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One more pass at a reorg.

This commit is contained in:
curt 2000-02-16 23:01:03 +00:00
parent b9e5b503be
commit 1294aed465
73 changed files with 203 additions and 203 deletions

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@ -2,12 +2,11 @@ SUBDIRS = \
tests \
src
EXTRA_DIST = FG-FAQ.v3 README.Unix README.Linux README.MacOS README.Win32 \
README.Win32-X README.autoconf README.gpc README.plib \
README.running Thanks VERSION acsite.m4 acconfig.h irix-hack.pl
EXTRA_DIST = Thanks VERSION acsite.m4 acconfig.h irix-hack.pl
dist-hook:
tar cf - docs-mini hints | (cd $(distdir); tar xvf -)
tar --exclude docs-mini/CVS --exclude hints/CVS -cf - docs-mini hints \
| (cd $(distdir); tar xvf -)
# tar cf - Simulator/FDM/JSBsim/aircraft Simulator/FDM/JSBsim/engine | (cd $(distdir); tar xvf -)

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@ -23,8 +23,8 @@
#include <stdio.h>
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include "aircraft.hxx"

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@ -36,12 +36,12 @@
# include <strings.h>
#endif
#include <simgear/logstream.hxx>
#include <simgear/fg_geodesy.hxx>
#include <simgear/mat3.h>
#include <simgear/point3d.hxx>
#include <simgear/polar3d.hxx>
#include <simgear/fgstream.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/math/mat3.h>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
#include <simgear/misc/fgstream.hxx>
#include <Objects/materialmgr.hxx>

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@ -26,9 +26,9 @@
#include <simgear/compiler.h>
#include <simgear/logstream.hxx>
#include <simgear/fgpath.hxx>
#include <simgear/fgstream.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/fgpath.hxx>
#include <simgear/misc/fgstream.hxx>
#include <Main/options.hxx>

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@ -34,7 +34,7 @@
#include <Scenery/scenery.hxx>
#include <simgear/constants.h>
#include <simgear/logstream.hxx>
#include <simgear/debug/logstream.hxx>
#include <Airports/simple.hxx>
#include <GUI/gui.h>

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@ -30,17 +30,17 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <Include/general.hxx>

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@ -42,11 +42,11 @@
# include <values.h> // for MAXINT
#endif
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <GUI/gui.h>

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@ -48,7 +48,7 @@
#include <deque> // STL double ended queue
#include <simgear/constants.h>
#include <simgear/mat3.h>
#include <simgear/math/mat3.h>
#include <fg_typedefs.h>
#include <Aircraft/aircraft.hxx>

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@ -9,9 +9,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <GUI/gui.h>

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@ -10,9 +10,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <Scenery/scenery.hxx>

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@ -10,9 +10,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <GUI/gui.h>

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@ -12,9 +12,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <Scenery/scenery.hxx>

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@ -10,9 +10,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <GUI/gui.h>

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@ -10,9 +10,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <Scenery/scenery.hxx>

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@ -10,9 +10,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <GUI/gui.h>

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@ -10,9 +10,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <GUI/gui.h>

View file

@ -10,9 +10,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <Scenery/scenery.hxx>

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@ -10,9 +10,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/fg_random.h>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <Aircraft/aircraft.hxx>
#include <Scenery/scenery.hxx>

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@ -30,10 +30,10 @@
#include <plib/ssg.h>
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <simgear/logstream.hxx>
#include <simgear/fgpath.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/fgpath.hxx>
#include <Main/options.hxx>
#include <Objects/texload.h>

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@ -35,7 +35,7 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <plib/ssg.h>

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@ -45,10 +45,10 @@ HISTORY
#include STL_STRING
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fg_geodesy.hxx>
#include <simgear/fgpath.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/misc/fgpath.hxx>
#include <Aircraft/aircraft.hxx>
#include <Controls/controls.hxx>

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@ -29,10 +29,10 @@
#include STL_STRING
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fg_geodesy.hxx>
#include <simgear/fgpath.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/misc/fgpath.hxx>
#include <Aircraft/aircraft.hxx>
#include <Controls/controls.hxx>

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@ -24,7 +24,7 @@
#include "LaRCsim.hxx"
#include <simgear/constants.h>
#include <simgear/logstream.hxx>
#include <simgear/debug/logstream.hxx>
#include <Aircraft/aircraft.hxx>
#include <Controls/controls.hxx>

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@ -21,9 +21,9 @@
// $Id$
#include <simgear/fg_geodesy.hxx>
#include <simgear/point3d.hxx>
#include <simgear/polar3d.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
#include <Controls/controls.hxx>
#include <Main/options.hxx>

