MouseInput: Add accel-x and accel-y
Syd Adams: Is there any interest in mouse acceleration properties, besides myself ? Obviously there is. Some code cleanup comes with it.
This commit is contained in:
parent
7fb8114feb
commit
0361f136fe
2 changed files with 36 additions and 17 deletions
|
@ -74,7 +74,13 @@ const FGMouseInput::MouseCursorMap FGMouseInput::mouse_cursor_map[] = {
|
|||
|
||||
FGMouseInput * FGMouseInput::mouseInput = NULL;
|
||||
|
||||
FGMouseInput::FGMouseInput()
|
||||
FGMouseInput::FGMouseInput() :
|
||||
xSizeNode(fgGetNode("/sim/startup/xsize", false ) ),
|
||||
ySizeNode(fgGetNode("/sim/startup/ysize", false ) ),
|
||||
xAccelNode(fgGetNode("/devices/status/mice/mouse/accel-x", true ) ),
|
||||
yAccelNode(fgGetNode("/devices/status/mice/mouse/accel-y", true ) ),
|
||||
hideCursorNode(fgGetNode("/sim/mouse/hide-cursor", true ) ),
|
||||
cursorTimeoutNode(fgGetNode("/sim/mouse/cursor-timeout-sec", true ) )
|
||||
{
|
||||
if( mouseInput == NULL )
|
||||
mouseInput = this;
|
||||
|
@ -103,16 +109,17 @@ void FGMouseInput::init()
|
|||
mouse &m = bindings[i];
|
||||
|
||||
// Grab node pointers
|
||||
char buf[64];
|
||||
sprintf(buf, "/devices/status/mice/mouse[%d]/mode", i);
|
||||
m.mode_node = fgGetNode(buf);
|
||||
std::ostringstream buf;
|
||||
buf << "/devices/status/mice/mouse[" << i << "]/mode";
|
||||
m.mode_node = fgGetNode(buf.str().c_str());
|
||||
if (m.mode_node == NULL) {
|
||||
m.mode_node = fgGetNode(buf, true);
|
||||
m.mode_node = fgGetNode(buf.str().c_str(), true);
|
||||
m.mode_node->setIntValue(0);
|
||||
}
|
||||
for (j = 0; j < MAX_MOUSE_BUTTONS; j++) {
|
||||
sprintf(buf, "/devices/status/mice/mouse[%d]/button[%d]", i, j);
|
||||
m.mouse_button_nodes[j] = fgGetNode(buf, true);
|
||||
buf.clear();
|
||||
buf << "/devices/status/mice/mouse["<< i << "]/button[" << j << "]";
|
||||
m.mouse_button_nodes[j] = fgGetNode(buf.str().c_str(), true);
|
||||
m.mouse_button_nodes[j]->setBoolValue(false);
|
||||
}
|
||||
|
||||
|
@ -141,11 +148,12 @@ void FGMouseInput::init()
|
|||
|
||||
// Read the button bindings for this mode
|
||||
m.modes[j].buttons = new FGButton[MAX_MOUSE_BUTTONS];
|
||||
char buf[32];
|
||||
std::ostringstream buf;
|
||||
for (k = 0; k < MAX_MOUSE_BUTTONS; k++) {
|
||||
sprintf(buf, "mouse button %d", k);
|
||||
buf.clear();
|
||||
buf << "mouse button " << k;
|
||||
SG_LOG(SG_INPUT, SG_DEBUG, "Initializing mouse button " << k);
|
||||
m.modes[j].buttons[k].init( mode_node->getChild("button", k), buf, module );
|
||||
m.modes[j].buttons[k].init( mode_node->getChild("button", k), buf.str(), module );
|
||||
}
|
||||
|
||||
// Read the axis bindings for this mode
|
||||
|
@ -160,15 +168,17 @@ void FGMouseInput::init()
|
|||
|
||||
void FGMouseInput::update ( double dt )
