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Make the aircraft loader function static

This commit is contained in:
ehofman 2003-08-11 08:50:30 +00:00
parent 0a7cc77d5e
commit 0f6b618381
2 changed files with 2 additions and 2 deletions

View file

@ -140,7 +140,7 @@ void fgReadAircraft(void) {
globals->get_commands()->addCommand("load-aircraft", fgLoadAircraft); globals->get_commands()->addCommand("load-aircraft", fgLoadAircraft);
} }
bool static bool
fgLoadAircraft (const SGPropertyNode * arg) fgLoadAircraft (const SGPropertyNode * arg)
{ {
static const SGPropertyNode *master_freeze static const SGPropertyNode *master_freeze

View file

@ -59,7 +59,7 @@ void fgAircraftOutputCurrent(fgAIRCRAFT *a);
// Read the list of available aircraft into to property tree // Read the list of available aircraft into to property tree
void fgReadAircraft(void); void fgReadAircraft(void);
bool fgLoadAircraft (const SGPropertyNode * arg); static bool fgLoadAircraft (const SGPropertyNode * arg);
#endif // _AIRCRAFT_HXX #endif // _AIRCRAFT_HXX