From 0fe90a83dd5df063252c10f50d9f8320e9055637 Mon Sep 17 00:00:00 2001
From: curt <curt>
Date: Mon, 10 Feb 2003 15:34:18 +0000
Subject: [PATCH] Fix a bug in tile manager updating when switching from one
 view to the next.

---
 src/Scenery/tilemgr.cxx | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/Scenery/tilemgr.cxx b/src/Scenery/tilemgr.cxx
index 5fc157452..94400cffd 100644
--- a/src/Scenery/tilemgr.cxx
+++ b/src/Scenery/tilemgr.cxx
@@ -407,7 +407,7 @@ int FGTileMgr::update( FGLocation *location, double visibility_meters,
     if ( longitude != last_longitude || latitude != last_latitude ) {
         // update current elevation... 
         if ( updateCurrentElevAtPos( abs_pos_vector,
-                                     globals->get_scenery()->get_center() ) )
+                                     globals->get_scenery()->get_next_center() ) )
         {
             last_longitude = longitude;
             last_latitude = latitude;