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MouseInput: Add accel-x and accel-y

Syd Adams:
Is there any interest in mouse acceleration properties, besides myself ?

Obviously there is. Some code cleanup comes with it.
This commit is contained in:
Torsten Dreyer 2011-01-07 21:05:17 +01:00
parent 7fb8114feb
commit 0361f136fe
2 changed files with 36 additions and 17 deletions

View file

@ -74,7 +74,13 @@ const FGMouseInput::MouseCursorMap FGMouseInput::mouse_cursor_map[] = {
FGMouseInput * FGMouseInput::mouseInput = NULL;
FGMouseInput::FGMouseInput()
FGMouseInput::FGMouseInput() :
xSizeNode(fgGetNode("/sim/startup/xsize", false ) ),
ySizeNode(fgGetNode("/sim/startup/ysize", false ) ),
xAccelNode(fgGetNode("/devices/status/mice/mouse/accel-x", true ) ),
yAccelNode(fgGetNode("/devices/status/mice/mouse/accel-y", true ) ),
hideCursorNode(fgGetNode("/sim/mouse/hide-cursor", true ) ),
cursorTimeoutNode(fgGetNode("/sim/mouse/cursor-timeout-sec", true ) )
{
if( mouseInput == NULL )
mouseInput = this;
@ -103,16 +109,17 @@ void FGMouseInput::init()
mouse &m = bindings[i];
// Grab node pointers
char buf[64];
sprintf(buf, "/devices/status/mice/mouse[%d]/mode", i);
m.mode_node = fgGetNode(buf);
std::ostringstream buf;
buf << "/devices/status/mice/mouse[" << i << "]/mode";
m.mode_node = fgGetNode(buf.str().c_str());
if (m.mode_node == NULL) {
m.mode_node = fgGetNode(buf, true);
m.mode_node = fgGetNode(buf.str().c_str(), true);
m.mode_node->setIntValue(0);
}
for (j = 0; j < MAX_MOUSE_BUTTONS; j++) {
sprintf(buf, "/devices/status/mice/mouse[%d]/button[%d]", i, j);
m.mouse_button_nodes[j] = fgGetNode(buf, true);
buf.clear();
buf << "/devices/status/mice/mouse["<< i << "]/button[" << j << "]";
m.mouse_button_nodes[j] = fgGetNode(buf.str().c_str(), true);
m.mouse_button_nodes[j]->setBoolValue(false);
}
@ -141,11 +148,12 @@ void FGMouseInput::init()
// Read the button bindings for this mode
m.modes[j].buttons = new FGButton[MAX_MOUSE_BUTTONS];
char buf[32];
std::ostringstream buf;
for (k = 0; k < MAX_MOUSE_BUTTONS; k++) {
sprintf(buf, "mouse button %d", k);
buf.clear();
buf << "mouse button " << k;
SG_LOG(SG_INPUT, SG_DEBUG, "Initializing mouse button " << k);
m.modes[j].buttons[k].init( mode_node->getChild("button", k), buf, module );
m.modes[j].buttons[k].init( mode_node->getChild("button", k), buf.str(), module );
}
// Read the axis bindings for this mode
@ -160,15 +168,17 @@ void FGMouseInput::init()
void FGMouseInput::update ( double dt )
{
double cursorTimeout = cursorTimeoutNode ? cursorTimeoutNode->getDoubleValue() : 10.0;
mouse &m = bindings[0];
int mode = m.mode_node->getIntValue();
if (mode != m.current_mode) {
m.current_mode = mode;
m.timeout = fgGetDouble( "/sim/mouse/cursor-timeout-sec", 10.0 );
m.timeout = cursorTimeout;
if (mode >= 0 && mode < m.nModes) {
fgSetMouseCursor(m.modes[mode].cursor);
m.x = fgGetInt("/sim/startup/xsize", 800) / 2;
m.y = fgGetInt("/sim/startup/ysize", 600) / 2;
m.x = (xSizeNode ? xSizeNode->getIntValue() : 800) / 2;
m.y = (ySizeNode ? ySizeNode->getIntValue() : 600) / 2;
fgWarpMouse(m.x, m.y);
} else {
SG_LOG(SG_INPUT, SG_DEBUG, "Mouse mode " << mode << " out of range");
@ -176,9 +186,9 @@ void FGMouseInput::update ( double dt )
}
}
if ( fgGetBool( "/sim/mouse/hide-cursor", true ) ) {
if ( hideCursorNode ==NULL || hideCursorNode->getBoolValue() ) {
if ( m.x != m.save_x || m.y != m.save_y ) {
m.timeout = fgGetDouble( "/sim/mouse/cursor-timeout-sec", 10.0 );
m.timeout = cursorTimeout;
if (fgGetMouseCursor() == MOUSE_CURSOR_NONE)
fgSetMouseCursor(m.modes[mode].cursor);
} else {
@ -292,8 +302,8 @@ void FGMouseInput::doMouseMotion (int x, int y)
// callback. Glut doesn't.
int modifiers = KEYMOD_NONE;
int xsize = fgGetInt("/sim/startup/xsize", 800);
int ysize = fgGetInt("/sim/startup/ysize", 600);
int xsize = xSizeNode ? xSizeNode->getIntValue() : 800;
int ysize = ySizeNode ? ySizeNode->getIntValue() : 600;
mouse &m = bindings[0];
@ -316,11 +326,13 @@ void FGMouseInput::doMouseMotion (int x, int y)
// so we can play with it.
if (x != m.x) {
int delta = x - m.x;
xAccelNode->setIntValue( delta );
for (unsigned int i = 0; i < mode.x_bindings[modifiers].size(); i++)
mode.x_bindings[modifiers][i]->fire(double(delta), double(xsize));
}
if (y != m.y) {
int delta = y - m.y;
yAccelNode->setIntValue( delta );
for (unsigned int i = 0; i < mode.y_bindings[modifiers].size(); i++)
mode.y_bindings[modifiers][i]->fire(double(delta), double(ysize));
}

View file

@ -118,6 +118,13 @@ private:
} mouse_cursor_map[];
mouse bindings[MAX_MICE];
SGPropertyNode_ptr xSizeNode;
SGPropertyNode_ptr ySizeNode;
SGPropertyNode_ptr xAccelNode;
SGPropertyNode_ptr yAccelNode;
SGPropertyNode_ptr hideCursorNode;
SGPropertyNode_ptr cursorTimeoutNode;
};
#endif