2004-06-14 11:40:45 +00:00
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
Header: FGLocation.h
|
|
|
|
Author: Jon S. Berndt, Mathias Froehlich
|
|
|
|
Date started: 04/04/2004
|
|
|
|
|
|
|
|
------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) ------------------
|
|
|
|
------- (C) 2004 Mathias Froehlich (Mathias.Froehlich@web.de) ----
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify it under
|
2007-01-15 12:48:54 +00:00
|
|
|
the terms of the GNU Lesser General Public License as published by the Free Software
|
2004-06-14 11:40:45 +00:00
|
|
|
Foundation; either version 2 of the License, or (at your option) any later
|
|
|
|
version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful, but WITHOUT
|
|
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
2007-01-15 12:48:54 +00:00
|
|
|
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
|
2004-06-14 11:40:45 +00:00
|
|
|
details.
|
|
|
|
|
2007-01-15 12:48:54 +00:00
|
|
|
You should have received a copy of the GNU Lesser General Public License along with
|
2004-06-14 11:40:45 +00:00
|
|
|
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
|
|
|
Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
|
2007-01-15 12:48:54 +00:00
|
|
|
Further information about the GNU Lesser General Public License can also be found on
|
2004-06-14 11:40:45 +00:00
|
|
|
the world wide web at http://www.gnu.org.
|
|
|
|
|
|
|
|
HISTORY
|
|
|
|
-------------------------------------------------------------------------------
|
|
|
|
04/04/2004 MF Created from code previously in the old positions class.
|
|
|
|
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
SENTRY
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
|
|
|
|
|
|
|
#ifndef FGLOCATION_H
|
|
|
|
#define FGLOCATION_H
|
|
|
|
|
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
INCLUDES
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
|
|
|
|
2006-01-12 15:04:22 +00:00
|
|
|
#include <FGJSBBase.h>
|
|
|
|
#include <input_output/FGPropertyManager.h>
|
2004-06-14 11:40:45 +00:00
|
|
|
#include "FGColumnVector3.h"
|
|
|
|
#include "FGMatrix33.h"
|
|
|
|
|
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
DEFINITIONS
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
|
|
|
|
|
|
|
#define ID_LOCATION "$Id$"
|
|
|
|
|
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
FORWARD DECLARATIONS
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
|
|
|
|
|
|
|
namespace JSBSim {
|
|
|
|
|
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
CLASS DOCUMENTATION
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
|
|
|
|
|
|
|
/** Holds an arbitrary location in the earth centered reference frame.
|
|
|
|
This coordinate frame has its center in the middle of the earth.
|
|
|
|
Its x-axis points from the center of the earth towards a location
|
|
|
|
with zero latitude and longitude on the earths surface. The y-axis
|
|
|
|
points from the center of the earth towards a location with zero
|
|
|
|
latitude and 90deg longitude on the earths surface. The z-axis
|
|
|
|
points from the earths center to the geographic north pole.
|
|
|
|
|
|
|
|
This class provides access functions to set and get the location as
|
|
|
|
either the simple x, y and z values in ft or longitude/latitude and
|
|
|
|
the radial distance of the location from the earth center.
|
|
|
|
|
|
|
|
It is common to associate a parent frame with a location. This
|
|
|
|
frame is usually called the local horizontal frame or simply the local
|
|
|
|
frame. This frame has its x/y plane parallel to the surface of the earth
|
|
|
|
(with the assumption of a spherical earth). The x-axis points
|
|
|
|
towards north, the y-axis points towards east and the z-axis
|
|
|
|
points to the center of the earth.
|
|
|
|
|
|
|
|
Since this frame is determined by the location, this class also
|
|
|
|
provides the rotation matrices required to transform from the
|
|
|
|
earth centered frame to the local horizontal frame and back. There
|
|
|
|
are also conversion functions for conversion of position vectors
|
|
|
|
given in the one frame to positions in the other frame.
|
|
|
|
|
|
|
|
The earth centered reference frame is *NOT* an inertial frame
|
|
|
|
since it rotates with the earth.
|
|
|
|
|
|
|
|
The coordinates in the earth centered frame are the master values.
