Removed tile radius option. Range of tiles to be loaded is now controled
by the visibility distance.
This commit is contained in:
parent
57a4c79eb5
commit
11987d96c3
2 changed files with 0 additions and 36 deletions
src/Main
|
@ -191,9 +191,6 @@ FGOptions::FGOptions() :
|
|||
view_mode(FG_VIEW_PILOT),
|
||||
default_view_offset(0),
|
||||
|
||||
// Scenery options
|
||||
tile_diameter(5),
|
||||
|
||||
// HUD options
|
||||
units(FG_UNITS_FEET),
|
||||
tris_or_culled(0),
|
||||
|
@ -496,21 +493,6 @@ FGOptions::parse_time_offset( const string& time_str) {
|
|||
}
|
||||
|
||||
|
||||
// Parse --tile-diameter=n type option
|
||||
|
||||
int
|
||||
FGOptions::parse_tile_radius( const string& arg ) {
|
||||
int radius = atoi( arg );
|
||||
|
||||
if ( radius < FG_RADIUS_MIN ) { radius = FG_RADIUS_MIN; }
|
||||
if ( radius > FG_RADIUS_MAX ) { radius = FG_RADIUS_MAX; }
|
||||
|
||||
// printf("parse_tile_radius(): radius = %d\n", radius);
|
||||
|
||||
return(radius);
|
||||
}
|
||||
|
||||
|
||||
// Parse --fdm=abcdefg type option
|
||||
int
|
||||
FGOptions::parse_fdm( const string& fm ) {
|
||||
|
@ -882,9 +864,6 @@ int FGOptions::parse_option( const string& arg ) {
|
|||
units = FG_UNITS_FEET;
|
||||
} else if ( arg == "--units-meters" ) {
|
||||
units = FG_UNITS_METERS;
|
||||
} else if ( arg.find( "--tile-radius=" ) != string::npos ) {
|
||||
tile_radius = parse_tile_radius( arg.substr(14) );
|
||||
tile_diameter = tile_radius * 2 + 1;
|
||||
} else if ( arg.find( "--time-offset" ) != string::npos ) {
|
||||
time_offset = parse_time_offset( (arg.substr(14)) );
|
||||
//time_offset_type = FG_TIME_SYS_OFFSET;
|
||||
|
|
|
@ -195,14 +195,6 @@ private:
|
|||
double default_view_offset; // default forward view offset (for use by
|
||||
// multi-display configuration
|
||||
|
||||
// Scenery options
|
||||
int tile_radius; // Square radius of rendered tiles (around center
|
||||
// square.)
|
||||
int tile_diameter; // Diameter of rendered tiles. for instance
|
||||
// if tile_diameter = 3 then a 3 x 3 grid of tiles will
|
||||
// be drawn. Increase this to see terrain that is
|
||||
// further away.
|
||||
|
||||
// HUD options
|
||||
int units; // feet or meters
|
||||
int tris_or_culled;
|
||||
|
@ -305,10 +297,6 @@ public:
|
|||
return default_view_offset;
|
||||
}
|
||||
|
||||
|
||||
inline int get_tile_radius() const { return tile_radius; }
|
||||
inline int get_tile_diameter() const { return tile_diameter; }
|
||||
|
||||
inline int get_units() const { return units; }
|
||||
inline int get_tris_or_culled() const { return tris_or_culled; }
|
||||
|
||||
|
@ -373,8 +361,6 @@ public:
|
|||
inline void set_xsize( int x ) { xsize = x; }
|
||||
inline void set_ysize( int y ) { ysize = y; }
|
||||
inline void set_view_mode (fgViewMode value) { view_mode = value; }
|
||||
inline void set_tile_radius (int value) { tile_radius = value; }
|
||||
inline void set_tile_diameter (int value) { tile_diameter = value; }
|
||||
inline void set_units (int value) { units = value; }
|
||||
inline void set_tris_or_culled (int value) { tris_or_culled = value; }
|
||||
inline void set_time_offset (int value) { time_offset = value; }
|
||||
|
@ -399,7 +385,6 @@ private:
|
|||
long int parse_date( const string& date_str );
|
||||
double parse_degree( const string& degree_str );
|
||||
int parse_time_offset( const string& time_str );
|
||||
int parse_tile_radius( const string& arg );
|
||||
int parse_fdm( const string& fm );
|
||||
double parse_fov( const string& arg );
|
||||
bool parse_channel( const string& type, const string& channel_str );
|
||||
|
|
Loading…
Add table
Reference in a new issue