Handle scenery-override in a single place only.
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parent
7415696492
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06170ddaae
5 changed files with 10 additions and 11 deletions
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@ -89,11 +89,14 @@ static void fgLoadInitialScenery()
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{
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static SGPropertyNode_ptr scenery_loaded
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= fgGetNode("sim/sceneryloaded", true);
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static SGPropertyNode_ptr scenery_override
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= fgGetNode("/sim/sceneryloaded-override", true);
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if (!scenery_loaded->getBoolValue())
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{
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if (globals->get_tile_mgr()->isSceneryLoaded()
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&& fgGetBool("sim/fdm-initialized")) {
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if (scenery_override->getBoolValue() ||
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(globals->get_tile_mgr()->isSceneryLoaded()
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&& fgGetBool("sim/fdm-initialized"))) {
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fgSetBool("sim/sceneryloaded",true);
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fgSplashProgress("");
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}
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@ -55,7 +55,6 @@ TimeManager::TimeManager() :
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_inited(false),
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_impl(NULL),
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_sceneryLoaded("sim/sceneryloaded"),
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_sceneryLoadOverride("sim/sceneryloaded-override"),
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_modelHz("sim/model-hz"),
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_timeDelta("sim/time/delta-realtime-sec"),
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_simTimeDelta("sim/time/delta-sec")
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@ -163,7 +162,7 @@ void TimeManager::computeTimeDeltas(double& simDt, double& realDt)
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_lastClockFreeze = _clockFreeze->getBoolValue();
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}
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bool wait_for_scenery = !(_sceneryLoaded || _sceneryLoadOverride);
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bool wait_for_scenery = !_sceneryLoaded;
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if (!wait_for_scenery) {
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throttleUpdateRate();
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}
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@ -89,8 +89,7 @@ private:
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double _frameLatencyMax;
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int _frameCount;
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SGPropObjBool _sceneryLoaded,
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_sceneryLoadOverride;
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SGPropObjBool _sceneryLoaded;
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SGPropObjInt _modelHz;
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SGPropObjDouble _timeDelta, _simTimeDelta;
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};
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@ -514,7 +514,6 @@ FGRenderer::init( void )
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if (!_classicalRenderer)
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_pipeline = makeRenderingPipeline(_renderer, 0);
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_scenery_loaded = fgGetNode("/sim/sceneryloaded", true);
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_scenery_override = fgGetNode("/sim/sceneryloaded-override", true);
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_panel_hotspots = fgGetNode("/sim/panel-hotspots", true);
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_virtual_cockpit = fgGetNode("/sim/virtual-cockpit", true);
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@ -1535,8 +1534,7 @@ FGRenderer::setupView( void )
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// Update all Visuals (redraws anything graphics related)
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void
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FGRenderer::update( ) {
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if (!(_scenery_loaded->getBoolValue() ||
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_scenery_override->getBoolValue()))
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if (!_scenery_loaded->getBoolValue())
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{
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_splash_alpha->setDoubleValue(1.0);
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return;
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@ -121,7 +121,7 @@ public:
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protected:
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osg::ref_ptr<osgViewer::Viewer> viewer;
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osg::ref_ptr<flightgear::FGEventHandler> eventHandler;
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SGPropertyNode_ptr _scenery_loaded,_scenery_override;
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SGPropertyNode_ptr _scenery_loaded;
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SGPropertyNode_ptr _skyblend, _splash_alpha;
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SGPropertyNode_ptr _point_sprites, _enhanced_lighting, _distance_attenuation;
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SGPropertyNode_ptr _textures;
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