Don't declare static functions in header file
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2 changed files with 3 additions and 4 deletions
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@ -45,6 +45,9 @@
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extern SGSky *thesky;
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static bool do_delete_3Dcloud (const SGPropertyNode *arg);
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static bool do_move_3Dcloud (const SGPropertyNode *arg);
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static bool do_add_3Dcloud (const SGPropertyNode *arg);
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FGClouds::FGClouds() :
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#if 0
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@ -64,9 +64,5 @@ public:
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};
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static bool do_delete_3Dcloud (const SGPropertyNode *arg);
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static bool do_move_3Dcloud (const SGPropertyNode *arg);
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static bool do_add_3Dcloud (const SGPropertyNode *arg);
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#endif // _FGCLOUDS_HXX
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