Still trying to get those durned stars aligned properly.
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e17c832c36
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6 changed files with 59 additions and 38 deletions
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@ -15,7 +15,8 @@ GLUTmain.o: GLUTmain.c GLUTkey.h fg_init.h views.h ../types.h \
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../Joystick/joystick.h ../Math/fg_geodesy.h ../Math/polar.h \
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../Math/../types.h ../Scenery/mesh.h ../Scenery/scenery.h \
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../Scenery/../types.h ../Time/fg_time.h ../Time/../types.h \
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../Time/fg_timer.h ../Time/sunpos.h ../Weather/weather.h
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../Time/../Flight/flight.h ../Time/fg_timer.h ../Time/sunpos.h \
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../Weather/weather.h
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fg_init.o: fg_init.c fg_init.h views.h ../types.h ../Flight/flight.h \
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../Flight/Slew/slew.h ../Flight/LaRCsim/ls_interface.h \
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../Flight/LaRCsim/../flight.h ../Math/mat3.h ../constants.h \
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@ -26,7 +27,8 @@ fg_init.o: fg_init.c fg_init.h views.h ../types.h ../Flight/flight.h \
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../Cockpit/../Flight/flight.h ../Cockpit/../Controls/controls.h \
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../Joystick/joystick.h ../Math/fg_random.h ../Scenery/mesh.h \
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../Scenery/scenery.h ../Scenery/../types.h ../Scenery/stars.h \
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../Time/sunpos.h ../Time/../types.h ../Weather/weather.h
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../Time/fg_time.h ../Time/../types.h ../Time/../Flight/flight.h \
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../Time/sunpos.h ../Weather/weather.h
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views.o: views.c views.h ../types.h ../Flight/flight.h \
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../Flight/Slew/slew.h ../Flight/LaRCsim/ls_interface.h \
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../Flight/LaRCsim/../flight.h ../Math/mat3.h ../constants.h \
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@ -16,4 +16,5 @@ stars.o: stars.c stars.h ../constants.h ../general.h ../GLUT/views.h \
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../GLUT/../Flight/LaRCsim/../flight.h ../GLUT/../Math/mat3.h \
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../Aircraft/aircraft.h ../Aircraft/../Flight/flight.h \
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../Aircraft/../Controls/controls.h \
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../Aircraft/../Controls/../limits.h
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../Aircraft/../Controls/../limits.h ../Time/fg_time.h \
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../Time/../types.h ../Time/../Flight/flight.h
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@ -233,12 +233,12 @@ void fgStarsRender() {
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glTranslatef( v->view_pos.x, v->view_pos.y, v->view_pos.z );
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angle = FG_2PI * t->lst / 24.0;
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/* warp += 1.0 * DEG_TO_RAD; */
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warp = 15.0 * DEG_TO_RAD;
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glRotatef( -(angle+warp) * RAD_TO_DEG, 0.0, 0.0, 1.0 );
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printf("Rotating stars by %.2f + %.2f\n", -angle * RAD_TO_DEG,
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-warp * RAD_TO_DEG);
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angle = t->gst * 15.0; /* 15 degrees per hour rotation */
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/* warp += 1.0; */
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/* warp = 15.0; */
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warp = 0.0;
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glRotatef( -(angle+warp), 0.0, 0.0, 1.0 );
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printf("Rotating stars by %.2f degrees + %.2f degrees\n",-angle,-warp);
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glCallList(stars[i]);
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@ -252,9 +252,12 @@ void fgStarsRender() {
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/* $Log$
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/* Revision 1.9 1997/09/18 16:20:09 curt
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/* At dusk/dawn add/remove stars in stages.
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/* Revision 1.10 1997/09/20 03:34:32 curt
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/* Still trying to get those durned stars aligned properly.
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/*
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* Revision 1.9 1997/09/18 16:20:09 curt
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* At dusk/dawn add/remove stars in stages.
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*
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* Revision 1.8 1997/09/16 22:14:52 curt
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* Tweaked time of day lighting equations. Don't draw stars during the day.