|
|
|
|
All other values are computed from these master values and are
|
|
|
|
cached as long as the location is changed by access through a
|
|
|
|
non-const member function. Values are cached to improve performance.
|
|
|
|
It is best practice to work with a natural set of master values.
|
|
|
|
Other parameters that are derived from these master values are calculated
|
|
|
|
only when needed, and IF they are needed and calculated, then they are
|
|
|
|
cached (stored and remembered) so they do not need to be re-calculated
|
|
|
|
until the master values they are derived from are themselves changed
|
|
|
|
(and become stale).
|
|
|
|
|
|
|
|
Accuracy and round off:
|
|
|
|
|
|
|
|
Given that we model a vehicle near the earth, the earths surface
|
|
|
|
radius is about 2*10^7, ft and that we use double values for the
|
|
|
|
representation of the location, we have an accuracy of about
|
|
|
|
1e-16*2e7ft/1=2e-9ft left. This should be sufficient for our needs.
|
|
|
|
Note that this is the same relative accuracy we would have when we
|
|
|
|
compute directly with lon/lat/radius. For the radius value this
|
|
|
|
is clear. For the lon/lat pair this is easy to see. Take for
|
|
|
|
example KSFO located at about 37.61deg north 122.35deg west, which
|
|
|
|
corresponds to 0.65642rad north and 2.13541rad west. Both values
|
|
|
|
are of magnitude of about 1. But 1ft corresponds to about
|
|
|
|
1/(2e7*2*pi)=7.9577e-09rad. So the left accuracy with this
|
|
|
|
representation is also about 1*1e-16/7.9577e-09=1.2566e-08 which
|
|
|
|
is of the same magnitude as the representation chosen here.
|
|
|
|
|
|
|
|
The advantage of this representation is that it is a linear space
|
|
|
|
without singularities. The singularities are the north and south
|
|
|
|
pole and most notably the non-steady jump at -pi to pi. It is
|
|
|
|
harder to track this jump correctly especially when we need to
|
|
|
|
work with error norms and derivatives of the equations of motion
|
|
|
|
within the time-stepping code. Also, the rate of change is of the
|
|
|
|
same magnitude for all components in this representation which is
|
|
|
|
an advantage for numerical stability in implicit time-stepping too.
|
|
|
|
|
2004-12-16 12:47:20 +00:00
|
|
|
Note: The latitude is a GEOCENTRIC value. FlightGear
|
|
|
|
converts latitude to a geodetic value and uses that. In order to get best
|
|
|
|
matching relative to a map, geocentric latitude must be converted to geodetic.
|
|
|
|
|
2008-07-10 17:23:02 +00:00
|
|
|
@see Stevens and Lewis, "Aircraft Control and Simulation", Second edition
|
2004-06-14 11:40:45 +00:00
|
|
|
@see W. C. Durham "Aircraft Dynamics & Control", section 2.2
|
|
|
|
|
|
|
|
@author Mathias Froehlich
|
|
|
|
@version $Id$
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
CLASS DECLARATION
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
|
|
|
|
|
|
|
class FGLocation : virtual FGJSBBase
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
/** Default constructor. */
|
2008-07-10 17:23:02 +00:00
|
|
|
FGLocation(void);
|
2004-06-14 11:40:45 +00:00
|
|
|
|
|
|
|
/** Constructor to set the longitude, latitude and the distance
|
2004-12-16 12:47:20 +00:00
|
|
|
from the center of the earth.
|
|
|
|
@param lon longitude
|
|
|
|
@param lat GEOCENTRIC latitude
|
2008-07-10 17:23:02 +00:00
|
|
|
@param radius distance from center of earth to vehicle in feet*/
|
2004-06-14 11:40:45 +00:00
|
|
|
FGLocation(double lon, double lat, double radius);
|
|
|
|
|
2008-07-10 17:23:02 +00:00
|
|
|
/** Column constructor. */
|
|
|
|
FGLocation(const FGColumnVector3& lv) : mECLoc(lv), mCacheValid(false)
|
|
|
|
{
|
|
|
|
a = 0.0;
|
|
|
|
b = 0.0;
|
|
|
|
a2 = 0.0;
|
|
|
|
b2 = 0.0;
|
|
|
|
e2 = 1.0;
|
|
|
|
e = 1.0;
|
|
|
|
eps2 = -1.0;
|
|
|
|
f = 1.0;
|
|
|
|
}
|
2004-06-14 11:40:45 +00:00
|
|
|
|
|
|
|
/** Copy constructor. */
|
|
|
|
FGLocation(const FGLocation& l)
|
2008-07-10 17:23:02 +00:00
|
|
|
: mECLoc(l.mECLoc), mCacheValid(l.mCacheValid)
|
|
|
|
{
|
|
|
|
// if (!mCacheValid) return; // This doesn't seem right.
