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flightgear/3rdparty/fonts/CMakeLists.txt

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set (FNT_SOURCES
fnt.cxx
fntTXF.cxx
fntBitmap.cxx
)
add_library(PLIBFont STATIC ${FNT_SOURCES})
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target_link_libraries(PLIBFont SimGearCore )
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# we use <osg/GL> in fnt.h, so we need to use it
target_include_directories(PLIBFont PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}
${OPENSCENEGRAPH_INCLUDE_DIRS})