diff --git a/src/FDM/Balloon.cxx b/src/FDM/Balloon.cxx deleted file mode 100644 index b56e6cf8b..000000000 --- a/src/FDM/Balloon.cxx +++ /dev/null @@ -1,205 +0,0 @@ -/***************************************************************************** - - Module: BalloonSimInterface.cxx - Author: Christian Mayer - Date started: 07.10.99 - Called by: - - -------- Copyright (C) 1999 Christian Mayer (fgfs@christianmayer.de) -------- - - This program is free software; you can redistribute it and/or modify it under - the terms of the GNU General Public License as published by the Free Software - Foundation; either version 2 of the License, or (at your option) any later - version. - - This program is distributed in the hope that it will be useful, but WITHOUT - ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - - Further information about the GNU General Public License can also be found on - the world wide web at http://www.gnu.org. - -FUNCTIONAL DESCRIPTION ------------------------------------------------------------------------------- -Interface to the hot air balloon simulator - -HISTORY ------------------------------------------------------------------------------- -01.09.1999 Christian Mayer Created -*****************************************************************************/ - -/****************************************************************************/ -/* INCLUDES */ -/****************************************************************************/ - -#ifdef HAVE_CONFIG_H -# include -#endif - -#include - -#include STL_STRING - -#include -#include -#include -#include - -#include -#include
-#include
- -#include "Balloon.h" - -/****************************************************************************/ -/********************************** CODE ************************************/ -/****************************************************************************/ - - -FGBalloonSim::FGBalloonSim( double dt ) { - //set the dt of the model - current_balloon.set_dt(dt); -} - - -FGBalloonSim::~FGBalloonSim() { -} - - -// Initialize the BalloonSim flight model, dt is the time increment for -// each subsequent iteration through the EOM -void FGBalloonSim::init() { - - //do init common to all the FDM's - common_init(); - - //now do init specific to the Balloon - - sgVec3 temp; - - SG_LOG( SG_FLIGHT, SG_INFO, "Starting initializing BalloonSim" ); - - SG_LOG( SG_FLIGHT, SG_INFO, " created a balloon" ); - - //set position - sgSetVec3( temp, - get_Latitude(), - get_Longitude(), - get_Altitude() * SG_FEET_TO_METER); - current_balloon.setPosition( temp ); - - //set Euler angles (?) - sgSetVec3( temp, - get_Phi(), - get_Theta(), - get_Psi() ); - current_balloon.setHPR( temp ); - - //set velocities - sgSetVec3( temp, - fgGetDouble("/sim/presets/uBody-fps"), - fgGetDouble("/sim/presets/vBody-fps"), - fgGetDouble("/sim/presets/wBody-fps") ); - current_balloon.setVelocity( temp ); - - SG_LOG( SG_FLIGHT, SG_INFO, "Finished initializing BalloonSim" ); -} - - -// Run an iteration of the EOM (equations of motion) -void FGBalloonSim::update( double dt ) { - double save_alt = 0.0; - - if (is_suspended()) - return; - - int multiloop = _calc_multiloop(dt); - - // lets try to avoid really screwing up the BalloonSim model - if ( get_Altitude() < -9000 ) { - save_alt = get_Altitude(); - set_Altitude( 0.0 ); - } - - // set control positions - current_balloon.set_burner_strength ( globals->get_controls()->get_throttle(0) ); - //not more implemented yet - - // Inform BalloonSim of the local terrain altitude - current_balloon.setGroundLevel ( get_Runway_altitude() * SG_FEET_TO_METER); - - // old -- FGInterface_2_JSBsim() not needed except for Init() - // translate FG to JSBsim structure - // FGInterface_2_JSBsim(f); - // printf("FG_Altitude = %.2f\n", FG_Altitude * 0.3048); - // printf("Altitude = %.2f\n", Altitude * 0.3048); - // printf("Radius to Vehicle = %.2f\n", Radius_to_vehicle * 0.3048); - - /* FDMExec.GetState()->Setsim_time(State->Getsim_time() - + State->Getdt() * multiloop); */ - - for ( int i = 0; i < multiloop; i++ ) { - current_balloon.update(); - } - - // translate BalloonSim back to FG structure so that the - // autopilot (and the rest of the sim can use the updated - // values - - copy_from_BalloonSim(); - - /*sgVec3 temp, temp2; - current_balloon.getPosition( temp ); - current_balloon.getVelocity( temp2 ); - SG_LOG( SG_FLIGHT, SG_INFO, "T: " << current_balloon.getTemperature() << - " alt: " << temp[2] << - " gr_alt: " << get_Runway_altitude() << - " burner: " << controls.get_elevator() << - " v[2]: " << temp2[2]); */ - - // but lets restore our original bogus altitude when we are done - if ( save_alt < -9000.0 ) { - set_Altitude( save_alt ); - } -} - - -// Convert from the FGInterface struct to the BalloonSim -bool FGBalloonSim::copy_to_BalloonSim() { - return true; -} - - -// Convert from the BalloonSim to the FGInterface struct -bool FGBalloonSim::copy_from_BalloonSim() { - - sgVec3 temp; - - // Velocities - current_balloon.getVelocity( temp ); - _set_Velocities_Local( temp[0], temp[1], temp[2] ); - - /* ***FIXME*** */ _set_V_equiv_kts( sgLengthVec3 ( temp ) ); - - _set_Omega_Body( 0.0, 0.0, 0.0 ); - - // Positions - current_balloon.getPosition( temp ); - //temp[0]: geocentric latitude - //temp[1]: longitude - //temp[2]: altitude (meters) - - _updateGeocentricPosition( temp[0], temp[1], temp[2] * SG_METER_TO_FEET ); - - current_balloon.getHPR( temp ); - set_Euler_Angles( temp[0], temp[1], temp[2] ); - - return true; -} - -