|
2004-06-14 11:40:45 +00:00
|
|
|
|
|
|
|
mLon = l.mLon;
|
|
|
|
mLat = l.mLat;
|
|
|
|
mRadius = l.mRadius;
|
|
|
|
|
|
|
|
mTl2ec = l.mTl2ec;
|
|
|
|
mTec2l = l.mTec2l;
|
2008-07-10 17:23:02 +00:00
|
|
|
|
|
|
|
a = l.a;
|
|
|
|
b = l.b;
|
|
|
|
a2 = l.a2;
|
|
|
|
b2 = l.b2;
|
|
|
|
e2 = l.e2;
|
|
|
|
e = l.e;
|
|
|
|
eps2 = l.eps2;
|
|
|
|
f = l.f;
|
|
|
|
|
|
|
|
initial_longitude = l.initial_longitude;
|
2004-06-14 11:40:45 +00:00
|
|
|
}
|
|
|
|
|
2008-07-10 17:23:02 +00:00
|
|
|
/** Set the longitude.
|
|
|
|
@param longitude Longitude in rad to set.
|
|
|
|
Sets the longitude of the location represented with this class
|
|
|
|
instance to the value of the given argument. The value is meant
|
|
|
|
to be in rad. The latitude and the radius value are preserved
|
|
|
|
with this call with the exception of radius being equal to
|
|
|
|
zero. If the radius is previously set to zero it is changed to be
|
|
|
|
equal to 1.0 past this call. Longitude is positive east and negative west. */
|
|
|
|
void SetLongitude(double longitude);
|
|
|
|
|
|
|
|
/** Set the latitude.
|
|
|
|
@param latitude Latitude in rad to set.
|
|
|
|
Sets the latitude of the location represented with this class
|
|
|
|
instance to the value of the given argument. The value is meant
|
|
|
|
to be in rad. The longitude and the radius value are preserved
|
|
|
|
with this call with the exception of radius being equal to
|
|
|
|
zero. If the radius is previously set to zero it is changed to be
|
|
|
|
equal to 1.0 past this call.
|
|
|
|
Latitude is positive north and negative south.
|
|
|
|
The arguments should be within the bounds of -pi/2 <= lat <= pi/2.
|
|
|
|
The behavior of this function with arguments outside this range is
|
|
|
|
left as an exercise to the gentle reader ... */
|
|
|
|
void SetLatitude(double latitude);
|
|
|
|
|
|
|
|
/** Set the distance from the center of the earth.
|
|
|
|
@param radius Radius in ft to set.
|
|
|
|
Sets the radius of the location represented with this class
|
|
|
|
instance to the value of the given argument. The value is meant
|
|
|
|
to be in ft. The latitude and longitude values are preserved
|
|
|
|
with this call with the exception of radius being equal to
|
|
|
|
zero. If the radius is previously set to zero, latitude and
|
|
|
|
longitude is set equal to zero past this call.
|
|
|
|
The argument should be positive.
|
|
|
|
The behavior of this function called with a negative argument is
|
|
|
|
left as an exercise to the gentle reader ... */
|
|
|
|
void SetRadius(double radius);
|
|
|
|
|
|
|
|
/** Sets the longitude, latitude and the distance from the center of the earth.
|
|
|
|
@param lon longitude in radians
|
|
|
|
@param lat GEOCENTRIC latitude in radians
|
|
|
|
@param radius distance from center of earth to vehicle in feet*/
|
|
|
|
void SetPosition(double lon, double lat, double radius);
|
|
|
|
|
2009-06-13 07:55:25 +00:00
|
|
|
/** Sets the longitude, latitude and the distance above the reference ellipsoid.