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@ -23,9 +23,9 @@
#include <stdio.h>
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fg_geodesy.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <FDM/LaRCsim/ls_interface.h>
#include <Main/options.hxx>

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@ -39,7 +39,7 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#if defined(FX) && defined(XMESA)
# include <GL/xmesa.h>
@ -51,9 +51,9 @@
#include <string.h>
#include <simgear/constants.h>
#include <simgear/logstream.hxx>
#include <simgear/fgpath.hxx>
#include <simgear/screen-dump.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/fgpath.hxx>
#include <simgear/screen/screen-dump.hxx>
#include <Include/general.hxx>
#include <Aircraft/aircraft.hxx>

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@ -29,7 +29,7 @@
# include <windows.h>
#endif
#include <simgear/logstream.hxx>
#include <simgear/debug/logstream.hxx>
#include <Aircraft/aircraft.hxx>
#include <Main/options.hxx>

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@ -33,7 +33,7 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <stdio.h>
#include <stdlib.h>
@ -48,12 +48,12 @@
#include STL_STRING
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fg_geodesy.hxx>
#include <simgear/point3d.hxx>
#include <simgear/polar3d.hxx>
#include <simgear/fgpath.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
#include <simgear/misc/fgpath.hxx>
#include <Aircraft/aircraft.hxx>
#include <Airports/simple.hxx>

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@ -25,8 +25,8 @@
#include STL_STRING
#include <simgear/logstream.hxx>
#include <simgear/fg_types.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_types.hxx>
#include <Main/options.hxx>

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@ -30,7 +30,7 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#if defined(FX) && defined(XMESA)
#include <GL/xmesa.h>
@ -41,9 +41,9 @@
#include <plib/pu.h> // plib include
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fgpath.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/fgpath.hxx>
#include <Aircraft/aircraft.hxx>
#include <Astro/solarsystem.hxx>

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@ -39,7 +39,7 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
// Handle keyboard events

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@ -38,7 +38,7 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <stdio.h>
#include <string.h>
@ -65,12 +65,12 @@
#endif
#include <simgear/constants.h> // for VERSION
#include <simgear/logstream.hxx>
#include <simgear/fg_geodesy.hxx>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/fg_random.h>
#include <simgear/fgpath.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/misc/fgpath.hxx>
#include <Include/general.hxx>

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@ -38,9 +38,9 @@ bool global_fullscreen = true;
#include STL_STRING
#include <simgear/logstream.hxx>
#include <simgear/fgstream.hxx>
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/fgstream.hxx>
#include <Include/general.hxx>
#include <Cockpit/cockpit.hxx>

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@ -40,13 +40,13 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#if defined(FX) && defined(XMESA)
extern bool global_fullscreen;
#endif
#include <simgear/fg_types.hxx>
#include <simgear/math/fg_types.hxx>
#include STL_STRING
#include <vector>

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@ -38,8 +38,8 @@ TODO:
#include <iostream>
#include <simgear/fg_types.hxx>
#include <simgear/constants.h>
#include <simgear/math/fg_types.hxx>
#include <Aircraft/aircraft.hxx>
#include <Controls/controls.hxx>

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@ -31,7 +31,7 @@
# include <config.h>
#endif
#include <simgear/fg_types.hxx>
#include <simgear/math/fg_types.hxx>
#include <iostream>
FG_USING_NAMESPACE(std);

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@ -35,13 +35,13 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <string.h>
#include <simgear/logstream.hxx>
#include <simgear/fg_random.h>
#include <simgear/fgpath.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/misc/fgpath.hxx>
#include <Main/options.hxx>
#include <Objects/texload.h>

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@ -28,11 +28,11 @@
#include <plib/ssg.h> // plib include
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/point3d.hxx>
#include <simgear/polar3d.hxx>
#include <simgear/vector.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
#include <simgear/math/vector.hxx>
#include <Aircraft/aircraft.hxx>
#include <Cockpit/panel.hxx>

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@ -30,13 +30,13 @@
#endif
#include <simgear/compiler.h>
#include <simgear/math/point3d.hxx>
#include <list>
#include <plib/sg.h> // plib include
#include <FDM/flight.hxx>
#include <simgear/point3d.hxx>
#include <Time/fg_time.hxx>
#include <Time/light.hxx>

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@ -25,7 +25,7 @@
#include STL_STRING
#include <simgear/logstream.hxx>
#include <simgear/debug/logstream.hxx>
#include "fg_file.hxx"

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@ -25,8 +25,8 @@
#include STL_STRING
#include <simgear/logstream.hxx>
#include <simgear/serial.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/serial/serial.hxx>
#include <Aircraft/aircraft.hxx>

