use polygon to approximate a circle
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for(count=0; count<50; count++) {
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cosine = 6 * cos(count * 2 * SG_PI/50.0);
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sine = 6 * sin(count * 2 * SG_PI/50.0);
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cosine = 6 * cos(count * 2 * SGD_PI/50.0);
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sine = 6 * sin(count * 2 * SGD_PI/50.0);
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glVertex2f(cosine+vel_x, sine+vel_y);
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}
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glEnd();
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@ -68,18 +68,18 @@ operator = (const fgTBI_instr & rhs )
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bank_angle = current_ch2(); // Roll limit +/- 30 degrees
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if( bank_angle < -SG_PI_2/3 ) {
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bank_angle = -SG_PI_2/3;
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} else if( bank_angle > SG_PI_2/3 ) {
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bank_angle = SG_PI_2/3;
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if( bank_angle < -SGD_PI_2/3 ) {
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bank_angle = -SGD_PI_2/3;
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} else if( bank_angle > SGD_PI_2/3 ) {
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bank_angle = SGD_PI_2/3;
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}
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sideslip_angle = current_ch1(); // Sideslip limit +/- 20 degrees
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if( sideslip_angle < -SG_PI/9 ) {
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sideslip_angle = -SG_PI/9;
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} else if( sideslip_angle > SG_PI/9 ) {
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sideslip_angle = SG_PI/9;
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if( sideslip_angle < -SGD_PI/9 ) {
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sideslip_angle = -SGD_PI/9;
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} else if( sideslip_angle > SGD_PI/9 ) {
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sideslip_angle = SGD_PI/9;
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}
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cen_x = centroid.x;
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@ -88,7 +88,7 @@ operator = (const fgTBI_instr & rhs )
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tee = -tee_height;
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fspan = span;
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hole = scr_hole;
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ss_const = 2 * sideslip_angle * fspan/(SG_2PI/9); // width represents 40 degrees
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ss_const = 2 * sideslip_angle * fspan/(SGD_2PI/9); // width represents 40 degrees
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// printf("side_slip: %f fspan: %f\n", sideslip_angle, fspan);
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// printf("ss_const: %f hole: %f\n", ss_const, hole);
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@ -78,10 +78,10 @@ balloon::balloon()
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/* size for hot air balloons */
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/************************************************************************/
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balloon_envelope_area = 4.0 * (8.8 * 8.8) * SG_PI;
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balloon_envelope_volume = (4.0/3.0) * (8.8 * 8.8 * 8.8) * SG_PI;
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balloon_envelope_area = 4.0 * (8.8 * 8.8) * SGD_PI;
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balloon_envelope_volume = (4.0/3.0) * (8.8 * 8.8 * 8.8) * SGD_PI;
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wind_facing_area_of_balloon = SG_PI * (8.8 * 8.8);
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wind_facing_area_of_balloon = SGD_PI * (8.8 * 8.8);
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wind_facing_area_of_basket = 2.0; //guessed: 2 m^2
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cw_envelope=0.45; //a sphere in this case
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@ -69,7 +69,7 @@ enum eParam {
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FG_ALPHADOT,
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FG_BETA,
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FG_BETADOT,
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SG_PITCHRATE,
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SGD_PITCHRATE,
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FG_ROLLRATE,
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FG_YAWRATE,
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FG_MACH,
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@ -91,7 +91,7 @@ enum eParam {
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FG_THROTTLE_CMD,
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FG_THROTTLE_POS,
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FG_HOVERB,
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SG_PITCH_TRIM_CMD