|
||||
{
|
||||
double cursorTimeout = cursorTimeoutNode ? cursorTimeoutNode->getDoubleValue() : 10.0;
|
||||
|
||||
mouse &m = bindings[0];
|
||||
int mode = m.mode_node->getIntValue();
|
||||
if (mode != m.current_mode) {
|
||||
m.current_mode = mode;
|
||||
m.timeout = fgGetDouble( "/sim/mouse/cursor-timeout-sec", 10.0 );
|
||||
m.timeout = cursorTimeout;
|
||||
if (mode >= 0 && mode < m.nModes) {
|
||||
fgSetMouseCursor(m.modes[mode].cursor);
|
||||
m.x = fgGetInt("/sim/startup/xsize", 800) / 2;
|
||||
m.y = fgGetInt("/sim/startup/ysize", 600) / 2;
|
||||
m.x = (xSizeNode ? xSizeNode->getIntValue() : 800) / 2;
|
||||
m.y = (ySizeNode ? ySizeNode->getIntValue() : 600) / 2;
|
||||
fgWarpMouse(m.x, m.y);
|
||||
} else {
|
||||
SG_LOG(SG_INPUT, SG_DEBUG, "Mouse mode " << mode << " out of range");
|
||||
|
@ -176,9 +186,9 @@ void FGMouseInput::update ( double dt )
|
|||
}
|
||||
}
|
||||
|
||||
if ( fgGetBool( "/sim/mouse/hide-cursor", true ) ) {
|
||||
if ( hideCursorNode ==NULL || hideCursorNode->getBoolValue() ) {
|
||||
if ( m.x != m.save_x || m.y != m.save_y ) {
|
||||
m.timeout = fgGetDouble( "/sim/mouse/cursor-timeout-sec", 10.0 );
|
||||
m.timeout = cursorTimeout;
|
||||
if (fgGetMouseCursor() == MOUSE_CURSOR_NONE)
|
||||
fgSetMouseCursor(m.modes[mode].cursor);
|
||||
} else {
|
||||
|
@ -292,8 +302,8 @@ void FGMouseInput::doMouseMotion (int x, int y)
|
|||
// callback. Glut doesn't.
|
||||
int modifiers = KEYMOD_NONE;
|
||||
|
||||
int xsize = fgGetInt("/sim/startup/xsize", 800);
|
||||
int ysize = fgGetInt("/sim/startup/ysize", 600);
|
||||
int xsize = xSizeNode ? xSizeNode->getIntValue() : 800;
|
||||
int ysize = ySizeNode ? ySizeNode->getIntValue() : 600;
|
||||
|
||||
mouse &m = bindings[0];
|
||||
|
||||
|
@ -316,11 +326,13 @@ void FGMouseInput::doMouseMotion (int x, int y)
|
|||
// so we can play with it.
|
||||
if (x != m.x) {
|
||||
int delta = x - m.x;
|
||||
xAccelNode->setIntValue( delta );
|
||||
for (unsigned int i = 0; i < mode.x_bindings[modifiers].size(); i++)
|
||||
mode.x_bindings[modifiers][i]->fire(double(delta), double(xsize));
|
||||
}
|
||||
if (y != m.y) {
|
||||
int delta = y - m.y;
|
||||
yAccelNode->setIntValue( delta );
|
||||
for (unsigned int i = 0; i < mode.y_bindings[modifiers].size(); i++)
|
||||
mode.y_bindings[modifiers][i]->fire(double(delta), double(ysize));
|
||||
}
|
||||
|
|
|
@ -118,6 +118,13 @@ private:
|
|||
} mouse_cursor_map[];
|
||||
|
||||
mouse bindings[MAX_MICE];
|
||||
|
||||
SGPropertyNode_ptr xSizeNode;
|
||||
SGPropertyNode_ptr ySizeNode;
|
||||
SGPropertyNode_ptr xAccelNode;
|
||||
SGPropertyNode_ptr yAccelNode;
|
||||
SGPropertyNode_ptr hideCursorNode;
|
||||
SGPropertyNode_ptr cursorTimeoutNode;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue