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Latest episode of the MultiPlayer saga

This commit is contained in:
ehofman 2003-03-21 20:33:41 +00:00
parent 4184882757
commit 10e9877d83

View file

@ -4,15 +4,19 @@ else
WEATHER_LIBS = $(top_builddir)/src/Environment/libEnvironment.a WEATHER_LIBS = $(top_builddir)/src/Environment/libEnvironment.a
endif endif
if ENABLE_NETWORK_OLK if ENABLE_MPLAYER_AS
NETWORK_LIBS = \ MPLAYER_LIBS = $(top_builddir)/src/MultiPlayer/libMultiPlayer.a
$(top_builddir)/src/Network/libNetwork.a \
$(top_builddir)/src/NetworkOLK/libNetworkOLK.a
else else
NETWORK_LIBS = \ MPLAYER_LIBS =
$(top_builddir)/src/Network/libNetwork.a
endif endif
if ENABLE_NETWORK_OLK
NETWORK_LIBS = $(top_builddir)/src/NetworkOLK/libNetworkOLK.a
else
NETWORK_LIBS =
endif
if WITH_THREADS if WITH_THREADS
THREAD_LIBS = -lsgthreads THREAD_LIBS = -lsgthreads
else else
@ -73,12 +77,13 @@ fgfs_LDADD = \
$(top_builddir)/src/Input/libInput.a \ $(top_builddir)/src/Input/libInput.a \
$(top_builddir)/src/Instrumentation/libInstrumentation.a \ $(top_builddir)/src/Instrumentation/libInstrumentation.a \
$(top_builddir)/src/Model/libModel.a \ $(top_builddir)/src/Model/libModel.a \
$(top_builddir)/src/MultiPlayer/libMultiPlayer.a \ $(top_builddir)/src/Network/libNetwork.a \
$(top_builddir)/src/Navaids/libNavaids.a \ $(top_builddir)/src/Navaids/libNavaids.a \
$(top_builddir)/src/Scenery/libScenery.a \ $(top_builddir)/src/Scenery/libScenery.a \
$(SCRIPTING_LIBS) \ $(SCRIPTING_LIBS) \
$(top_builddir)/src/Sound/libSound.a \ $(top_builddir)/src/Sound/libSound.a \
$(top_builddir)/src/Airports/libAirports.a \ $(top_builddir)/src/Airports/libAirports.a \
$(MPLAYER_LIBS) \
$(NETWORK_LIBS) \ $(NETWORK_LIBS) \
$(top_builddir)/src/Objects/libObjects.a \ $(top_builddir)/src/Objects/libObjects.a \
$(top_builddir)/src/Systems/libSystems.a \ $(top_builddir)/src/Systems/libSystems.a \