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SGD_PITCH_TRIM_CMD
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};
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/******************************************************************************/
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@ -89,7 +89,7 @@ CLASS DOCUMENTATION
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< COMPONENT NAME="Pitch Trim Sum" TYPE="SUMMER">
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ID 0
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INPUT FG_ELEVATOR_CMD
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INPUT SG_PITCH_TRIM_CMD
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INPUT SGD_PITCH_TRIM_CMD
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CLIPTO -1 1
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</COMPONENT>
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@ -69,7 +69,7 @@ INCLUDES
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#ifndef M_PI
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# include <simgear/constants.h>
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# define M_PI SG_PI
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# define M_PI SGD_PI
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#endif
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#include "FGModel.h"
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@ -49,7 +49,7 @@ INCLUDES
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#ifndef M_PI
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# include <simgear/constants.h>
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# define M_PI SG_PI
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# define M_PI SGD_PI
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#endif
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#include "FGState.h"
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@ -102,7 +102,7 @@ FGState::FGState(FGFDMExec* fdex) : mTb2l(3,3),
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RegisterVariable(FG_ALPHADOT, " alphadot " );
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RegisterVariable(FG_BETA, " beta " );
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RegisterVariable(FG_BETADOT, " betadot " );
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RegisterVariable(SG_PITCHRATE, " pitch_rate " );
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RegisterVariable(SGD_PITCHRATE, " pitch_rate " );
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RegisterVariable(FG_ROLLRATE, " roll_rate " );
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RegisterVariable(FG_YAWRATE, " yaw_rate " );
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RegisterVariable(FG_MACH, " mach " );
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@ -124,7 +124,7 @@ FGState::FGState(FGFDMExec* fdex) : mTb2l(3,3),
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RegisterVariable(FG_THROTTLE_CMD, " throttle_cmd " );
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RegisterVariable(FG_THROTTLE_POS, " throttle_pos " );
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RegisterVariable(FG_HOVERB, " height/span " );
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RegisterVariable(SG_PITCH_TRIM_CMD, " pitch_trim_cmd " );
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RegisterVariable(SGD_PITCH_TRIM_CMD, " pitch_trim_cmd " );
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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@ -151,7 +151,7 @@ float FGState::GetParameter(eParam val_idx) {
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return FDMExec->GetTranslation()->Getbeta();
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case FG_BETADOT:
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return FDMExec->GetTranslation()->Getbdot();
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case SG_PITCHRATE:
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case SGD_PITCHRATE:
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return (FDMExec->GetRotation()->GetPQR())(2);
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case FG_ROLLRATE:
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return (FDMExec->GetRotation()->GetPQR())(1);
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@ -201,7 +201,7 @@ float FGState::GetParameter(eParam val_idx) {
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return FDMExec->GetFCS()->GetThrottlePos(0);
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case FG_HOVERB:
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return FDMExec->GetPosition()->GetHOverB();
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case SG_PITCH_TRIM_CMD:
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case SGD_PITCH_TRIM_CMD:
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return FDMExec->GetFCS()->GetPitchTrimCmd();
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default:
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cerr << "FGState::GetParameter() - No handler for parameter " << val_idx << endl;
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@ -189,7 +189,7 @@ void FGTrim::ReportState(void) {
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cout << out;
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sprintf(out, " Normal Load Factor: %4.2f g's Pitch Rate: %5.2f deg/s\n",
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fdmex->GetAircraft()->GetNlf(),
