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Modified to use named-joystick bindings when available (js-named

rather than js).  This functionality is available only with recent CVS
plib versions (i.e. since about May 2002).
This commit is contained in:
david 2002-07-04 17:38:18 +00:00
parent 2fec1506d3
commit 1669820bba

View file

@ -471,7 +471,7 @@ FGInput::_init_joystick ()
}
for (int i = 0; i < MAX_JOYSTICKS; i++) {
SGPropertyNode * js_node = js_nodes->getChild("js", i);
SGPropertyNode_ptr js_node = js_nodes->getChild("js", i);
if (js_node == 0) {
SG_LOG(SG_INPUT, SG_DEBUG, "No bindings for joystick " << i);
js_node = js_nodes->getChild("js", i, true);
@ -483,8 +483,19 @@ FGInput::_init_joystick ()
continue;
} else {
#ifdef FG_PLIB_JOYSTICK_GETNAME
SG_LOG(SG_INPUT, SG_INFO, "");
SG_LOG(SG_INPUT, SG_INFO, "Found joystick " << js->getName());
const char * name = js->getName();
std::cout << "Looking for bindings for joystick \""
<< name << '"' << std::endl;
vector<SGPropertyNode_ptr> nodes = js_nodes->getChildren("js-named");
for (int i = 0; i < nodes.size(); i++) {
SGPropertyNode_ptr node = nodes[i];
std::cout << " Trying \"" << node->getStringValue("name") << '"' << std::endl;
if (!strcmp(node->getStringValue("name"), name)) {
std::cout << " Found bindings" << std::endl;
js_node = node;
break;
}
}
#endif
}
#ifdef WIN32