Tweak tile-manager SGBucket API
* FG builds with 'NO_DEPRECATED_API' in SGBucket
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@ -375,7 +375,7 @@ void FGTileMgr::schedule_tiles_at(const SGGeod& location, double range_m)
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// SG_LOG( SG_TERRAIN, SG_DEBUG, "FGTileMgr::update() for "
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// << longitude << " " << latitude );
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current_bucket.set_bucket( location );
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current_bucket = SGBucket( location );
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// schedule more tiles when visibility increased considerably
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// TODO Calculate tile size - instead of using fixed value (5000m)
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