|
|
|
|
@param lon longitude in radians
|
|
|
|
@param lat GEODETIC latitude in radians
|
|
|
|
@param height distance above the reference ellipsoid to vehicle in feet*/
|
|
|
|
void SetPositionGeodetic(double lon, double lat, double height);
|
|
|
|
|
2008-07-10 17:23:02 +00:00
|
|
|
/** Sets the semimajor and semiminor axis lengths for this planet.
|
|
|
|
The eccentricity and flattening are calculated from the semimajor
|
|
|
|
and semiminor axis lengths */
|
|
|
|
void SetEllipse(double semimajor, double semiminor);
|
|
|
|
|
2004-06-14 11:40:45 +00:00
|
|
|
/** Get the longitude.
|
|
|
|
@return the longitude in rad of the location represented with this
|
|
|
|
class instance. The returned values are in the range between
|
|
|
|
-pi <= lon <= pi. Longitude is positive east and negative west. */
|
|
|
|
double GetLongitude() const { ComputeDerived(); return mLon; }
|
|
|
|
|
|
|
|
/** Get the longitude.
|
|
|
|
@return the longitude in deg of the location represented with this
|
|
|
|
class instance. The returned values are in the range between
|
|
|
|
-180 <= lon <= 180. Longitude is positive east and negative west. */
|
|
|
|
double GetLongitudeDeg() const { ComputeDerived(); return radtodeg*mLon; }
|
|
|
|
|
|
|
|
/** Get the sine of Longitude. */
|
|
|
|
double GetSinLongitude() const { ComputeDerived(); return -mTec2l(2,1); }
|
|
|
|
|
|
|
|
/** Get the cosine of Longitude. */
|
|
|
|
double GetCosLongitude() const { ComputeDerived(); return mTec2l(2,2); }
|
|
|
|
|
|
|
|
/** Get the latitude.
|
|
|
|
@return the latitude in rad of the location represented with this
|
|
|
|
class instance. The returned values are in the range between
|
|
|
|
-pi/2 <= lon <= pi/2. Latitude is positive north and negative south. */
|
|
|
|
double GetLatitude() const { ComputeDerived(); return mLat; }
|
|
|
|
|
2008-07-10 17:23:02 +00:00
|
|
|
/** Get the geodetic latitude.
|
|
|
|
@return the geodetic latitude in rad of the location represented with this
|
|
|
|
class instance. The returned values are in the range between
|
|
|
|
-pi/2 <= lon <= pi/2. Latitude is positive north and negative south. */
|
|
|
|
double GetGeodLatitudeRad(void) const { ComputeDerived(); return mGeodLat; }
|
|
|
|
|
2004-06-14 11:40:45 +00:00
|
|
|
/** Get the latitude.
|
|
|
|
@return the latitude in deg of the location represented with this
|
2008-07-10 17:23:02 +00:00
|
|
|
class instance. The returned value is in the range between
|
2004-06-14 11:40:45 +00:00
|
|
|
-90 <= lon <= 90. Latitude is positive north and negative south. */
|
|
|
|
double GetLatitudeDeg() const { ComputeDerived(); return radtodeg*mLat; }
|
|
|
|
|
2008-07-10 17:23:02 +00:00
|
|
|
/** Get the geodetic latitude in degrees.
|
|
|
|
@return the geodetic latitude in degrees of the location represented by
|
|
|
|
this class instance. The returned value is in the range between
|
|
|
|
-90 <= lon <= 90. Latitude is positive north and negative south. */
|
|
|
|
double GetGeodLatitudeDeg(void) const { ComputeDerived(); return radtodeg*mGeodLat; }
|
|
|
|
|
|
|
|
/** Gets the geodetic altitude in feet. */
|
|
|
|
double GetGeodAltitude(void) const { return GeodeticAltitude;}
|
2004-06-14 11:40:45 +00:00
|
|
|
|
|
|
|
/** Get the sine of Latitude. */
|
|
|
|
double GetSinLatitude() const { ComputeDerived(); return -mTec2l(3,3); }
|
|
|
|
|
|
|
|
/** Get the cosine of Latitude. */
|
|
|
|
double GetCosLatitude() const { ComputeDerived(); return mTec2l(1,3); }
|
|
|
|
|
|
|
|
/** Get the cosine of Latitude. */
|
|
|
|
double GetTanLatitude() const {
|
|
|
|
ComputeDerived();
|
|
|
|
double cLat = mTec2l(1,3);
|
|
|
|
if (cLat == 0.0)
|
|
|
|
return 0.0;
|
|
|
|
else
|
|
|
|
return -mTec2l(3,3)/cLat;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Get the distance from the center of the earth.
