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Incorporated next version of PUI.

This commit is contained in:
curt 1998-07-13 20:59:34 +00:00
parent dbcecbd3b8
commit 06ab581edb
5 changed files with 121 additions and 58 deletions

View file

@ -32,7 +32,7 @@ puSlider *rspeedSlider;
* *
\***********************************/
GLfloat light_diffuse [] = {1.0, 0.0, 0.0, 1.0} ; /* Red diffuse light. */
GLfloat light_diffuse [] = {0.0, 1.0, 0.0, 1.0} ; /* Red diffuse light. */
GLfloat light_position[] = {1.0, 1.0, 1.0, 0.0} ; /* Infinite light location. */
GLfloat cube_n[6][3] = /* Normals */
@ -273,9 +273,11 @@ void sliderCB( puObject *sliderObj)
int main ( int argc, char **argv )
{
firsttime = TRUE;
#ifdef VOODOO
glutInitWindowPosition( 0, 0 ) ;
#endif
glutInitWindowSize ( 640, 480 ) ;
glutInit ( &argc, argv ) ;
glutInitDisplayMode ( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ) ;
@ -290,12 +292,12 @@ int main ( int argc, char **argv )
puInit () ;
#ifdef USING_3DFX
#ifdef VOODOO
puShowCursor () ;
#endif
puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ) ;
puSetDefaultColourScheme ( 0.8, 0.2, 0.2 ) ;
puSetDefaultColourScheme ( 0.8, 0.8, 0.8 ) ;
timer_text = new puText ( 300, 10 ) ;
timer_text -> setColour ( PUCOL_LABEL, 1.0, 1.0, 1.0 ) ;

View file

@ -223,7 +223,8 @@ void puInit ( void )
int *tempSize = &fontSize[1];
if ( ! GetCharWidth32 ( hdc, 1, 255, tempSize ) )
if ( ! GetCharWidth32 ( hdc, 1, 255, tempSize ) &&
! GetCharWidth ( hdc, 1, 255, tempSize ) )
{
LPVOID lpMsgBuf ;
@ -235,9 +236,10 @@ void puInit ( void )
(LPTSTR) &lpMsgBuf,
0, NULL ) ;
fprintf ( stderr, "PUI: Error: %s\n" (char *)lpMsgBuf ) ;
fprintf ( stderr, "PUI: Error: %s\n", (char *)lpMsgBuf ) ;
LocalFree ( lpMsgBuf ) ;
}
wglUseFontBitmaps ( hdc, 0, 256, fontBase ) ;
#endif
}

View file

@ -117,27 +117,27 @@ void puBox::draw ( int dx, int dy, int style, puColour colour[], int am_default
glColor4fv( colour [ mid ] );
glVertex2i( dx + min[0] + PU_SMALL_BEVEL , dy + min[1] + PU_SMALL_BEVEL );
if(style==PUSTYLE_SMALL_SHADED)
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0,
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0,
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0,
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0f,
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0f,
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0f,
colour [lo][3] );
else
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0,
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0,
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0,
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0f,
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0f,
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0f,
colour [hi][3] );
glVertex2i( dx + min[0] + PU_SMALL_BEVEL , dy + max[1] - PU_SMALL_BEVEL );
glColor4fv( colour [ mid ] );
glVertex2i( dx + max[0] - PU_SMALL_BEVEL , dy + max[1] - PU_SMALL_BEVEL );
if(style==-PUSTYLE_SMALL_SHADED)
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0,
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0,
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0,
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0f,
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0f,
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0f,
colour [lo][3] );
else
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0,
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0,
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0,
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0f,
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0f,
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0f,
colour [hi][3] );
glVertex2i( dx + max[0] - PU_SMALL_BEVEL , dy + min[1] + PU_SMALL_BEVEL );
glEnd();
@ -201,27 +201,27 @@ void puBox::draw ( int dx, int dy, int style, puColour colour[], int am_default
glColor4fv( colour [ mid ] );
glVertex2i( dx + min[0] + PU_BEVEL , dy + min[1] + PU_BEVEL );
if(style==PUSTYLE_SHADED)
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0,
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0,
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0,
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0f,
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0f,
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0f,
colour [lo][3] );
else
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0,
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0,
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0,
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0f,
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0f,
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0f,
colour [hi][3] );
glVertex2i( dx + min[0] + PU_BEVEL , dy + max[1] - PU_BEVEL );
glColor4fv( colour [ mid ] );
glVertex2i( dx + max[0] - PU_BEVEL , dy + max[1] - PU_BEVEL );
if(style==-PUSTYLE_SHADED)
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0,
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0,
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0,
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0f,
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0f,
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0f,
colour [lo][3] );
else
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0,
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0,
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0,
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0f,
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0f,
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0f,
colour [hi][3] );
glVertex2i( dx + max[0] - PU_BEVEL , dy + min[1] + PU_BEVEL );
glEnd();

