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Remove persistent references to AI mananger and its objects from the submodel-manager.

This commit is contained in:
James Turner 2010-10-28 15:10:37 +01:00
parent e9f4106bc1
commit 0147f78d20
2 changed files with 30 additions and 37 deletions

View file

@ -43,6 +43,11 @@ FGSubmodelMgr::~FGSubmodelMgr()
{
}
FGAIManager* FGSubmodelMgr::aiManager()
{
return (FGAIManager*)globals->get_subsystem("ai_model");
}
void FGSubmodelMgr::init()
{
index = 0;
@ -74,8 +79,6 @@ void FGSubmodelMgr::init()
_contrail_trigger = fgGetNode("ai/submodels/contrails", true);
_contrail_trigger->setBoolValue(false);
ai = (FGAIManager*)globals->get_subsystem("ai_model");
load();
}
@ -116,9 +119,9 @@ void FGSubmodelMgr::update(double dt)
_expiry = false;
// check if the submodel hit an object or terrain
sm_list = ai->get_ai_list();
sm_list_iterator sm_list_itr = sm_list.begin();
sm_list_iterator end = sm_list.end();
FGAIManager::ai_list_type sm_list(aiManager()->get_ai_list());
FGAIManager::ai_list_iterator sm_list_itr = sm_list.begin(),
end = sm_list.end();
for (; sm_list_itr != end; ++sm_list_itr) {
FGAIBase::object_type object_type =(*sm_list_itr)->getType();
@ -300,7 +303,8 @@ bool FGSubmodelMgr::release(submodel *sm, double dt)
ballist->setParentNodes(_selected_ac);
ballist->setContentsNode(sm->contents_node);
ballist->setWeight(sm->weight);
ai->attach(ballist);
aiManager()->attach(ballist);
if (sm->count > 0)
sm->count--;
@ -383,8 +387,6 @@ void FGSubmodelMgr::transform(submodel *sm)
} else {
// set the data for a submodel tied to an AI Object
//cout << " set the data for a submodel tied to an AI Object " << id << endl;
sm_list_iterator sm_list_itr = sm_list.begin();
sm_list_iterator end = sm_list.end();
setParentNode(id);
}
@ -477,15 +479,15 @@ void FGSubmodelMgr::loadAI()
{
SG_LOG(SG_GENERAL, SG_DEBUG, "Submodels: Loading AI submodels ");
sm_list = ai->get_ai_list();
FGAIManager::ai_list_type sm_list(aiManager()->get_ai_list());
if (sm_list.empty()) {
SG_LOG(SG_GENERAL, SG_ALERT, "Submodels: Unable to read AI submodel list");
return;
}
sm_list_iterator sm_list_itr = sm_list.begin();
sm_list_iterator end = sm_list.end();
FGAIManager::ai_list_iterator sm_list_itr = sm_list.begin(),
end = sm_list.end();
while (sm_list_itr != end) {
string path = (*sm_list_itr)->_getSMPath();

View file

@ -13,17 +13,13 @@
#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <AIModel/AIBase.hxx>
#include <simgear/math/SGMath.hxx>
#include <vector>
#include <string>
#include <Main/fg_props.hxx>
using std::vector;
using std::string;
using std::list;
class FGAIBase;
class FGAIManager;
class FGSubmodelMgr : public SGSubsystem, public SGPropertyChangeListener
{
@ -37,8 +33,8 @@ public:
SGPropertyNode_ptr submodel_node;
SGPropertyNode_ptr speed_node;
string name;
string model;
std::string name;
std::string model;
double speed;
bool slaved;
bool repeat;
@ -68,13 +64,13 @@ public:
bool collision;
bool expiry;
bool impact;
string impact_report;
std::string impact_report;
double fuse_range;
string submodel;
std::string submodel;
int sub_id;
bool force_stabilised;
bool ext_force;
string force_path;
std::string force_path;
} submodel;
typedef struct {
@ -112,7 +108,7 @@ public:
private:
typedef vector <submodel*> submodel_vector_type;
typedef std::vector <submodel*> submodel_vector_type;
typedef submodel_vector_type::iterator submodel_vector_iterator;
submodel_vector_type submodels;
@ -186,22 +182,17 @@ private:
SGPropertyNode_ptr _path_node;
SGPropertyNode_ptr _selected_ac;
FGAIManager* ai;
IC_struct IC;
// A list of pointers to AI objects
typedef list <SGSharedPtr<FGAIBase> > sm_list_type;
typedef sm_list_type::iterator sm_list_iterator;
typedef sm_list_type::const_iterator sm_list_const_iterator;
sm_list_type sm_list;
/**
* Helper to retrieve the AI manager, if it currently exists
*/
FGAIManager* aiManager();
void loadAI();
void loadSubmodels();
void setData(int id, string& path, bool serviceable);
void setSubData(int id, string& path, bool serviceable);
void setData(int id, std::string& path, bool serviceable);
void setSubData(int id, std::string& path, bool serviceable);
void valueChanged (SGPropertyNode *);
void transform(submodel *);
void setParentNode(int parent_id);