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fdmex->GetState()->GetParameter(SG_PITCHRATE)*RADTODEG );
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fdmex->GetState()->GetParameter(SGD_PITCHRATE)*RADTODEG );
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cout << out;
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sprintf(out, " Heading: %3.0f deg true Sideslip: %5.2f deg\n",
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fdmex->GetRotation()->Getpsi()*RADTODEG,
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@ -474,12 +474,12 @@ bool FGLaRCsim::copy_from_LaRCsim() {
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<< " radius_to_vehicle = " << Radius_to_vehicle );
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double tmp_lon_geoc = Lon_geocentric;
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while ( tmp_lon_geoc < -SG_PI ) { tmp_lon_geoc += SG_2PI; }
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while ( tmp_lon_geoc > SG_PI ) { tmp_lon_geoc -= SG_2PI; }
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while ( tmp_lon_geoc < -SGD_PI ) { tmp_lon_geoc += SG_2PI; }
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while ( tmp_lon_geoc > SGD_PI ) { tmp_lon_geoc -= SG_2PI; }
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double tmp_lon = Longitude;
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while ( tmp_lon < -SG_PI ) { tmp_lon += SG_2PI; }
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while ( tmp_lon > SG_PI ) { tmp_lon -= SG_2PI; }
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while ( tmp_lon < -SGD_PI ) { tmp_lon += SG_2PI; }
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while ( tmp_lon > SGD_PI ) { tmp_lon -= SG_2PI; }
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// Positions
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_set_Geocentric_Position( Lat_geocentric, tmp_lon_geoc,
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@ -62,11 +62,12 @@ bool FGMagicCarpet::update( int multiloop ) {
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_set_V_ground_speed( kts );
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// angle of turn
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double turn_rate = controls.get_aileron() * SG_PI_4; // radians/sec
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double turn_rate = controls.get_aileron() * SGD_PI_4; // radians/sec
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double turn = turn_rate * time_step;
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// update euler angles
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_set_Euler_Angles( get_Phi(), get_Theta(), fmod(get_Psi() + turn, SG_2PI) );
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_set_Euler_Angles( get_Phi(), get_Theta(),
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fmod(get_Psi() + turn, SGD_2PI) );
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_set_Euler_Rates(0,0,0);
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// update (lon/lat) position
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@ -349,7 +349,7 @@ void guiMotionFunc ( int x, int y )
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need_warp = 1;
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x = 1;
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}
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// try to get SG_PI movement in each half of screen
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// try to get SGD_PI movement in each half of screen
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// do spherical pan
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W = ww;
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H = wh;
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@ -152,28 +152,28 @@ void GLUTkey(unsigned char k, int x, int y) {
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}
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return;
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case 49: // numeric keypad 1
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v->set_goal_view_offset( SG_PI * 0.75 );
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v->set_goal_view_offset( SGD_PI * 0.75 );
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return;
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case 50: // numeric keypad 2
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v->set_goal_view_offset( SG_PI );
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v->set_goal_view_offset( SGD_PI );
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return;
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case 51: // numeric keypad 3
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v->set_goal_view_offset( SG_PI * 1.25 );
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v->set_goal_view_offset( SGD_PI * 1.25 );
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return;
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case 52: // numeric keypad 4
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v->set_goal_view_offset( SG_PI * 0.50 );
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v->set_goal_view_offset( SGD_PI * 0.50 );
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return;
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case 54: // numeric keypad 6
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v->set_goal_view_offset( SG_PI * 1.50 );
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v->set_goal_view_offset( SGD_PI * 1.50 );
