diff --git a/Main/GLUTmain.c b/Main/GLUTmain.c index 477673918..ade24b843 100644 --- a/Main/GLUTmain.c +++ b/Main/GLUTmain.c @@ -239,7 +239,7 @@ static void fgRenderFrame( void ) { /* update view volume parameters */ fgUpdateViewParams(); - xglClear( GL_DEPTH_BUFFER_BIT /* | GL_COLOR_BUFFER_BIT */ ); + xglClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT ); /* Tell GL we are switching to model view parameters */ xglMatrixMode(GL_MODELVIEW); @@ -520,7 +520,7 @@ static void fgMainLoop( void ) { fgAircraftOutputCurrent(a); /* see if we need to load any new scenery tiles */ - /* fgTileMgrUpdate(); */ + fgTileMgrUpdate(); /* Process/manage pending events */ fgEventProcess(); @@ -635,10 +635,13 @@ int main( int argc, char *argv[] ) { /* $Log$ -/* Revision 1.50 1998/01/19 19:27:07 curt -/* Merged in make system changes from Bob Kuehne <rpk@sgi.com> -/* This should simplify things tremendously. +/* Revision 1.51 1998/01/26 15:57:05 curt +/* Tweaks for dynamic scenery development. /* + * Revision 1.50 1998/01/19 19:27:07 curt + * Merged in make system changes from Bob Kuehne <rpk@sgi.com> + * This should simplify things tremendously. + * * Revision 1.49 1998/01/19 18:40:31 curt * Tons of little changes to clean up the code and to remove fatal errors * when building with the c++ compiler.