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*
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15
Time/depend
15
Time/depend
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@ -1,11 +1,12 @@
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fg_time.o: fg_time.c fg_time.h ../types.h
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fg_time.o: fg_time.c fg_time.h ../types.h ../Flight/flight.h \
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../Flight/Slew/slew.h ../Flight/LaRCsim/ls_interface.h \
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../Flight/LaRCsim/../flight.h ../constants.h ../Time/fg_time.h
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fg_timer.o: fg_timer.c fg_timer.h
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sidereal.o: sidereal.c
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sunpos.o: sunpos.c sunpos.h ../types.h fg_time.h ../constants.h \
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../GLUT/views.h ../GLUT/../types.h ../GLUT/../Flight/flight.h \
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../GLUT/../Flight/Slew/slew.h \
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../GLUT/../Flight/LaRCsim/ls_interface.h \
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../GLUT/../Flight/LaRCsim/../flight.h ../GLUT/../Math/mat3.h \
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sidereal.o: sidereal.c ../constants.h
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sunpos.o: sunpos.c sunpos.h ../types.h fg_time.h ../Flight/flight.h \
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../Flight/Slew/slew.h ../Flight/LaRCsim/ls_interface.h \
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../Flight/LaRCsim/../flight.h ../constants.h ../GLUT/views.h \
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../GLUT/../types.h ../GLUT/../Flight/flight.h ../GLUT/../Math/mat3.h \
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../Math/fg_geodesy.h ../Math/mat3.h ../Math/polar.h \
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../Math/../types.h
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ttest.o: ttest.c
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@ -45,7 +45,7 @@ struct fgTIME cur_time_params;
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/* Initialize the time dependent variables */
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void fgTimeInit(struct fgTIME *t) {
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t->lst_diff = -9999.0;
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t->gst_diff = -9999.0;
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}
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@ -112,6 +112,8 @@ double utc_gst (double mjd) {
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x /= 3600.0;
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gst = (1.0/SIDRATE)*hr + x;
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printf("gst => %.4f\n", gst);
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return(gst);
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}
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@ -136,7 +138,7 @@ double sidereal_precise (double mjd, double lng) {
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gst = utc_gst (mjd);
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lst = gst - RADHR (lng);
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lst -= 24.0*floor(lst/24.0);
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printf ("%7.4f\n", lst);
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/* printf ("%7.4f\n", lst); */
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/* that's all */
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return (lst);
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@ -199,7 +201,7 @@ double sidereal_course(struct tm *gmt, time_t now, double lng) {
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/* Update the time dependent variables */
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void fgTimeUpdate(struct FLIGHT *f, struct fgTIME *t) {
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double lst_precise, lst_course;
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double gst_precise, gst_course;
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static long int warp = 0;
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/* get current Unix calendar time (in seconds) */
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@ -230,31 +232,39 @@ void fgTimeUpdate(struct FLIGHT *f, struct fgTIME *t) {
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printf("Current Longitude = %.3f\n", FG_Longitude * RAD_TO_DEG);
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/* Calculate local side real time */
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if ( t->lst_diff < -100.0 ) {
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if ( t->gst_diff < -100.0 ) {
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/* first time through do the expensive calculation & cheap
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calculation to get the difference. */
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printf("First time, doing precise lst\n");
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t->lst = lst_precise =
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sidereal_precise(t->mjd, -(FG_Longitude * RAD_TO_DEG));
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lst_course =
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sidereal_course(t->gmt, t->cur_time, -(FG_Longitude * RAD_TO_DEG));
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t->lst_diff = lst_precise - lst_course;
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} else {
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/* course + difference should drift off very slowly */
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printf("First time, doing precise gst\n");
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t->gst = gst_precise = sidereal_precise(t->mjd, 0.00);
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gst_course = sidereal_course(t->gmt, t->cur_time, 0.00);
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t->gst_diff = gst_precise - gst_course;
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t->lst =
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sidereal_course(t->gmt, t->cur_time, -(FG_Longitude * RAD_TO_DEG))
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+ t->lst_diff;
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+ t->gst_diff;
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} else {
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/* course + difference should drift off very slowly */
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t->gst =
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sidereal_course(t->gmt, t->cur_time, 0.00) + t->gst_diff;
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t->lst =
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sidereal_course(t->gmt, t->cur_time, -(FG_Longitude * RAD_TO_DEG))
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+ t->gst_diff;
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}
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printf("Current Sidereal Time = %.3f (%.3f) (diff = %.3f)\n", t->lst,
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printf("Current lon=0.00 Sidereal Time = %.3f\n", t->gst);
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printf("Current LOCAL Sidereal Time = %.3f (%.3f) (diff = %.3f)\n", t->lst,
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sidereal_precise(t->mjd, -(FG_Longitude * RAD_TO_DEG)),
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t->lst_diff);
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t->gst_diff);
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}
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/* $Log$
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/* Revision 1.5 1997/09/16 22:14:52 curt
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/* Tweaked time of day lighting equations. Don't draw stars during the day.
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/* Revision 1.6 1997/09/20 03:34:34 curt
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/* Still trying to get those durned stars aligned properly.
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/*
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* Revision 1.5 1997/09/16 22:14:52 curt
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* Tweaked time of day lighting equations. Don't draw stars during the day.
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*
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* Revision 1.4 1997/09/16 15:50:31 curt
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* Working on star alignment and time issues.
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*
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@ -48,9 +48,10 @@ struct fgTIME {
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double jd; /* Julian date */
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double mjd; /* modified Julian date */
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double gst; /* side real time at prime meridian */
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double lst; /* local side real time */
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double lst_diff; /* the difference between the precise
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double gst_diff; /* the difference between the precise
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sidereal time algorithm result and the
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course result. course + diff has good
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accuracy for the short term */
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@ -77,9 +78,12 @@ void fgTimeUpdate(struct FLIGHT *f, struct fgTIME *t);
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/* $Log$
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/* Revision 1.5 1997/09/16 15:50:31 curt
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/* Working on star alignment and time issues.
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/* Revision 1.6 1997/09/20 03:34:35 curt
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/* Still trying to get those durned stars aligned properly.
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/*
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* Revision 1.5 1997/09/16 15:50:31 curt
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* Working on star alignment and time issues.
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*
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* Revision 1.4 1997/09/13 02:00:08 curt
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* Mostly working on stars and generating sidereal time for accurate star
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* placement.
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