SGSubsystemMrg GroupType fixes for a few subsystem registrations.
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3 changed files with 6 additions and 3 deletions
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@ -123,4 +123,5 @@ void FGReplay::resetStatisticsProperties()
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// Register the subsystem.
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// Register the subsystem.
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SGSubsystemMgr::Registrant<FGReplay> registrantFGReplay;
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SGSubsystemMgr::Registrant<FGReplay> registrantFGReplay(
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SGSubsystemMgr::POST_FDM);
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@ -649,7 +649,8 @@ void HUDText::draw()
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// Register the subsystem.
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// Register the subsystem.
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SGSubsystemMgr::Registrant<HUD> registrantHUD;
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SGSubsystemMgr::Registrant<HUD> registrantHUD(
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SGSubsystemMgr::DISPLAY);
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void TextList::align(const char *s, int align, float *x, float *y,
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void TextList::align(const char *s, int align, float *x, float *y,
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@ -745,4 +745,5 @@ bool FGCom::isInRange(const double &freq) const
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// Register the subsystem.
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// Register the subsystem.
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SGSubsystemMgr::Registrant<FGCom> registrantFGCom;
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SGSubsystemMgr::Registrant<FGCom> registrantFGCom(
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SGSubsystemMgr::SOUND);
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