|
|
|
|
@return the distance of the location represented with this class
|
|
|
|
instance to the center of the earth in ft. The radius value is
|
|
|
|
always positive. */
|
|
|
|
double GetRadius() const { ComputeDerived(); return mRadius; }
|
|
|
|
|
|
|
|
/** Transform matrix from local horizontal to earth centered frame.
|
|
|
|
Returns a const reference to the rotation matrix of the transform from
|
|
|
|
the local horizontal frame to the earth centered frame. */
|
|
|
|
const FGMatrix33& GetTl2ec(void) const { ComputeDerived(); return mTl2ec; }
|
|
|
|
|
|
|
|
/** Transform matrix from the earth centered to local horizontal frame.
|
|
|
|
Returns a const reference to the rotation matrix of the transform from
|
|
|
|
the earth centered frame to the local horizontal frame. */
|
|
|
|
const FGMatrix33& GetTec2l(void) const { ComputeDerived(); return mTec2l; }
|
|
|
|
|
2008-07-10 17:23:02 +00:00
|
|
|
/** Transform matrix from inertial to earth centered frame.
|
|
|
|
Returns a const reference to the rotation matrix of the transform from
|
|
|
|
the inertial frame to the earth centered frame (ECI to ECEF). */
|
|
|
|
const FGMatrix33& GetTi2ec(double epa);
|
|
|
|
|
|
|
|
/** Transform matrix from the earth centered to inertial frame.
|
|
|
|
Returns a const reference to the rotation matrix of the transform from
|
|
|
|
the earth centered frame to the inertial frame (ECEF to ECI). */
|
|
|
|
const FGMatrix33& GetTec2i(double epa);
|
|
|
|
|
2004-06-14 11:40:45 +00:00
|
|
|
/** Conversion from Local frame coordinates to a location in the
|
|
|
|
earth centered and fixed frame.
|
2008-07-10 17:23:02 +00:00
|
|
|
@param lvec Vector in the local horizontal coordinate frame
|
2004-06-14 11:40:45 +00:00
|
|
|
@return The location in the earth centered and fixed frame */
|
|
|
|
FGLocation LocalToLocation(const FGColumnVector3& lvec) const {
|
|
|
|
ComputeDerived(); return mTl2ec*lvec + mECLoc;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Conversion from a location in the earth centered and fixed frame
|
|
|
|
to local horizontal frame coordinates.
|
2008-07-10 17:23:02 +00:00
|
|
|
@param ecvec Vector in the earth centered and fixed frame
|
2004-06-14 11:40:45 +00:00
|
|
|
@return The vector in the local horizontal coordinate frame */
|
|
|
|
FGColumnVector3 LocationToLocal(const FGColumnVector3& ecvec) const {
|
|
|
|
ComputeDerived(); return mTec2l*(ecvec - mECLoc);
|
|
|
|
}
|
|
|
|
|
|
|
|
// For time-stepping, locations have vector properties...
|
|
|
|
|
|
|
|
/** Read access the entries of the vector.
|
|
|
|
@param idx the component index.
|
|
|
|
Return the value of the matrix entry at the given index.
|
|
|
|
Indices are counted starting with 1.
|
|
|
|
Note that the index given in the argument is unchecked. */
|
|
|
|
double operator()(unsigned int idx) const { return Entry(idx); }
|
|
|
|
|
|
|
|
/** Write access the entries of the vector.
|
|
|
|
@param idx the component index.
|
|
|
|
@return a reference to the vector entry at the given index.
|
|
|
|
Indices are counted starting with 1.
|
|
|
|
Note that the index given in the argument is unchecked. */
|
|
|
|
double& operator()(unsigned int idx) { return Entry(idx); }
|
|
|
|
|
|
|
|
/** Read access the entries of the vector.