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return;
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case 55: // numeric keypad 7
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v->set_goal_view_offset( SG_PI * 0.25 );
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v->set_goal_view_offset( SGD_PI * 0.25 );
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return;
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case 56: // numeric keypad 8
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v->set_goal_view_offset( 0.00 );
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return;
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case 57: // numeric keypad 9
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v->set_goal_view_offset( SG_PI * 1.75 );
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v->set_goal_view_offset( SGD_PI * 1.75 );
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return;
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case 65: // A key
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speed = fgGetInt("/sim/speed-up");
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@ -497,28 +497,28 @@ void GLUTspecialkey(int k, int x, int y) {
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return;
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}
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case GLUT_KEY_END: // numeric keypad 1
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v->set_goal_view_offset( SG_PI * 0.75 );
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v->set_goal_view_offset( SGD_PI * 0.75 );
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return;
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case GLUT_KEY_DOWN: // numeric keypad 2
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v->set_goal_view_offset( SG_PI );
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v->set_goal_view_offset( SGD_PI );
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return;
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case GLUT_KEY_PAGE_DOWN: // numeric keypad 3
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v->set_goal_view_offset( SG_PI * 1.25 );
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v->set_goal_view_offset( SGD_PI * 1.25 );
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return;
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case GLUT_KEY_LEFT: // numeric keypad 4
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v->set_goal_view_offset( SG_PI * 0.50 );
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v->set_goal_view_offset( SGD_PI * 0.50 );
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return;
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case GLUT_KEY_RIGHT: // numeric keypad 6
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v->set_goal_view_offset( SG_PI * 1.50 );
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v->set_goal_view_offset( SGD_PI * 1.50 );
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return;
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case GLUT_KEY_HOME: // numeric keypad 7
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v->set_goal_view_offset( SG_PI * 0.25 );
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v->set_goal_view_offset( SGD_PI * 0.25 );
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return;
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case GLUT_KEY_UP: // numeric keypad 8
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v->set_goal_view_offset( 0.00 );
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return;
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case GLUT_KEY_PAGE_UP: // numeric keypad 9
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v->set_goal_view_offset( SG_PI * 1.75 );
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v->set_goal_view_offset( SGD_PI * 1.75 );
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return;
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}
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} else {
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@ -802,13 +802,13 @@ void fgUpdateTimeDepCalcs() {
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// current_view.goal_view_offset
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if ( v->get_goal_view_offset() > v->get_view_offset() )
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{
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if ( v->get_goal_view_offset() - v->get_view_offset() < SG_PI ){
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if ( v->get_goal_view_offset() - v->get_view_offset() < SGD_PI ){
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v->inc_view_offset( 0.01 );
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} else {
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v->inc_view_offset( -0.01 );
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}
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} else {
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if ( v->get_view_offset() - v->get_goal_view_offset() < SG_PI ){
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if ( v->get_view_offset() - v->get_goal_view_offset() < SGD_PI ){
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v->inc_view_offset( -0.01 );
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} else {
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v->inc_view_offset( 0.01 );