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@ -39,7 +39,7 @@
// # include <time.h>
// #endif
#include <simgear/serial.hxx>
#include <simgear/serial/serial.hxx>
#include "iochannel.hxx"
#include "protocol.hxx"

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@ -36,7 +36,7 @@
#include STL_STRING
#include <simgear/logstream.hxx>
#include <simgear/debug/logstream.hxx>
#include "fg_socket.hxx"

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@ -33,7 +33,7 @@
#include <string>
#include <simgear/fg_types.hxx>
#include <simgear/math/fg_types.hxx>
#include "iochannel.hxx"
#include "protocol.hxx"

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@ -21,8 +21,8 @@
// $Id$
#include <simgear/logstream.hxx>
#include <simgear/fg_geodesy.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <FDM/flight.hxx>
#include <Time/fg_time.hxx>

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@ -21,8 +21,8 @@
// $Id$
#include <simgear/logstream.hxx>
#include <simgear/fg_geodesy.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <Time/fg_time.hxx>

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@ -21,8 +21,8 @@
// $Id$
#include <simgear/logstream.hxx>
#include <simgear/fg_geodesy.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <FDM/flight.hxx>
#include <Time/fg_time.hxx>

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@ -21,7 +21,7 @@
// $Id$
#include <simgear/logstream.hxx>
#include <simgear/debug/logstream.hxx>
#include "iochannel.hxx"
#include "protocol.hxx"

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@ -21,8 +21,8 @@
// $Id$
#include <simgear/logstream.hxx>
#include <simgear/fg_geodesy.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <FDM/flight.hxx>
#include <Time/fg_time.hxx>

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@ -22,8 +22,8 @@
// $Id$
#include <simgear/logstream.hxx>
#include <simgear/fg_geodesy.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <FDM/flight.hxx>
#include <Time/fg_time.hxx>

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@ -22,8 +22,8 @@
#include <simgear/constants.h>
#include <simgear/mat3.h>
#include <simgear/point3d.hxx>
#include <simgear/math/mat3.h>
#include <simgear/math/point3d.hxx>
#include <Scenery/tileentry.hxx>

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@ -38,14 +38,14 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <simgear/compiler.h>
#include <vector>
#include <simgear/constants.h>
#include <simgear/point3d.hxx>
#include <simgear/math/point3d.hxx>
FG_USING_STD(vector);

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@ -36,13 +36,13 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include STL_STRING
#include <simgear/logstream.hxx>
#include <simgear/fgpath.hxx>
#include <simgear/fgstream.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/fgpath.hxx>
#include <simgear/misc/fgstream.hxx>
#include "material.hxx"
#include "texload.h"

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@ -40,7 +40,7 @@
#include <simgear/compiler.h>
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include STL_STRING // Standard C++ string library

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@ -34,16 +34,16 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <simgear/compiler.h>
#include <string.h>
#include STL_STRING
#include <simgear/logstream.hxx>
#include <simgear/fgpath.hxx>
#include <simgear/fgstream.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/fgpath.hxx>
#include <simgear/misc/fgstream.hxx>
#include <Main/options.hxx>
#include <Main/views.hxx>

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@ -40,7 +40,7 @@
#include <simgear/compiler.h>
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include STL_STRING // Standard C++ string library
#include <map> // STL associative "array"

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@ -44,16 +44,16 @@
#include <vector> // STL
#include <ctype.h> // isdigit()
#include <simgear/logstream.hxx>
#include <simgear/fgstream.hxx>
#include <simgear/constants.h>
#include <simgear/mat3.h>
#include <simgear/fg_geodesy.hxx>
#include <simgear/fg_random.h>
#include <simgear/point3d.hxx>
#include <simgear/polar3d.hxx>
#include <simgear/stopwatch.hxx>
#include <simgear/texcoord.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/mat3.h>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/math/fg_random.h>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
#include <simgear/misc/fgstream.hxx>
#include <simgear/misc/stopwatch.hxx>
#include <simgear/misc/texcoord.hxx>
#include <Main/options.hxx>
#include <Scenery/tileentry.hxx>

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@ -30,12 +30,12 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <stdio.h>
#include <string.h>
#include <simgear/logstream.hxx>
#include <simgear/debug/logstream.hxx>
#include <Main/options.hxx>

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@ -30,7 +30,7 @@
#endif
#include <simgear/point3d.hxx>
#include <simgear/math/point3d.hxx>
// Define a structure containing global scenery parameters

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@ -30,14 +30,14 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <plib/ssg.h> // plib include
#include <simgear/logstream.hxx>
#include <simgear/fgstream.hxx>
#include <simgear/newbucket.hxx>
#include <simgear/fgpath.hxx>
#include <simgear/bucket/newbucket.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/fgstream.hxx>
#include <simgear/misc/fgpath.hxx>
#include <Airports/genapt.hxx>
#include <Clouds/cloudobj.hxx>

