Conditionally enable hot for multiplayer models
originally from denk padje alias onox
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1 changed files with 1 additions and 1 deletions
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@ -34,7 +34,7 @@ using std::string;
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// #define SG_DEBUG SG_ALERT
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FGAIMultiplayer::FGAIMultiplayer() :
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FGAIBase(otMultiplayer, false)
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FGAIBase(otMultiplayer, fgGetBool("/sim/multiplay/hot", false))
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{
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no_roll = false;
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