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@ -822,7 +822,7 @@ void fgUpdateTimeDepCalcs() {
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}
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}
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double tmp = -(l->sun_rotation + SG_PI)
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double tmp = -(l->sun_rotation + SGD_PI)
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- (cur_fdm_state->get_Psi() -
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globals->get_current_view()->get_view_offset() );
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while ( tmp < 0.0 ) {
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@ -833,7 +833,7 @@ void fgUpdateTimeDepCalcs() {
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}
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/* printf("Psi = %.2f, viewoffset = %.2f sunrot = %.2f rottosun = %.2f\n",
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FG_Psi * RAD_TO_DEG, current_view.view_offset * RAD_TO_DEG,
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-(l->sun_rotation+SG_PI) * RAD_TO_DEG, tmp * RAD_TO_DEG); */
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-(l->sun_rotation+SGD_PI) * RAD_TO_DEG, tmp * RAD_TO_DEG); */
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l->UpdateAdjFog();
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// Update solar system
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@ -820,9 +820,9 @@ parse_option (const string& arg)
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string woffset = arg.substr( 14 );
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double default_view_offset = 0.0;
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if ( woffset == "LEFT" ) {
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default_view_offset = SG_PI * 0.25;
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default_view_offset = SGD_PI * 0.25;
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} else if ( woffset == "RIGHT" ) {
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default_view_offset = SG_PI * 1.75;
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default_view_offset = SGD_PI * 1.75;
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} else if ( woffset == "CENTER" ) {
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default_view_offset = 0.00;
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} else {
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@ -33,7 +33,7 @@ main() {
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// Yaw Matrix
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MAT3_SET_HVEC(vec, 0.0, -1.0, 0.0, 1.0);
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MAT3rotate(R_Psi, vec, SG_PI + FG_Psi);
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MAT3rotate(R_Psi, vec, SGD_PI + FG_Psi);
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printf("\nYaw matrix (Psi)\n");
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MAT3print(R_Psi, stdout);
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@ -47,7 +47,7 @@ main() {
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// Longitude
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MAT3_SET_HVEC(vec, 0.0, 0.0, 1.0, 1.0);
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// R_Lon = rotate about Z axis
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MAT3rotate(R_Lon, vec, FG_Longitude - SG_PI_2 );
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MAT3rotate(R_Lon, vec, FG_Longitude - SGD_PI_2 );
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printf("\nLongitude matrix\n");
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MAT3print(R_Lon, stdout);
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@ -200,7 +200,7 @@ void FGViewerLookAt::update() {
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sgNegateVec3(world_down, world_up);
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sgVectorProductVec3(surface_east, surface_south, world_down);
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#else
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sgMakeRotMat4( TMP, SG_PI_2 * RAD_TO_DEG, world_up );
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sgMakeRotMat4( TMP, SGD_PI_2 * RAD_TO_DEG, world_up );
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// cout << "sgMat4 TMP" << endl;
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// print_sgMat4( TMP );
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sgXformVec3(surface_east, surface_south, TMP);
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@ -326,7 +326,7 @@ void FGViewerRPH::update() {
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sgNegateVec3(world_down, world_up);
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sgVectorProductVec3(surface_east, surface_south, world_down);
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#else
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sgMakeRotMat4( TMP, SG_PI_2 * RAD_TO_DEG, world_up );
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sgMakeRotMat4( TMP, SGD_PI_2 * RAD_TO_DEG, world_up );
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// cout << "sgMat4 TMP" << endl;
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// print_sgMat4( TMP );
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sgXformVec3(surface_east, surface_south, TMP);
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@ -104,11 +104,11 @@ bool FGRAY::gen_message() {
