NavCache: don’t crash if rebuild is abandoned
Add a flag, so we can cleanly exit/join the rebuild thread, if we are asked to delete the NavCache during a rebuild.
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parent
20e605ca13
commit
083d364f9c
3 changed files with 156 additions and 106 deletions
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@ -58,15 +58,16 @@
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#include <osg/Version>
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#include <osgText/Font>
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#include <Viewer/fgviewer.hxx>
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#include "main.hxx"
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#include <flightgearBuildId.h>
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#include <Main/globals.hxx>
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#include <Main/fg_init.hxx>
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#include <Main/options.hxx>
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#include <Main/fg_props.hxx>
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#include <Main/sentryIntegration.hxx>
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#include <GUI/MessageBox.hxx>
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#include <Main/fg_init.hxx>
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#include <Main/fg_props.hxx>
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#include <Main/globals.hxx>
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#include <Main/options.hxx>
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#include <Main/sentryIntegration.hxx>
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#include <Navaids/NavDataCache.hxx>
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#include <Viewer/fgviewer.hxx>
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#include <flightgearBuildId.h>
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#include "fg_os.hxx"
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@ -366,6 +367,8 @@ void fgExitCleanup() {
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fgOSCloseWindow();
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}
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flightgear::NavDataCache::shutdown();
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// you might imagine we'd call shutdownQtApp here, but it's not safe to do
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// so in an atexit handler, and crashes on Mac. Thiago states this explicitly:
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// https://bugreports.qt.io/browse/QTBUG-48709
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@ -154,6 +154,14 @@ static string cleanRunwayNo(const string& aRwyNo)
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return result;
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}
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class AbandonCacheException : public sg_exception
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{
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public:
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AbandonCacheException() : sg_exception("Cache build cancelled", {}, {}, false)
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{
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}
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};
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} // anonymous namespace
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namespace flightgear
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@ -178,6 +186,11 @@ public:
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}
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~RebuildThread()
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{
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join();
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}
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bool isFinished() const
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{
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std::lock_guard<std::mutex> g(_lock);
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@ -468,6 +481,9 @@ public:
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bool stepSelect(sqlite3_stmt_ptr stmt)
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{
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if (abandonCache)
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throw AbandonCacheException{};
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int retries = 0;
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int result;
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int retryMSec = 10;
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@ -801,6 +817,9 @@ public:
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const string& name, const SGGeod& pos, PositionedID apt,
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bool spatialIndex)
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{
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if (abandonCache)
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throw AbandonCacheException{};
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SGVec3d cartPos(SGVec3d::fromGeod(pos));
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sqlite3_bind_int(insertPositionedQuery, 1, ty);
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@ -912,6 +931,11 @@ public:
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SGPath path;
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bool readOnly;
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// flag set during shutdown: allows us to abandon queries, etc
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// if exit is requested during a rebuild.
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bool abandonCache = false;
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/// the actual cache of ID -> instances. This holds an owning reference,
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/// so once items are in the cache they will never be deleted until
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/// the cache drops its reference
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@ -942,7 +966,7 @@ public:
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sqlite3_stmt_ptr removePOIQuery;
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sqlite3_stmt_ptr findClosestWithIdent;
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// octree (spatial index) related queries
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// octree (spatial index) related queries
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sqlite3_stmt_ptr getOctreeChildren, insertOctree, updateOctreeChildren,
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getOctreeLeafChildren;
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@ -955,15 +979,15 @@ public:
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sqlite3_stmt_ptr runwayLengthFtQuery;
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// airways
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// airways
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sqlite3_stmt_ptr findAirway, findAirwayNet, insertAirwayEdge,
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isPosInAirway, airwayEdgesFrom, airwayEdgesTo,
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insertAirway, airwayEdges;
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sqlite3_stmt_ptr loadAirway;
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// since there's many permutations of ident/name queries, we create
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// them programtically, but cache the exact query by its raw SQL once
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// used.
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// since there's many permutations of ident/name queries, we create
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// them programtically, but cache the exact query by its raw SQL once
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// used.
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std::map<string, sqlite3_stmt_ptr> findByStringDict;
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typedef std::vector<sqlite3_stmt_ptr> StmtVec;
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@ -981,16 +1005,18 @@ public:
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FGPositioned* NavDataCache::NavDataCachePrivate::loadById(sqlite3_int64 rowid,
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sqlite3_int64& aptId)
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{
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if (abandonCache)
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throw AbandonCacheException{};
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sqlite3_bind_int64(loadPositioned, 1, rowid);
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execSelect1(loadPositioned);
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assert(rowid == sqlite3_column_int64(loadPositioned, 0));
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FGPositioned::Type ty = (FGPositioned::Type) sqlite3_column_int(loadPositioned, 1);
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FGPositioned::Type ty = (FGPositioned::Type)sqlite3_column_int(loadPositioned, 1);
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PositionedID prowid = static_cast<PositionedID>(rowid);
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string ident = (char*) sqlite3_column_text(loadPositioned, 2);
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string name = (char*) sqlite3_column_text(loadPositioned, 3);
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string ident = (char*)sqlite3_column_text(loadPositioned, 2);
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string name = (char*)sqlite3_column_text(loadPositioned, 3);
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aptId = sqlite3_column_int64(loadPositioned, 4);
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double lon = sqlite3_column_double(loadPositioned, 5);
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double lat = sqlite3_column_double(loadPositioned, 6);
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@ -1315,12 +1341,24 @@ NavDataCache::NavDataCache()
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NavDataCache::~NavDataCache()
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{
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assert(static_instance == this);
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static_instance = nullptr;
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d.reset();
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if (d->rebuilder) {
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addSentryBreadcrumb("shutting down cache with rebuild active", "info");
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// setting thsi will cause DB operations to throw the special
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// AbandonCache exception, and hence cause the rebuild thread to
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// exit pretty quickly, so the join() won't take too long.
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d->abandonCache = true;
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d->rebuilder.reset(); // will the destructor which does a join()
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addSentryBreadcrumb("abandoned rebuild scuessfully", "info");
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}
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// ensure we wip the airports cache too, or we'll get out
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// of sync during tests
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FGAirport::clearAirportsCache();
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static_instance = nullptr;
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d.reset();
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}
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NavDataCache* NavDataCache::createInstance()
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@ -1335,6 +1373,13 @@ NavDataCache* NavDataCache::instance()
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return static_instance;
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}
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void NavDataCache::shutdown()
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{
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if (static_instance) {
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delete static_instance;
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}
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}
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// Update the lists of dat files used for NavCache freshness checking and
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// rebuilding.
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void NavDataCache::updateListsOfDatFiles() {
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@ -2752,7 +2797,7 @@ NavDataCache::Transaction::Transaction(NavDataCache* cache) :
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NavDataCache::Transaction::~Transaction()
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{
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if (_instance->isReadOnly()) {
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if (_instance->d->abandonCache || _instance->isReadOnly()) {
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return;
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}
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@ -67,6 +67,8 @@ public:
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// static creator
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static NavDataCache* createInstance();
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static void shutdown();
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SGPath path() const;
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enum DatFileType {
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