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Advanced input subsystem - Step1: cleanup dependencies

This commit is contained in:
torsten 2009-08-05 14:29:32 +00:00 committed by Tim Moore
parent c5f63a4ac1
commit 0c2db22988
6 changed files with 6 additions and 2 deletions

View file

@ -4,7 +4,7 @@
# include "config.h" # include "config.h"
#endif #endif
#include <Input/input.hxx> #include <simgear/structure/SGBinding.hxx>
#include <Scripting/NasalSys.hxx> #include <Scripting/NasalSys.hxx>
#include <Main/fg_os.hxx> #include <Main/fg_os.hxx>

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@ -46,6 +46,7 @@
#include <Cockpit/panel.hxx> #include <Cockpit/panel.hxx>
#include <Main/globals.hxx> #include <Main/globals.hxx>
#include <Main/fg_props.hxx> #include <Main/fg_props.hxx>
#include <Main/fg_os.hxx>
#include <Main/renderer.hxx> #include <Main/renderer.hxx>
#include <Main/viewmgr.hxx> #include <Main/viewmgr.hxx>
#include <GUI/new_gui.hxx> #include <GUI/new_gui.hxx>

View file

@ -6,8 +6,8 @@
#include <iostream> #include <iostream>
#include <plib/pu.h> #include <plib/pu.h>
#include <simgear/debug/logstream.hxx> #include <simgear/debug/logstream.hxx>
#include <simgear/structure/SGBinding.hxx>
#include <Input/input.hxx>
#include <Main/globals.hxx> #include <Main/globals.hxx>
#include "new_gui.hxx" #include "new_gui.hxx"

View file

@ -38,6 +38,7 @@
#include "fg_init.hxx" #include "fg_init.hxx"
#include "fg_io.hxx" #include "fg_io.hxx"
#include "fg_os.hxx"
#include "fg_commands.hxx" #include "fg_commands.hxx"
#include "fg_props.hxx" #include "fg_props.hxx"
#include "globals.hxx" #include "globals.hxx"

View file

@ -79,6 +79,7 @@
#include "main.hxx" #include "main.hxx"
#include "util.hxx" #include "util.hxx"
#include "fg_init.hxx" #include "fg_init.hxx"
#include "fg_os.hxx"
#include "WindowSystemAdapter.hxx" #include "WindowSystemAdapter.hxx"

View file

@ -63,6 +63,7 @@
#include <simgear/scene/sky/sky.hxx> #include <simgear/scene/sky/sky.hxx>
#include <simgear/scene/util/SGUpdateVisitor.hxx> #include <simgear/scene/util/SGUpdateVisitor.hxx>
#include <simgear/scene/util/RenderConstants.hxx> #include <simgear/scene/util/RenderConstants.hxx>
#include <simgear/scene/util/SGSceneUserData.hxx>
#include <simgear/scene/tgdb/GroundLightManager.hxx> #include <simgear/scene/tgdb/GroundLightManager.hxx>
#include <simgear/scene/tgdb/pt_lights.hxx> #include <simgear/scene/tgdb/pt_lights.hxx>
#include <simgear/props/props.hxx> #include <simgear/props/props.hxx>