diff --git a/src/Network/native_ctrls.hxx b/src/Network/native_ctrls.hxx index 5aab04321..ca4fdb328 100644 --- a/src/Network/native_ctrls.hxx +++ b/src/Network/native_ctrls.hxx @@ -34,7 +34,7 @@ #if FG_HAVE_DDS #include "DDS/dds_ctrls.h" #else -using FG_DDS_Ctrls = int; +using FG_DDS_Ctrls = FGNetCtrls; #endif using std::string; @@ -66,11 +66,11 @@ public: // Populate the FGNetCtrls/FG_DDS_Ctrls structure from the property tree. template -void FGProps2Ctrls( T *net, bool honor_freezes, bool net_byte_order ) {}; +void FGProps2Ctrls( T *net, bool honor_freezes, bool net_byte_order ); // Update the property tree from the FGNetCtrls/FG_DDS_Ctrls structure. template -void FGCtrls2Props( T *net, bool honor_freezes, bool net_byte_order ) {}; +void FGCtrls2Props( T *net, bool honor_freezes, bool net_byte_order ); #endif // _FG_NATIVE_CTRLS_HXX diff --git a/src/Network/native_fdm.hxx b/src/Network/native_fdm.hxx index 0833d973c..6656d5ac1 100644 --- a/src/Network/native_fdm.hxx +++ b/src/Network/native_fdm.hxx @@ -34,7 +34,7 @@ #if FG_HAVE_DDS #include "DDS/dds_fdm.h" #else -using FG_DDS_FDM = int; +using FG_DDS_FDM = FGNetFDM; #endif @@ -65,11 +65,11 @@ public: // Populate the FGNetFDM/FG_DDS_FDM structure from the property tree. template -void FGProps2FDM( T *net, bool net_byte_order = true ) {}; +void FGProps2FDM( T *net, bool net_byte_order = true ); // Update the property tree from the FGNetFDM/FG_DDS_FDM structure. template -void FGFDM2Props( T *net, bool net_byte_order = true ) {}; +void FGFDM2Props( T *net, bool net_byte_order = true ); #endif // _FG_NATIVE_FDM_HXX diff --git a/src/Network/native_gui.hxx b/src/Network/native_gui.hxx index f5062569d..6788f6d68 100644 --- a/src/Network/native_gui.hxx +++ b/src/Network/native_gui.hxx @@ -32,7 +32,7 @@ #if FG_HAVE_DDS #include "DDS/dds_gui.h" #else -using FG_DDS_GUI = int; +using FG_DDS_GUI = FGNetGUI; #endif class FGNativeGUI : public FGProtocol { @@ -62,11 +62,11 @@ public: // Populate the FGNetGUI/FG_DDS_GUI structure from the property tree. template -void FGProps2GUI( T *net ) {}; +void FGProps2GUI( T *net ); // Update the property tree from the FGNetGUI/FG_DDS_GUI structure. template -void FGGUI2Props( T *net ) {}; +void FGGUI2Props( T *net ); #endif // _FG_NATIVE_GUI_HXX