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/* Make sure the angles are reasonable onscale */
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/* We use an asymmetric mapping so that the chair behaves
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reasonably when upside down. Otherwise it oscillates. */
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while ( ang_pos < -2*SG_PI/3 ) {
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ang_pos += 2 * SG_PI;
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while ( ang_pos < -2*SGD_PI/3 ) {
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ang_pos += 2 * SGD_PI;
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}
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while ( ang_pos > 4*SG_PI/3 ) {
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ang_pos -= 2 * SG_PI;
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while ( ang_pos > 4*SGD_PI/3 ) {
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ang_pos -= 2 * SGD_PI;
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}
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/* Tell interested parties what the situation is */
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@ -131,11 +131,11 @@ bool FGRAY::gen_message() {
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|||
|
||||
/* yaw */
|
||||
/* Make sure that we walk through North cleanly */
|
||||
if ( fabs ( ang_pos - chair_heading ) > SG_PI )
|
||||
if ( fabs ( ang_pos - chair_heading ) > SGD_PI )
|
||||
{ /* Need to swing chair by 360 degrees */
|
||||
if ( ang_pos < chair_heading )
|
||||
chair_heading -= 2 * SG_PI;
|
||||
else chair_heading += 2 * SG_PI;
|
||||
chair_heading -= 2 * SGD_PI;
|
||||
else chair_heading += 2 * SGD_PI;
|
||||
}
|
||||
/* Remove the chair heading from the true heading */
|
||||
ang_pos -= chair_heading;
|
||||
|
@ -144,7 +144,7 @@ bool FGRAY::gen_message() {
|
|||
can just about represent 30 degrees full scale. */
|
||||
chair_heading += ang_pos * dt * 0.2;
|
||||
/* If they turn fast, at 90 deg error subtract 30 deg */
|
||||
if ( fabs(ang_pos) > SG_PI / 2 )
|
||||
if ( fabs(ang_pos) > SGD_PI / 2 )
|
||||
chair_heading += ang_pos / 3;
|
||||
|
||||
} else
|
||||
|
@ -178,8 +178,8 @@ bool FGRAY::gen_message() {
|
|||
/* Scale to the hardware's full scale range */
|
||||
propose /= fullscale [ subaxis ];
|
||||
/* Use a sine shaped washout on all axes */
|
||||
if ( propose < -SG_PI / 2 ) *dac = 0x0000; else
|
||||
if ( propose > SG_PI / 2 ) *dac = 0xFFFF; else
|
||||
if ( propose < -SGD_PI / 2 ) *dac = 0x0000; else
|
||||
if ( propose > SGD_PI / 2 ) *dac = 0xFFFF; else
|
||||
*dac = (unsigned short) ( 32767 *
|
||||
( 1.0 + sin ( propose ) ) );
|
||||
}
|
||||
|
|
|
@ -71,7 +71,7 @@ bool FGMorse::init() {
|
|||
|
||||
// Make Low DIT
|
||||
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / LO_FREQUENCY) ) )
|
||||
* ((double)i / TRANSITION_BYTES)
|
||||
/ 2.0 + 0.5;
|
||||
|
@ -82,7 +82,7 @@ bool FGMorse::init() {
|
|||
|
||||
for ( i = TRANSITION_BYTES;
|
||||
i < DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE; ++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / LO_FREQUENCY) ) )
|
||||
/ 2.0 + 0.5;
|
||||
|
||||
|
@ -93,7 +93,7 @@ bool FGMorse::init() {
|
|||
for ( i = DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
||||
i < DIT_SIZE - COUNT_SIZE;
|
||||
++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / LO_FREQUENCY) ) )
|
||||
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
--j;
|
||||
|
@ -107,7 +107,7 @@ bool FGMorse::init() {
|
|||
|
||||
// Make High DIT
|
||||
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / HI_FREQUENCY)) )
|
||||
* ((double)i / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
|
||||
|
@ -117,7 +117,7 @@ bool FGMorse::init() {
|
|||
|
||||
for ( i = TRANSITION_BYTES;
|
||||
i < DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE; ++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / HI_FREQUENCY) ) )
|
||||
/ 2.0 + 0.5;
|
||||
|
||||
|
@ -128,7 +128,7 @@ bool FGMorse::init() {
|
|||
for ( i = DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
||||
i < DIT_SIZE - COUNT_SIZE;
|
||||
++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / HI_FREQUENCY) ) )
|
||||
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
--j;
|
||||
|
@ -142,7 +142,7 @@ bool FGMorse::init() {
|
|||
|
||||
// Make Low DAH
|
||||
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / LO_FREQUENCY) ) )
|
||||
* ((double)i / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
|
||||
|
@ -153,7 +153,7 @@ bool FGMorse::init() {
|
|||
for ( i = TRANSITION_BYTES;
|
||||
i < DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
||||
++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / LO_FREQUENCY) ) )
|
||||
/ 2.0 + 0.5;
|
||||
|
||||
|
@ -164,7 +164,7 @@ bool FGMorse::init() {
|
|||
for ( i = DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
||||
i < DAH_SIZE - COUNT_SIZE;
|
||||
++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / LO_FREQUENCY) ) )
|
||||
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
--j;
|
||||
|
@ -178,7 +178,7 @@ bool FGMorse::init() {
|
|||
|
||||
// Make High DAH
|
||||
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / HI_FREQUENCY) ) )
|
||||
* ((double)i / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
|
||||
|
@ -189,7 +189,7 @@ bool FGMorse::init() {
|
|||
for ( i = TRANSITION_BYTES;
|
||||
i < DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
||||