|
|
|
|
@param idx the component index.
|
|
|
|
@return the value of the matrix entry at the given index.
|
|
|
|
Indices are counted starting with 1.
|
2008-07-10 17:23:02 +00:00
|
|
|
This function is just a shortcut for the <tt>double
|
|
|
|
operator()(unsigned int idx) const</tt> function. It is
|
2004-06-14 11:40:45 +00:00
|
|
|
used internally to access the elements in a more convenient way.
|
|
|
|
Note that the index given in the argument is unchecked. */
|
|
|
|
double Entry(unsigned int idx) const { return mECLoc.Entry(idx); }
|
|
|
|
|
|
|
|
/** Write access the entries of the vector.
|
|
|
|
@param idx the component index.
|
|
|
|
@return a reference to the vector entry at the given index.
|
|
|
|
Indices are counted starting with 1.
|
|
|
|
This function is just a shortcut for the double&
|
|
|
|
operator()(unsigned int idx) function. It is
|
|
|
|
used internally to access the elements in a more convenient way.
|
|
|
|
Note that the index given in the argument is unchecked. */
|
|
|
|
double& Entry(unsigned int idx) {
|
|
|
|
mCacheValid = false; return mECLoc.Entry(idx);
|
|
|
|
}
|
|
|
|
|
2008-07-10 17:23:02 +00:00
|
|
|
const FGLocation& operator=(const FGColumnVector3& v)
|
|
|
|
{
|
|
|
|
mECLoc(eX) = v(eX);
|
|
|
|
mECLoc(eY) = v(eY);
|
|
|
|
mECLoc(eZ) = v(eZ);
|
|
|
|
mCacheValid = false;
|
|
|
|
ComputeDerived();
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
const FGLocation& operator=(const FGLocation& l)
|
|
|
|
{
|
2004-06-14 11:40:45 +00:00
|
|
|
mECLoc = l.mECLoc;
|
|
|
|
mCacheValid = l.mCacheValid;
|
2008-07-10 17:23:02 +00:00
|
|
|
|
|
|
|
// if (!mCacheValid) return *this; // Why is this here for an assignment operator?
|
2004-06-14 11:40:45 +00:00
|
|
|
|
|
|
|
mLon = l.mLon;
|
|
|
|
mLat = l.mLat;
|
|
|
|
mRadius = l.mRadius;
|
|
|
|
|
|
|
|
mTl2ec = l.mTl2ec;
|
|
|
|
mTec2l = l.mTec2l;
|
|
|
|
|
2008-07-10 17:23:02 +00:00
|
|
|
a = l.a;
|
|
|
|
b = l.b;
|
|
|
|
a2 = l.a2;
|
|
|
|
b2 = l.b2;
|
|
|
|
e2 = l.e2;
|
|
|
|
e = l.e;
|
|
|
|
eps2 = l.eps2;
|
|
|
|
f = l.f;
|
|
|
|
|
|
|
|
initial_longitude = l.initial_longitude;
|
|
|
|
|
2004-06-14 11:40:45 +00:00
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
bool operator==(const FGLocation& l) const {
|
|
|
|
return mECLoc == l.mECLoc;
|
|
|
|
}
|
|
|
|
bool operator!=(const FGLocation& l) const { return ! operator==(l); }
|
|
|
|
const FGLocation& operator+=(const FGLocation &l) {
|
|
|
|
mCacheValid = false;
|
|
|
|
mECLoc += l.mECLoc;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
const FGLocation& operator-=(const FGLocation &l) {
|
|
|
|
mCacheValid = false;
|
|
|
|
mECLoc -= l.mECLoc;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
const FGLocation& operator*=(double scalar) {
|
|
|
|
mCacheValid = false;
|
|
|
|
mECLoc *= scalar;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
const FGLocation& operator/=(double scalar) {
|
|
|
|
return operator*=(1.0/scalar);
|
|
|
|
}
|
|
|
|
FGLocation operator+(const FGLocation& l) const {
|
|
|
|
return FGLocation(mECLoc + l.mECLoc);
|
|
|
|
}
|
|
|
|
FGLocation operator-(const FGLocation& l) const {
|
|
|
|
return FGLocation(mECLoc - l.mECLoc);
|
|
|
|
}
|
|
|
|
|
|
|
|
FGLocation operator*(double scalar) const {
|
|
|
|
return FGLocation(scalar*mECLoc);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Cast to a simple 3d vector */
|
|
|
|
operator const FGColumnVector3&() const {
|
|
|
|
return mECLoc;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
/** Computation of derived values.
