Output a few properties for AI code devel convienience - probably temporary
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@ -483,6 +483,18 @@ void FGTower::Update(double dt) {
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if(ii >= ii_max) {
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ii = 0;
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}
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if(ident == "KEMT") {
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// For AI debugging convienience - may be removed
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Point3D user_pos;
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user_pos.setlon(user_lon_node->getDoubleValue());
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user_pos.setlat(user_lat_node->getDoubleValue());
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user_pos.setelev(user_elev_node->getDoubleValue());
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Point3D user_ortho_pos = ortho.ConvertToLocal(user_pos);
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fgSetDouble("/AI/user/ortho-x", user_ortho_pos.x());
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fgSetDouble("/AI/user/ortho-y", user_ortho_pos.y());
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fgSetDouble("/AI/user/elev", user_elev_node->getDoubleValue());
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}
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}
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