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@ -39,12 +39,12 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <vector>
#include <simgear/newbucket.hxx>
#include <simgear/point3d.hxx>
#include <simgear/bucket/newbucket.hxx>
#include <simgear/math/point3d.hxx>
#include "tileentry.hxx"

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@ -30,8 +30,8 @@
#include STL_FUNCTIONAL
#include STL_ALGORITHM
#include <simgear/logstream.hxx>
#include <simgear/newbucket.hxx>
#include <simgear/bucket/newbucket.hxx>
#include <simgear/debug/logstream.hxx>
#include "tileentry.hxx"

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@ -38,7 +38,7 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <simgear/compiler.h>
@ -47,8 +47,8 @@
#include <plib/ssg.h> // plib includes
#include <simgear/newbucket.hxx>
#include <simgear/point3d.hxx>
#include <simgear/bucket/newbucket.hxx>
#include <simgear/math/point3d.hxx>
#include <Objects/fragment.hxx>

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@ -30,15 +30,15 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fg_geodesy.hxx>
#include <simgear/mat3.h>
#include <simgear/point3d.hxx>
#include <simgear/polar3d.hxx>
#include <simgear/vector.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/math/mat3.h>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
#include <simgear/math/vector.hxx>
#include <Aircraft/aircraft.hxx>
#include <Main/options.hxx>

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@ -33,7 +33,7 @@
#include <list>
#include <simgear/newbucket.hxx>
#include <simgear/bucket/newbucket.hxx>
FG_USING_STD(list);

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@ -53,7 +53,7 @@
// contains milliseconds
#endif
#include <simgear/logstream.hxx>
#include <simgear/debug/logstream.hxx>
#include "event.hxx"

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@ -49,9 +49,9 @@
# include <sys/time.h> // for get/setitimer, gettimeofday, struct timeval
#endif
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fgpath.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/fgpath.hxx>
#include <Astro/sky.hxx>
#include <Astro/solarsystem.hxx>

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@ -31,7 +31,7 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <simgear/compiler.h>
@ -48,13 +48,13 @@
#include <string>
FG_USING_STD(string);
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fg_geodesy.hxx>
#include <simgear/interpolater.hxx>
#include <simgear/mat3.h>
#include <simgear/polar3d.hxx>
#include <simgear/fgpath.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/math/interpolater.hxx>
#include <simgear/math/mat3.h>
#include <simgear/math/polar3d.hxx>
#include <simgear/misc/fgpath.hxx>
#include <Aircraft/aircraft.hxx>
#include <Main/options.hxx>

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@ -39,12 +39,12 @@
#endif
#include <GL/glut.h>
#include <simgear/xgl.h>
#include <simgear/xgl/xgl.h>
#include <plib/sg.h> // plib include
#include <simgear/interpolater.hxx>
#include <simgear/point3d.hxx>
#include <simgear/math/interpolater.hxx>
#include <simgear/math/point3d.hxx>
// Define a structure containing the global lighting parameters

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@ -51,13 +51,13 @@
# include <time.h>
#endif
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fg_geodesy.hxx>
#include <simgear/mat3.h>
#include <simgear/point3d.hxx>
#include <simgear/polar3d.hxx>
#include <simgear/vector.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/math/mat3.h>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
#include <simgear/math/vector.hxx>
#include <Astro/solarsystem.hxx>
#include <Main/views.hxx>

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@ -50,13 +50,13 @@
# include <time.h>
#endif
#include <simgear/logstream.hxx>
#include <simgear/constants.h>
#include <simgear/fg_geodesy.hxx>
#include <simgear/mat3.h>
#include <simgear/point3d.hxx>
#include <simgear/polar3d.hxx>
#include <simgear/vector.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_geodesy.hxx>
#include <simgear/math/mat3.h>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
#include <simgear/math/vector.hxx>
#include <Astro/solarsystem.hxx>
#include <Main/views.hxx>

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@ -30,13 +30,14 @@
#endif
#include <GL/glut.h>
#include <XGL/xgl.h>
#include <simgear/xgl/xgl.h>
#include <math.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_random.h>
#include <Aircraft/aircraft.hxx>
#include <Debug/logstream.hxx>
#include <Math/fg_random.h>
#include <Weather/weather.hxx>

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@ -64,7 +64,7 @@ HISTORY
#include <simgear/compiler.h>
#include <vector>
#include <simgear/fgstream.hxx>
#include <simgear/misc/fgstream.hxx>
#include "FGPhysicalProperties.h"