|
|
|
|
This function re-computes the derived values like lat/lon and
|
|
|
|
transformation matrices. It does this unconditionally. */
|
|
|
|
void ComputeDerivedUnconditional(void) const;
|
|
|
|
|
|
|
|
/** Computation of derived values.
|
|
|
|
This function checks if the derived values like lat/lon and
|
|
|
|
transformation matrices are already computed. If so, it
|
|
|
|
returns. If they need to be computed this is done here. */
|
|
|
|
void ComputeDerived(void) const {
|
|
|
|
if (!mCacheValid)
|
|
|
|
ComputeDerivedUnconditional();
|
|
|
|
}
|
|
|
|
|
|
|
|
/** The coordinates in the earth centered frame. This is the master copy.
|
|
|
|
The coordinate frame has its center in the middle of the earth.
|
|
|
|
Its x-axis points from the center of the earth towards a
|
|
|
|
location with zero latitude and longitude on the earths
|
|
|
|
surface. The y-axis points from the center of the earth towards a
|
|
|
|
location with zero latitude and 90deg longitude on the earths
|
|
|
|
surface. The z-axis points from the earths center to the
|
|
|
|
geographic north pole.
|
|
|
|
@see W. C. Durham "Aircraft Dynamics & Control", section 2.2 */
|
|
|
|
FGColumnVector3 mECLoc;
|
|
|
|
|
|
|
|
/** The cached lon/lat/radius values. */
|
|
|
|
mutable double mLon;
|
|
|
|
mutable double mLat;
|
|
|
|
mutable double mRadius;
|
2008-07-10 17:23:02 +00:00
|
|
|
mutable double mGeodLat;
|
|
|
|
mutable double GeodeticAltitude;
|
|
|
|
|
|
|
|
double initial_longitude;
|
2004-06-14 11:40:45 +00:00
|
|
|
|
|
|
|
/** The cached rotation matrices from and to the associated frames. */
|
|
|
|
mutable FGMatrix33 mTl2ec;
|
|
|
|
mutable FGMatrix33 mTec2l;
|
2008-07-10 17:23:02 +00:00
|
|
|
mutable FGMatrix33 mTi2ec;
|
|
|
|
mutable FGMatrix33 mTec2i;
|
|
|
|
|
|
|
|
/* Terms for geodetic latitude calculation. Values are from WGS84 model */
|
|
|
|
double a; // Earth semimajor axis in feet (6,378,137.0 meters)
|
|
|
|
double b; // Earth semiminor axis in feet (6,356,752.3142 meters)
|
|
|
|
double a2;
|
|
|
|
double b2;
|
|
|
|
double e; // Earth eccentricity
|
|
|
|
double e2; // Earth eccentricity squared
|
|
|
|
double eps2; //
|
|
|
|
double f; // Flattening
|
2004-06-14 11:40:45 +00:00
|
|
|
|
|
|
|
/** A data validity flag.
|
|
|
|
This class implements caching of the derived values like the
|
|
|
|
orthogonal rotation matrices or the lon/lat/radius values. For caching we
|
|
|
|
carry a flag which signals if the values are valid or not.
|
|
|
|
The C++ keyword "mutable" tells the compiler that the data member is
|
|
|
|
allowed to change during a const member function. */
|
|
|
|
mutable bool mCacheValid;
|
|
|
|
};
|
|
|
|
|
|
|
|
/** Scalar multiplication.
|
|
|
|
|
|
|
|
@param scalar scalar value to multiply with.
|
|
|
|
@param l Vector to multiply.
|
|
|
|
|
|
|
|
Multiply the Vector with a scalar value. */
|
|
|
|
inline FGLocation operator*(double scalar, const FGLocation& l)
|
|
|
|
{
|
|
|
|
return l.operator*(scalar);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace JSBSim
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
#endif
|