diff --git a/Main/Makefile.am b/Main/Makefile.am index 09fbd2b20..2c4b964c5 100644 --- a/Main/Makefile.am +++ b/Main/Makefile.am @@ -17,4 +17,5 @@ construct_LDADD = \ INCLUDES += \ -I$(top_builddir) \ -I$(top_builddir)/Lib \ + -I$(top_builddir)/Tools/Lib \ -I$(top_builddir)/Tools/Construct diff --git a/Main/construct.cxx b/Main/construct.cxx index 7d8b385b1..815a799e3 100644 --- a/Main/construct.cxx +++ b/Main/construct.cxx @@ -141,7 +141,9 @@ void triangulate( const FGArray& array, const FGClipper& clipper, gpc_polys = clipper.get_polys_clipped(); + cout << "ready to build node list and polygons" << endl; t.build( gpc_polys ); + cout << "done building node list and polygons" << endl; } @@ -157,6 +159,8 @@ main(int argc, char **argv) { lon = -146.248360; lat = 61.133950; // PAVD (Valdez, AK) // lon = -110.664244; lat = 33.352890; // P13 + lon = -89.744682312011719; lat= 29.314495086669922; + FGBucket b( lon, lat ); // load and fit grid of elevation data @@ -174,6 +178,9 @@ main(int argc, char **argv) { // $Log$ +// Revision 1.3 1999/03/19 00:26:52 curt +// Minor tweaks ... +// // Revision 1.2 1999/03/17 23:49:52 curt // Started work on Triangulate/ section. //