++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / HI_FREQUENCY) ) )
|
||||
/ 2.0 + 0.5;
|
||||
|
||||
|
@ -200,7 +200,7 @@ bool FGMorse::init() {
|
|||
for ( i = DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
||||
i < DAH_SIZE - COUNT_SIZE;
|
||||
++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI
|
||||
/ (8000.0 / HI_FREQUENCY) ) )
|
||||
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
--j;
|
||||
|
@ -227,7 +227,7 @@ bool FGMorse::cust_init(const int freq ) {
|
|||
|
||||
// Make DIT
|
||||
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI / (8000.0 / freq)) )
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI / (8000.0 / freq)) )
|
||||
* ((double)i / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
|
||||
/* Convert to unsigned byte */
|
||||
|
@ -236,7 +236,7 @@ bool FGMorse::cust_init(const int freq ) {
|
|||
|
||||
for ( i = TRANSITION_BYTES;
|
||||
i < DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE; ++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI / (8000.0 / freq) ) )
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI / (8000.0 / freq) ) )
|
||||
/ 2.0 + 0.5;
|
||||
|
||||
/* Convert to unsigned byte */
|
||||
|
@ -246,7 +246,7 @@ bool FGMorse::cust_init(const int freq ) {
|
|||
for ( i = DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
||||
i < DIT_SIZE - COUNT_SIZE;
|
||||
++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI / (8000.0 / freq) ) )
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI / (8000.0 / freq) ) )
|
||||
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
--j;
|
||||
|
||||
|
@ -259,7 +259,7 @@ bool FGMorse::cust_init(const int freq ) {
|
|||
|
||||
// Make DAH
|
||||
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI / (8000.0 / freq) ) )
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI / (8000.0 / freq) ) )
|
||||
* ((double)i / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
|
||||
/* Convert to unsigned byte */
|
||||
|
@ -269,7 +269,7 @@ bool FGMorse::cust_init(const int freq ) {
|
|||
for ( i = TRANSITION_BYTES;
|
||||
i < DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
||||
++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI / (8000.0 / freq) ) )
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI / (8000.0 / freq) ) )
|
||||
/ 2.0 + 0.5;
|
||||
|
||||
/* Convert to unsigned byte */
|
||||
|
@ -279,7 +279,7 @@ bool FGMorse::cust_init(const int freq ) {
|
|||
for ( i = DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
||||
i < DAH_SIZE - COUNT_SIZE;
|
||||
++i ) {
|
||||
float level = ( sin( (double) i * 2.0 * SG_PI / (8000.0 / freq) ) )
|
||||
float level = ( sin( (double) i * 2.0 * SGD_PI / (8000.0 / freq) ) )
|
||||
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
||||
--j;
|
||||
|
||||
|
|
|
@ -167,10 +167,10 @@ void fgLIGHT::UpdateAdjFog( void ) {
|
|||
|
||||
// first determine the difference between our view angle and local
|
||||
// direction to the sun
|
||||
rotation = -(sun_rotation + SG_PI)
|
||||
rotation = -(sun_rotation + SGD_PI)
|
||||
- (f->get_Psi() - globals->get_current_view()->get_view_offset());
|
||||
if ( globals->get_current_view()->get_reverse_view_offset() ) {
|
||||
rotation += SG_PI;
|
||||
rotation += SGD_PI;
|
||||
}
|
||||
while ( rotation < 0 ) {
|
||||
rotation += SG_2PI;
|
||||
|
|
|
@ -284,12 +284,12 @@ void fgMoonPosition(time_t ssue, double *lon, double *lat) {
|
|||
ecliptic_to_equatorial( globals->get_ephem()->get_moon()->getLon(),
|
||||
0.0, &alpha, &delta );
|
||||
tmp = alpha - (SG_2PI/24)*GST(ssue);
|
||||
if (tmp < -SG_PI) {
|
||||
if (tmp < -SGD_PI) {
|
||||
do tmp += SG_2PI;
|
||||
while (tmp < -SG_PI);
|
||||
} else if (tmp > SG_PI) {
|
||||
while (tmp < -SGD_PI);
|
||||
} else if (tmp > SGD_PI) {
|
||||
do tmp -= SG_2PI;
|
||||
while (tmp < -SG_PI);
|
||||
while (tmp < -SGD_PI);
|
||||
}
|
||||
|
||||
*lon = tmp;
|
||||
|
@ -319,12 +319,12 @@ static void fgMoonPositionGST(double gst, double *lon, double *lat) {
|
|||
|
||||
// tmp = alpha - (SG_2PI/24)*GST(ssue);
|
||||
tmp = alpha - (SG_2PI/24)*gst;
|
||||
if (tmp < -SG_PI) {
|
||||
if (tmp < -SGD_PI) {
|
||||
do tmp += SG_2PI;
|
||||
while (tmp < -SG_PI);
|
||||
} else if (tmp > SG_PI) {
|
||||
while (tmp < -SGD_PI);
|
||||
} else if (tmp > SGD_PI) {
|
||||
do tmp -= SG_2PI;
|
||||
while (tmp < -SG_PI);
|
||||
while (tmp < -SGD_PI);
|
||||
}
|
||||
|
||||
*lon = tmp;
|
||||
|
|
|
@ -192,12 +192,12 @@ void fgSunPosition(time_t ssue, double *lon, double *lat) {
|
|||
ecliptic_to_equatorial( globals->get_ephem()->get_sun()->getLon(),
|
||||
0.0, &alpha, &delta );
|
||||
tmp = alpha - (SG_2PI/24)*GST(ssue);
|
||||
if (tmp < -SG_PI) {
|
||||
if (tmp < -SGD_PI) {
|
||||
do tmp += SG_2PI;
|
||||
while (tmp < -SG_PI);
|
||||
} else if (tmp > SG_PI) {
|
||||
while (tmp < -SGD_PI);
|
||||
} else if (tmp > SGD_PI) {
|
||||
do tmp -= SG_2PI;
|
||||
while (tmp < -SG_PI);
|
||||
while (tmp < -SGD_PI);
|
||||
}
|
||||
|
||||
*lon = tmp;
|
||||
|
@ -227,12 +227,12 @@ static void fgSunPositionGST(double gst, double *lon, double *lat) {
|
|||
|
||||
// tmp = alpha - (SG_2PI/24)*GST(ssue);
|
||||
tmp = alpha - (SG_2PI/24)*gst;
|
||||
if (tmp < -SG_PI) {
|
||||
if (tmp < -SGD_PI) {
|
||||
do tmp += SG_2PI;
|
||||
while (tmp < -SG_PI);
|
||||
} else if (tmp > SG_PI) {
|
||||
while (tmp < -SGD_PI);
|
||||
} else if (tmp > SGD_PI) {
|
||||
do tmp -= SG_2PI;
|
||||
while (tmp < -SG_PI);
|
||||
while (tmp < -SGD_PI);
|
||||
}
|
||||
|
||||
*lon = tmp;
|
||||
|
|
Loading…
Reference in a new issue