View file

@ -1,4 +1,5 @@
#include "puLocal.h"
void puButton::draw ( int dx, int dy )
@ -7,8 +8,15 @@ void puButton::draw ( int dx, int dy )
/* If button is pushed or highlighted - use inverse style for button itself */
abox . draw ( dx, dy, ( getValue() ^ highlighted ) ? -style : style, colour,
isReturnDefault() ) ;
int tempStyle;
if ( parent && ( ( parent->getType() & PUCLASS_POPUPMENU ) ||
( parent->getType() & PUCLASS_MENUBAR ) ) )
tempStyle = ( getValue() ^ highlighted ) ? PUSTYLE_SMALL_SHADED : style ;
else
tempStyle = ( getValue() ^ highlighted ) ? -style : style ;
abox . draw ( dx, dy, tempStyle, colour, isReturnDefault() ) ;
/* If greyed out then halve the opacity when drawing the label and legend */
@ -33,6 +41,8 @@ void puButton::draw ( int dx, int dy )
void puButton::doHit ( int button, int updown, int, int )
{
if ( button == PU_LEFT_BUTTON )
{
if ( updown == active_mouse_edge || active_mouse_edge == PU_UP_AND_DOWN )
@ -48,3 +58,4 @@ void puButton::doHit ( int button, int updown, int, int )
lowlight () ;
}

View file

@ -1,4 +1,3 @@
#include "puLocal.h"
#define PUMENU_BUTTON_HEIGHT 25
@ -26,17 +25,30 @@ void puPopupMenu::close ( void )
int widest = 0 ;
puObject *ob = dlist ;
for ( ob = dlist ; ob != NULL ; ob = ob -> next )
{
/*
* June 17th, 1998, Shammi
* There seems to be some mismatch with the
* #define pumenusize and the actual size
* There seems to be some overlap resulting
* in more than one option being highlighted.
* By setting the size to the actual values,
* the overlap area seems to be less now.
*/
int w, h ;
for ( ob = dlist ; ob != NULL ; ob = ob -> next )
{
ob -> getSize ( &w, &h ) ;
if ( w > widest ) widest = w ;
}
for ( ob = dlist ; ob != NULL ; ob = ob -> next )
ob -> setSize ( widest, PUMENU_BUTTON_HEIGHT ) ;
{
ob -> getSize ( &w, &h ) ;
ob -> setSize ( widest, h ) ;
}
recalc_bbox () ;
}
@ -84,18 +96,11 @@ int puPopupMenu::checkHit ( int button, int updown, int x, int y )
int hit = isHit ( x, y ) ;
if ( updown == active_mouse_edge || active_mouse_edge == PU_UP_AND_DOWN )
{
hide () ;
/* Turn everything off ready for next time. */
for ( puObject *bo = dlist ; bo != NULL ; bo = bo->next )
bo -> clrValue () ;
}
if ( ! hit )
return FALSE ;
/*
* June 17th, 1998, Shammi :
* There seemed to be a miscalculation with the menus initially
* Therefore I moved the recalculation stuff before the clearing.
*/
/*
This might be a bit redundant - but it's too hard to keep
@ -103,19 +108,61 @@ int puPopupMenu::checkHit ( int button, int updown, int x, int y )
changing sizes.
*/
recalc_bbox () ;
puObject *bo ;
recalc_bbox();
x -= abox.min[0] ;
y -= abox.min[1] ;
/*
* June 17th, 1998, Shammi :
* Also clear the menu when the dragging the mouse and not hit.
*/
if ( updown == active_mouse_edge || active_mouse_edge == PU_UP_AND_DOWN ||
( updown == PU_DRAG && !hit ) )
{
/* June 17th, 1998, Shammi :
* Do not hide the menu if mouse is dragged out
*/
if ( updown != PU_DRAG )
hide () ;
/* Turn everything off ready for next time. */
/* June 17th, 1998, Shammi:
* Make sure we check for a hit, if the mouse is moved
* out of the menu.
*/
for ( puObject *bo = dlist ; bo != NULL ; bo = bo->next )
{
if ( ! hit )
bo -> checkHit ( button, updown, x , y ) ;
bo -> clrValue () ;
}
}
if ( ! hit )
return FALSE ;
puObject *bo ;
/*
We have to walk the list backwards to ensure that
the click order is the same as the DRAW order.
*/
/* June 17th, 1998, Shammi :
* If the mouse is dragged and the menuItem is not hit,
* clear it
*/
for ( bo = dlist ; bo->next != NULL ; bo = bo->next )
if ( updown == PU_DRAG && ! bo -> checkHit ( button, updown, x, y ) )
bo -> clrValue () ;
/* Find the last object in our list. */ ;
for ( ; bo != NULL ; bo = bo->prev )
@ -125,3 +172,4 @@ int puPopupMenu::checkHit ( int button, int updown, int x, int y )
return FALSE ;
}